Critical-Limit
New member
Jump Punch - EX Lift - EX Push - 6 hits 27%
An fairly easy to do and pretty damaging.
Jump Punch - Lift - X-Ray - 6 hits 43%
Can be a bit tricky to pull off but if you have trained timing this will be an easy and very damaging combo.
Jump Punch - Lift - Uppercut - 4 hits 21%
Needs to be done at the wall. It does not require any enhanced bar so it is safe to do.
Jump Punch - Lift - Lift - 5 hits 14%
Easy to pull off. Not an very impressive combo and an pretty bad one.
Jump Punch - EX Lift - EX Lift - 7 hits 22%
It is an improved version of the previous combo. Easy to pull off and more rewarding. Still - not a very good combo since it requires 2 bars.
Jump Punch - EX Lift - EX Force Ball - 5 hits 18%
Still not rewarding since it costs 2 bars.
Jump Punch - Lift - Uppercut AT THE WALL- 4 hits 21%. If done good the victim will fly to the other side. Right before the victim hits the ground you do your X-Ray.
It is an EASY 56% combo. Still it does needs increased timing.
These were my beginner / intermediate combo`s for Ermac.
A beginner should be able to atleast handle "JiP Lift, aerial(kick or punch) teleport punch, Force Push. At the very least.