smoke.tetsu
New member
You may have a point with the teleport moves like Scorpion's but the boundaries of the level wouldn't be shown as long as they again have the camera stop correctly when getting to the edge. They are probably not doing that though mostly because they are probably emulating it. We won't know just how well that would work though unless someone attempted a port and does it. Either way we aren't talking cinemascope here so at most they would be able to get one or two character width farther away from each other. That would affect gameplay though at least a little and unless you letterbox it on 4:3 monitors it would give the widescreen player somewhat of an advantage. They probably just want it to be the same whether you are on 4:3 or 16:9. I still think if they did proper QA on it they could pull it off. But they probably just want to do the easier thing.
Stretching the entire screen does look bad but doesn't really change gameplay. Yeah it looks different but it doesn't "function" different. It's only cosmetic.
Stretching the entire screen does look bad but doesn't really change gameplay. Yeah it looks different but it doesn't "function" different. It's only cosmetic.
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