Metal Overlord
Well-known member
That's a lot of finishers, bro
- Better fighting mechanics to stimulate how a experienced martial artists would move and fight in terms of their forms, and movements. I know in real life mechanics don't matter, but in a video game where everything is visual, I think the mechanics play an important role in the overall presentation of things. Example would be the realism of Tekken's mechanics or if it can be enhanced that would be even better.
- The fighting planes of the video game can be on a 3-D format for majority of the stages, while the 2.5 format that MK9 currently has can be for certain stages such as the "Original Pit" in MK1 or "DeadPool" stages.
- Around 50 selectable characters on the roster with the inclusion of different hidden characters, private fights, unlockable characters and or DLC characters for options to gain for people whom would want more characters included.
- Standard moves to be more realistic such as the ability to "Reflect" an opponent's attack just like "Tekken" or get out of an opponent's throw or grapple.
- A greater variety and diversity of fighters such as a Capoeira fighter, an MMA fighter, Muay Tai fighter, and characters to have specific disicplines in their respective fighting styles like Tekken. Not saying that have to limited to just one style, or that a particular style be limited to just one character but the fighting style be character specific to how they would fight. For example, Scorpion and Sub-Zero can have a "Ninjutsu" discipline of fighting since they're ninja or assassins.
- Transitioning of character in Endurance, Team or Tag-Team Kombat to be implemented to where the defeated character remain laid out on the ground like MK1 and the tag-ins be simple by executed with a simple front sommersault, backwards ground roll, or the tag-in partner kneeling into a two point stance and provide partner to spring board off partners back into match. This would I think provide a smoother transitioning between the characters without too much disrupting the flow instead of using special theatrics and other things.
- Kabal is dead and so is Shao Kahn, although Cyber Kabal would be cool to see
- Sub-Zero is dead too, that said I don't mind the idea of Sub-Zero and Scorpion teaming up to defeat a common enemy as long as they don't actually stay as a team. To me, it would be just really cheesy for Sub-Zero and Scorpion to become partners even if they aren't enemies anymore
- Yeah, I'm sure Cyrax will become good again just like he did in MK Gold
- I hope Quan Chi dies too, but knowing NRS' hard on for Quan Chi, he probably won't
- Shinnok and Quan Chi are already on the same side, although, yes, it's safe to assume Shinnok will be the main villain of MK10
- I think that Liu should go off on his own path storyline-wise, or like I've suggested before in the past, form his own Forces of Light independent from Raiden's forces to prove his superiority as Earthrealm's protector to Raiden
Why would it ever be best to replace MK characters with non-MK characters?
Anyone think Fujin and Bo Rai Cho will return?
Yeah i am sorry somehow forgot about Sindel butchering all of them. They will bring Sub Zero back one way or another, and i hope they bring Kabal him being my favorite character. I hope they do not do the undead thing that was a disaster in Deception.
Maybe Raiden will work up a deal with the elder gods to get their souls back. I finally just got the big picture... Quan chi and Shinnok are working up something and Quan Chi owns most of Earth Realms forces.
I hope so. Jade deserves to be an icon of the MK title.
Come on now... I'm a fan of Jade but she has a long way to go before she deserves to be an icon of a MK title.