Ideas for MK11

No rectal stuff is shown in that Fatality, though.
Raiden's Fatality is done in a non-sexual way, shoving the conducting rod through the throat and down the intestines, much like Vlad The Impaler.

And through the anus right? It's basically how I'd do it anyways. Same purpose of execution and very creative too. I'd make more idea like that if I were in NRS. Plus I'd be as slick as possible when it comes down to the ratings and I know NRS would help me find a way to get away with it. ;)

Anyways, I've EDITED some things for my Jade ideas...

Jade

Generalized Special Moves:

* Throw (Forward) - Pump Action (Jade first grabs the opponent and punches him at the nose. Next, her cylender weapon extends into a pole, knocking the enemy back off his feet. Unlike the MK9 version, Jade is facing her opponent forward while holding the weapon towards her waist like how someone would hold a shotgun.)
* Throw (Side Switch) - Strangle (Jade first punches the opponent at the nose. Next, Jade hops over the enemy and strangles him with her pole while kneeing him at the back. Then, she kicks the loser's back, knocking him off his feet, making him fall to the ground on his face.)


* Shadow Kick (It's the same way Kitana does in her MKX Mournful Variation.)
** Double Shadow Kicks (The enhanced version of Shadow Kick. It's basically 2 "Shadow Kicks".)

* Shadow Flash (It's exactly like the one in MK9. No projectiles can touch her and she glows green.)
** Shadow Glow (It's the enhanced version of Shadow Flash. She has armor, no projectiles can touch her, has a longer time frame, and she glows purple.)

* Staff Grab (It's the same exact way Jade does in MK9.)
** Staff Somersault (It's the enhanced version of Staff Grab. This is similar to how Kitana performs the Staff Smash in MKX where she grabs the opponent by the abdomen with the staff and she plants the staff on the ground while leaving the enemy, stuck on top of the staff. Then, she does a somersault kick on the guy's face making him fall off the weapon.)

* Staff Overhead (Jade jumps up and slams the staff on the opponent like similar to her Staff Overhead in MK9 but it is NOT A POP UP. It can be performed on the air.)
** Overhead Pop Up (It's the enhanced version of staff overhead but this time it IS A POP UP. This can be performed on the air.)

* Shadow Dive Kick (Jade does a dive kick from the air. It knocks the opponent down if it is done while the opponent is on the air. Jade is able to combo after this move without knocking down her enemy if the move was done while the loser was standing or crouching on the ground. Can only be performed on air.)
** Eclipse Dive Kick (The enhanced version of Shadow Dive Kick. Jade does a dive kick and then a Staff Overhead, POPPING UP the opponent for combos.)

* Javelin (Jade throws her staff like a javelin, causing the opponent to get knocked off his feet. This can be done on air but she tosses it downwards.)
** Silver Bullet (The enhanced version of Javelin which has armor and is faster, still knocking the enemy off his feet. This can be done on air but she tosses it downwards.)

X-Ray: Treasure Hunt - First, Jade uses her staff to do a overhead vertical swing, stunning the opponent and placing the staff between the legs after to spread the legs open, hitting each knee in sweeping motions. Next, she uses the weapon to hit the groin with an upward swing from the bottom. Then, Jade jumps up and does a Staff Overhead, making the loser fall on his face hard as the weapon crushes the skull. After that, she jumps up as the victim is laying on his stomach. Lastly, the Edenian lands with the staff thrusting down on the back of the victim, breaking his spine in the process.

Variation 1: Edenian Bojutsu (The visual image of this variation is that Jade's cylinder weapon is glowing green on her side while she's wearing her default mask. This variation is mainly on staff attacks.)

Edenian Bojutsu Special Moves:

** Staff Slam (This is the enhanced version of Staff Grab instead of Staff Somersault for this variation. Like in MK9, Jade grabs the opponent with her staff and slams him 3 times to the ground.)

* Staff Thrust (This move replaces the Shadow Kick for this variation. Jade slides forward while using her staff to thrust at the opponent, knocking him off his feet. It delivers the same power as the Shadow Kick.)
** Staff Poke (This is the enhanced version of the Staff Thrust. Jade basically slides forward and uses the staff to poke the opponent 4 times with the last hit knocking the enemy back. If the block button is pressed before the 4th hit, the third hit would stun the enemy, making him hold his abdomen, and allowing Jade to perform a combo on him.)

Variation 2: Hidden Power (The visual image of this variation is that Jade is unmasked and her cylinder weapon is glowing white. This variation is about Jade getting enhancements while flashing white with teleport attacks.)

Hidden Power Special Moves:

* Power Flash (This replaces the Shadow Flash for this variation. Jade glows white instead of green. With this on, Jade is immune to projectiles and causes more damage while this move is activated.)
** Unstoppable Glow (This is the enhanced version of Power Flash. She glows white instead of purple. Jade is immune to projectiles, can cause more damage than usual, has armor on, has a longer time frame, and her health will also regenerate while this move is activated.)

* Edenian Teleport (Jade's spins around with white energy and teleports away from the opponent. The direction can be chosen where to teleport her such as pressing "back", "forward", "up", "back and up", or "forward and up". Can be done on air. While on air, the player can choose to press "down", "back and down", or "forward and down".)
** Tornado Teleport (It's the enhanced version of Edenian Teleport but this time it does pop up damage. Can be done on air.)

* Flying Shadow Kick (Jade plants her staff to the ground and holds on to it to do a flying kick across the screen, knocking the opponent back. This move replaces her Shadow Kick for this variation.)
** Dirty Dancer (The enhanced version of Edenian Flying Kick. Jade plants her staff to the ground and does a quick spin on the pole in a pole dancing motion, kicking the opponent to give extra damage. Then she does a flying kick. It can be cancelled with the block button before the flying kick part, leaving the opponent stunned and vulnerable for combos after the pole dancing kicks.)

Variation 3: Razorang (The visual image of this variation is that Jade has black eye make up similar to Kitana's Assassin Variation in MKX and Tanya's make up in MKX and MKD. She has her default mask on as well. The cylinder weapon is glowing purple for this variation. Attacks are mostly based on her Razorang.)

Razorang Special Moves:

* Boomerang (This is the projectile that replaces Javelin. Jade tosses her Razorang forward at the opponent. Same as MK9.)
** Reboomerang (Enhanced version of Boomerang and it's the same as MK9 where Jade tosses the Razorang forward at the opponent and it returns leaving the enemy vulnerable for a combo.)

* Boomerang Jump (She basically tosses the boomerang while she's in air like how Kitana tosses the glaive in MKX while she's in air. Can only be performed in air.)
** Reboomerang Jump (It's the enhanced version of the Boomerang Jump where the boomerang returns to pop-up the opponent. Can only be performed in air.)

* Boomerang Up (Jade tosses her Razorang upwards like in MK9.)
** Reboomerang Up (The enhanced version of Reboomerang Up. Jade tosses her Razorang upwards and returns down like in MK9 but leaving the opponent more vulnerable for a combo.)

* Low Boomerang (Jade tosses the Razorang low like in MK9, hitting the opponent's legs.)
* Low Reboomerang (The enhanced version of Low Reboomerang. Jade tosses the Razorang low and it returns towards her like in MK9 but leaving the enemy more vulnerable for a combo.)

Finishers

Fatality 1: Love Toy From Behind - First, Jade does a hook punch on the opponent's face, making him turn around. Next, she uses her small metal cylinder weapon to shove inside the enemy's rectum. Then, the weapon extends into a staff, impaling the loser vertically from the rectum with the top end of the weapon protruding through the victim's shoulder. After that, the Edenian woman uses both her hands to grab the impaled guy's head at the face from behind to break the neck in the process. Lastly, Jade rips off the head with those hands of hers and places the head impaled on top of the weapon with the head facing her (backwards).

Fatality 2: Eat This - First, Jade throws her Razorang out of the screen and returns behind the opponent, spinning low near the ground, and cutting the back of each knee, making him kneel to the ground. Next, Jade catches the bladed boomerang (which turns into a small cylinder weapon) and walks towards the kneeling enemy. Then, she uses her unarmed hand to grab the scalp/hair of the victim, and uses the armed hand (the one with the weapon) and shoves it right in the poor guy's mouth. After that, the Edenian makes the cylinder extend into a staff, making the loser scream and gag at the same time while blood pours out of the mouth. Lasty, Jade uses both hands to push the pole weapon deeper into the victim's body, making it go through his anus as he hemorrhages in that area.
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Klassic Fatality: Head Kabob (MKD)

Brutality 1: Brutal Hunt - First, Jade uses her staff to sweep low, making the opponent's legs spread apart. Next, she thrusts the weapon on the enemy's's groin. Then, Jade jumps up and does an overhead staff smash, making the loser fall on his face hard as the weapon crushes the skull. After that, she jumps up as the victim is laying on his stomach. Lastly, the Edenian lands with the staff thrusting down on the back of the victim, IMPALING THE BODY ON THE GROUND IN THE PROCESS AS HE SCREAMS TO DEATH. (Can be performed in all variations. To do this, the last hit must be her X-Ray move and the player must press "down, down" while Jade is up in the air before she uses the staff to thrust on the enemy's back.)

Brutality 2: Staff Pit - Jade does an uppercut, making the opponent airborne and plants her staff on the ground. Then the enemy falls on the staff, getting impaled from the back through the abdomen in the process. (It can be performed in all variations. The last hit must be an uppercut and the player must hold "down" and "2" at the same time.)

Brutality 3: Staff Shatter - Jade basically does her Staff Grab and smashes the opponent to the ground, making his limbs and head separate from the body. The third hit of Staff Slam can also do this. (This can only be performed in the Edenian Bojutsu variation. The last hit must be Staff Grab or Staff Slam. The player must perform the Staff Grab at least 3 times during the match.)

Brutality 4: Kick-Off - Jade does a Shadow Kick, kicking the opponent's upper torso off in the process as the lower and upper torso fly off to the side of the arena. It can be performed while juggling the enemy in a combo. (Can only be performed in the Hidden Power variation. The Unstoppable Glow must be active while performing this brutality, the last hit must be a Shadow Kick, and the player must hold "forward" while doing the Shadow Kick.)

Brutality 5: Bullseye - Jade tosses her bladed boomerang at the opponent's forehead, impaling it in the process. It's exactly like Kitana's "All Is On". (This can only be performed in her Razorang variation only. The last hit must be her "Boomerang" and the opponent must be standing on the ground. The enemy must be in a sweep distance to far distance in order to perform this move.)

Brutality 6: Javelin Impale - A secret brutality. Jade throws her staff like a javelin, impaling the opponent right at his chest, making him face the camera and kneel to the ground. Then, he'd drop to the ground on his side as blood pours out of the wound. (Can only be activated in the Edenian Bojutsu and Hidden Power variations. This can be performed while Jade is on the ground and not on the air. The opponent can be in any distance as long as he is still standing on the ground when the Javelin attack hits him. The last hit must be Javelin and the player must hold "forward" and "1" at the same time.)


Victory Pose: Jade spins her staff in a figure 8 motion. Then, she plants the weapon on the ground and does a pole dance (something more creative than the MK9 version).

Brutality Victory Pose: Jade places one hand on her hip and with her other arm hanging down as she swings her hip in a sexy way similar to B. Jenet's fighting stance in the SNK series.
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And through the anus right? It's basically how I'd do it anyways. Same purpose of execution and very creative too.

No. Through the torso, not specifically through the anus.
It doesn't show that.
It looks more like it's going through the bottom part between the genitals, but not hitting the genitals themselves.
You just like imagining that type of stuff.
 
No. Through the torso, not specifically through the anus.
It doesn't show that.
It looks more like it's going through the bottom part between the genitals, but not hitting the genitals themselves.
You just like imagining that type of stuff.

To be honest, I'm not sure if they intended to put the weapon through the perineum rather than the anus to avoid controversy or if they actually meant to have it go through the entire gastrointestinal tract, ending through the anus but they couldn't position the weapon correctly somehow. Nonetheless, an object going through the anal area whether starting from the mouth or down the opposite orifice, I'm very confident that NRS would not be considered an AO game just for that.

Here's the proof. They've done it already and I believe they will do more like this in the future especially for the likes of seductive characters like Jade and Li Mei and I hope they really do so. It's still no difference from Kung Lao's Buzzsaw fatality in terms of censorship or taking the risk against an AO rating.

Tanya

Basically, her gameplay move sets should be similar to the ones in MKX with some major tweaks in them (not to mention that one special move in her Kobu Jutsu variation).

Generalized Special Moves:

* All generalized special moves remain the same from MKX!

Variation 1: Pyromancer (Exact same visual images in MKX.)

Pyromancer Special Moves:

* All special Pyromancer moves.

Variation 2: Kobu Jutsu (Exact same visual image as MKX.)

Kobu Jutsu Special Moves:

* The same Kobu Jutsu special moves EXCEPT TONFA SWIPE, TONFA STRIKE, TONFA SLASH, TONFA PUSH, and RISING TONFA (those were the move that got on my nerves btw and if you guys play as her, you'd probably know that it should've been just one input for 3 motions.).

* Triple Strikes (Basically the Tonfa Swipe, Tonfa Slash, and Tonfa Push from MKX IN ONE INPUT MOTION with and are much faster than the MKX version.)
** Slicing Tonfas (The enhanced version of Tonfa Cuts. It's basically the Tonfa Strike, Tonfa Slash, and Rising Tonfa from MKX IN ONE INPUT MOTION and are faster than the MKX versions. Before the Tonfa Push part, the player can press block to cancel after Tonfa Slash while the enemy is stunned, leaving him vulnerable for combos.

Variation 3: Dragon Naginata: (The visual image remains the same from MKX.)

Dragon Naginata Special Moves:

* All the Dragon Naginata Special Moves from MKX.

Finishers

Fatality 1: Edenian Domination - First, Tanya throws each of her Kobu Jutsu Tonfa Blades at the opponent's feet, pinning both feet to the ground. Next, she uses one hand to grab the enemy's crotch while using her other hand to hold the shoulder. From there, the traitor rips the body off the legs (similar to Mileena's "Rip Off" Fatality from MK9), tossing the body on one side. Then, Tanya walks up to the legless victim and stomps on his face with one of her feet, crushing the head in the process. At the end, Tanya slowly gets her foot off the crushed face, similar to how she does in her "Bloody Boots" fatality in MKX.

Fatality 2: Twisted Kiss - First, Tanya kisses the opponent at the cheeks and pushes him away. Next, the enemy falls to the ground and he starts to a seizure. then, his body and limbs twist on each other, making the poor guy look like a pretzel with his eyes popping out (all happening at once while he's the ground). Then, the victim's remains lights up on fire.

Klassic Fatality: Thigh Rip (MKD)

* ALL BRUTALITIES remain the same from MKX.

* ALL victory poses remain the same from MKX.
 
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Empress Kitana


Variation One: Merciless

Similar to Kitana's Assassin variation. Merciless focus on brutal attacks and heavy pressure

1. Raging Empress: Kitana performs a multi slash attack with her fans
2. Enraged: Kitana scratches her two fans together. Making her next Fan throw does extra normal or chip damaged
3. Death From Above: While in the air, Kitana lunges down towards her foe. If the enemy is not blocking, Kitana knocks them on the ground and slices their neck
4. Vengeful: Similar to her Princess Parry, Kitana holds her fans in a defensive positon. If struck by any physical attack. Depending on the button the player presses afterwards. Kitana can either teleport behind her opponent, in mid air, or away from them
5. Heartless: Kitana performs a speedy slash attack against her opponent

Variation Two: Wrathful

A much more corrupt version of Royal Storm. Kitana makes use of her newly found dark sorcery

1. Onyx Storm: Kitana unleashes a black twister towards her opponent. The normal version simply suspends the opponent in the air for a few seconds. The EX version is called Crimson Storm: Instead of just simply suspending the enemy in mid air. While trapped inside of Kitans's twister. The enemy is being burned within the twister.

2. Hecate's Temptations: Kitana surrounds herself in a blackish blue mist. Teleporting herself either towards or further away from her opponent

3. Kiss Of A Sinner: A command grab. Kitana grabs her opponent and delivers a deadly kiss. While the opponent takes no damage from the kiss itself. Paralyzed by Kitana's kiss. The opponent is unable to stop Kitana from gaining free hits unless they have a breaker. While this move requires Kitana to be close to her opponent. It cannot be blocked

4. Heavy Hell: Kitana's butt bump attack, but with a sinister aura surrounding her

5. Scolding: Kitana scolds her opponent. While this attack does no damage. A success scold from Kitana can reduce an enemy's ex bar


Variation Three: Edenian

Kitana fights similar to her MK9 incarnation


Fatalities

1. I'm Legit: Kitana unleashes a toxic mist from his mouth. Causing the enemy to begin vomiting upon inhaling the mist. While the enemy is throwing up, Kitana walks up to the enemy and decapitates them with her fan. The enemy's head flies into the air and Kitana's catches it. Looking at the enemy's head with disgust. Kitana throws the head to the ground

2. I'm Your Leader: Kitana summons two demons and a throne chair for her to sit in. While Kitana sits comfortably in her throne chair drinking red wine. Kitana orders the two demons to completely massacre her defeated enemy. Kitana watches in sinister glee as the demons eats her opponent alive
 
hah that post about jade is hilarious
hopefully she stays dead for at least 5 more games in a time span of 30 years
 
How about a mournful variation for all of the kids?

Cassie could have Johnny's Shadow Kick, Force Ball and Nut Punch. And in another variation (or the same) Sonya's Energy Ring, Dive Kick and Leg Grab.

Jacqui could have Jax's Ground Pound, Dash Punch, Gotcha Grab and Energy Wave.

Kung Jin can have Lao's Spin, Dive Kick and Hat Throw.

If Kenshi isn't in which I doubt because he's Boon's 2nd favorite then Takeda can have Sento combos.
 
How about a mournful variation for all of the kids?

Cassie could have Johnny's Shadow Kick, Force Ball and Nut Punch. And in another variation (or the same) Sonya's Energy Ring, Dive Kick and Leg Grab.

Jacqui could have Jax's Ground Pound, Dash Punch, Gotcha Grab and Energy Wave.

Kung Jin can have Lao's Spin, Dive Kick and Hat Throw.

If Kenshi isn't in which I doubt because he's Boon's 2nd favorite then Takeda can have Sento combos.

Brilliant idea. But let's keep Johnny alive for a bit more just to mourn for Sonya's death. Cassie should be the one to have most of her mother's moves.

Johnny should turn angry and lose control of his powers, making him an antagonist.

Kenshi should be "possessed" making him an antagonist as well.

@ Xenon : Jade has too many fans for what you said to happen. Too many fans are asking for her already! I'm confident she'll return in MK11 either as playable or DLC!

Costumes for Jade:

1. Primary: This outfit should be like similar to the MK movies or Legacy costumes of the female ninjas.
20110407171935

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jade_mkx_fan_render_by_incubuslord-d8uuntj.png

or...
jade_x_2_by_nonestica-d8lmg7z.jpg


2. Tournament: It should be very similar to her MK9 outfit but it'd be more like a dress with cloths covering her pubic area and her booty. (Similar to how Kitana's Tournament Outfit was a modified version of her MK9 outfit. )
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3. Revenant Outfit: Basically a modified version of her MK9 alternate but in a revenant version after she was killed. (The story mode should have a flashback portion showing how she was doing as a revenant after her death and explaining the reason for her mysterious disappearance.)
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4. Klassic Outfit: In her MK2 and/or MK3 outfit.
mk9_jade_klassic_costume_by_eggheadcobra-d39y7x3.jpg

jade_mk2_costume_by_sratitoo-d516jvj.jpg


5. Geisha Outfit: Basically Jade in a sexy kimono outfit. (DLC)
Ancient-Chinese-Tang-Dynasty-Costume-Tang-Suit-Hanfu-Japanese-Geisha-Kimono-Classic-Sexy-Costume-for-Women.jpg

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6. Tribal: Basically a tribal outfit where she is wearing a bra and a loin cloth covered in animal skin. (DLC)
Sheva-Official-Render-Tribal-Outfit-sheva-alomar-20100035-263-560.jpg

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No. It should be either take what you're given or don't play at all with MK.

Sent from my SAMSUNG-SGH-I547 using Tapatalk

And why is this?

Another idea I had is to make DLC guests only and have the MK characters already in the game. They would add new characters from MK for free. This is kinda lame, but when you think about it makes sense.
 
And why is this?

Another idea I had is to make DLC guests only and have the MK characters already in the game. They would add new characters from MK for free. This is kinda lame, but when you think about it makes sense.
Because KAK was a massive dumpster fire in MKA.

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Exactly my point, they should try again.

That's exactly why KAK and KAF should never be done again.
Plus, KAK and KAF felt very half-assed.
The MK9 and MKX method of standard finishers for characters works better, and it feels neither rushed or half-assed.

KAK and KAF felt like NRS (aka Midway) was essentially saying "We don't wan't to deal with new characters and finishers, so here you do it."
That lazy mentality shouldn't be encouraged.
No. Instead we should be fighting for a more finished and polished product like MK9 and MKX.
As the saying goes: "Fool me once, shame on you. Foole me Twice, Shame on me."
 
I enjoyed to create my customized fighter, I only thought, as Commander said, half-assed development.

It's just something more to that game, but the moves are poor, and the presets are not that diverse.

Besides the fact that there were characters in that game that were a shame, like Shinnok and Fujin, who barely had two kombos and a few specials. MKX had to happen for both having their best appearance ever.

About kreated fatalities, seriously, that was really lame, because, differently from KAF that were only a small feature, those were one of the main traces of MK.
 
I have an idea for a Kitana boss fight...

In the first round, she can have a variation where she is masked and have moves similar to her Assassin variation. Then after beating her, a cutscenes will occur showing that she gets angry as her eyes turn bright red and her mask rips. After that scene, the second round starts and that's where she uses moved similar to her Royal Storm variation.

For a Liu Kang Boss fight, in the first round, players just fight his revenant form and in the second round, he turns into a dragon.
 
For a Liu Kang Boss fight, in the first round, players just fight his revenant form and in the second round, he turns into Daegon.
That would be even better, just for the 'what the f...' factor, and NRS then having to explain it was non-canon.

I'd also genuinely laugh at such a contrived boss fight. I say do it!
 
Fujin

Give new characters a chance. Skarlet was only in one game which seems wrong to me. Lets have most if not all of the new MKX characters back to see how they progress in a gameplay sense.

A real, unique challenge tower. The towers in MKX just felt like test your luck matches. The real variety in challenges that were nothing like test your luck were gone.

A better story. Something less predictable, not filled with plot holes and lets explore some sub plots for a change. Rain's trechery could have played a bigger part. Reptile's long running sub plot never see's the light of day. Just get some better writers in. Lets have twists and turns in our story.

No more guests. I know this isn't going to happen but I can dream. The title is Mortal Kombat, after all.

If create a character comes back make sure it has everything in there. Don't make it a half baked mode. That goes for every other mode too. Chess Kombat, Motor Kombat including the whole roster etc.

Consider getting rid of the variation system. Doesn't work well with all characters.
 
That would be even better, just for the 'what the f...' factor, and NRS then having to explain it was non-canon.

I'd also genuinely laugh at such a contrived boss fight. I say do it!
Why Daegon? I'd rather have SHANG TSUNG be the the transformation. ;)
 
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