BBBLP
Robot Rock
They would have been better actually programming in combos for people to play against. They could have designed a much more in depth, character by character training mode that allowed you to learn the properties of moves/combos.
Infinitely more preferrable than how Star Labs turned out IMO, surely?
I think it's a bit easy to say there's no excuse. Fight games rely on principles that are not readily apparent. To use the record function requries that you know the character you are facing as well as your own otherwise you won't be able to input the combo correctly to try and block it. At the very least, having to record that every single time and set up the training scenario is a tedious solution. That gallery function, as i understand it, is just a playback function. You can't interact.
Online practice is a great addition, but it requires you find living breathing partners to practice against. One of the reasons i play online at all is that i don't know anyone that plays this game (or these games at all). Random matchmaking that doesn't allow regional filtering doesn't help either.
It all goes along with dedication. If you really are worried about say Black Adam's safe strings, you'll go to testyourmight .com and search the forums on what you can and can't do against him. Then you go into practice mode. Record him doing what you're having a problem with and find a solution. Finally, go into player rooms and find a Black Adam player that is above average. Add him to your friends list, play sets with him, etc.
Over and over. It is tedious, but it's all about how far you are willing to go to fix your own problems
How exactly do you play Lex without getting either zoned into oblivion or rushed down. All his tools are slooooow.
Watch Fab (black guy). He has a great Lex