All things Tanya! - Official Diskussion Thread

Re: Tanya's Design Compared to Older Designs.

I don't like the hair either. What happened to her beautiful long hair?
Ugh, nevermind. Not gonna get into it about her hair again, lol.

She couldn't afford to maintain her weave this month. Hopefully they've fixed the hair as well.. I'm actually dying to see her update
 
Re: Tanya's Design Compared to Older Designs.

The costume is growing me, my only problem is with the necklace pretty much laying over the sash, it looks really odd. It blends and contrasts at the same time :S

thats exactly the problem with the beads. They don't highlight anything yet they are distracting from the outfit. They're just THERE. The jewelry makes her look less regal (which doesn't suit her imo)
 
Re: Tanya's Design Compared to Older Designs.

thats exactly the problem with the beads. They don't highlight anything yet they are distracting from the outfit. They're just THERE. The jewelry makes her look less regal (which doesn't suit her imo)

I think it's a case of one or the other. Either lose the necklace or the sash part. I dunno how to word this because I don't know what you call the clothes, but had the top been like a belly top thingy, then the necklace would be fine. But the fact you've got a sash part with the necklace on top which are the same colour, it just looks too much
 
Re: Tanya's Design Compared to Older Designs.

the sash, gloves, and pants are my favorite parts of the new costume. I think for most of the Female characters in this game, they went with more utilitarian outfits.

Yes!
They definitely made sure to cover up the females.
First game where they didn't pull an Ivy [SC] on Mileena and make her tits all but visible.
Normally, tanya would be wearing a v leotard [Like she did in every game to date]
They wanted to go with a more serious, tribal Tanya this time around.
 
Re: Tanya's Design Compared to Older Designs.

thats exactly the problem with the beads. They don't highlight anything yet they are distracting from the outfit. They're just THERE. The jewelry makes her look less regal (which doesn't suit her imo)

I think it's a case of one or the other. Either lose the necklace or the sash part. I dunno how to word this because I don't know what you call the clothes, but had the top been like a belly top thingy, then the necklace would be fine. But the fact you've got a sash part with the necklace on top which are the same colour, it just looks too much

You guys are joking!
The necklace really brings some form of difference to the outfit.
She looks generic enough and without it, I feel like it'd make her neck giraffe-like along with some other giraffe-neck females.
I for one love the beads. I hope they don't change too much of her design. I honestly just want a bit more addition to the top of the outfit. It's just too bland with just a small top covering. I'd like some sort of gold and black stomach sash that connects to her pants and top or something.
 
Re: Tanya's Design Compared to Older Designs.

i love the sash, it's the only thing that resembles her old outfit.
she shouldn't get rid of the necklace, but change the style to another.
Tanya-conceptart2-mkx.jpgTanya-conceptart-mkx.jpgBeautiful-Egyptian-Themed-Collar-Necklace-2.jpgBeautiful-Egyptian-Themed-Collar-Necklaces1.jpg i think its the style of the necklace not the fact that she has a necklace on. maybe a choker even?-font-b-Egyptian-b-font-Cleopatra-font-b-Style-b-font-Crescent-Rib-Collar-Choker.jpgpandora-s-gold-spike-egyptian-style-choker-necklace-21.jpg i don't know but im iffy on it.
 
Re: Tanya's Design Compared to Older Designs.

exactly, i think so also.
the necklace that she has now doesnt look right to me. something is off but i dont hate it.
 
Re: Tanya's Design Compared to Older Designs.

A choker would be perfect, especially something like the one in Tanya4eva's signature. I think it just looks odd that the one right now is draping over the sash because it's blending colourwise and then contrasting material wise. It's a bit distracting, but i would like something so her upper half wasn't so bare. Who knows what we'll get with her new update, i'm super excited either way.
 
Re: Tanya's Design Compared to Older Designs.

I wish they would do long hair too, but clearly they're not going to bother with anything but ponytails and braids after the mess that was MK9 Kitana. To be fair, Sindel's long hair looks kind of a mess in Story Mode, so maybe it's for the best that they're not attempting it on anyone else.
 
Re: Tanya's Design Compared to Older Designs.

I wish they would do long hair too, but clearly they're not going to bother with anything but ponytails and braids after the mess that was MK9 Kitana. To be fair, Sindel's long hair looks kind of a mess in Story Mode, so maybe it's for the best that they're not attempting it on anyone else.

You think Sindel's hair was a mess in the story? I thought her hair was literally perfect in MKX.

exactly, i think so also.
the necklace that she has now doesnt look right to me. something is off but i dont hate it.

It's because it's a slightly different shade of gold than her outfit. It throws everyone off.
Unless you're just not used to her wearing fine jewelry :rolleyes:

A choker would be perfect, especially something like the one in Tanya4eva's signature. I think it just looks odd that the one right now is draping over the sash because it's blending colourwise and then contrasting material wise. It's a bit distracting, but i would like something so her upper half wasn't so bare. Who knows what we'll get with her new update, i'm super excited either way.

I wouldn't say it blends. It's still significantly noticeable off of the top.
 
Re: Tanya's Design Compared to Older Designs.

I wish they would do long hair too, but clearly they're not going to bother with anything but ponytails and braids after the mess that was MK9 Kitana. To be fair, Sindel's long hair looks kind of a mess in Story Mode, so maybe it's for the best that they're not attempting it on anyone else.

I know what you mean about Sindels hair. I hope they can really correct it. Right now it looks like toothpaste trying to get back in the tube. Though I did love her hair wrapping around the rock so she didn't fall over the edge in Storymode haha. I did see the designer saying to someone that future hair dos for every character would improve and it's one of their main goals. I can't wait to see them really master Sindels
 
Re: Tanya's Design Compared to Older Designs.

I wish they would do long hair too, but clearly they're not going to bother with anything but ponytails and braids after the mess that was MK9 Kitana. To be fair, Sindel's long hair looks kind of a mess in Story Mode, so maybe it's for the best that they're not attempting it on anyone else.
yeah her hair's a mess, i think only incubus likes it. LOL
how do you feel about the necklace and sash?
 
Re: Tanya's Design Compared to Older Designs.

I know what you mean about Sindels hair. I hope they can really correct it. Right now it looks like toothpaste trying to get back in the tube. Though I did love her hair wrapping around the rock so she didn't fall over the edge in Storymode haha. I did see the designer saying to someone that future hair dos for every character would improve and it's one of their main goals. I can't wait to see them really master Sindels
LOLOLOLOLOLOLOLOLOL........................... so true
 
Re: Tanya's Design Compared to Older Designs.

You think Sindel's hair was a mess in the story? I thought her hair was literally perfect in MKX..
It doesn't look like hair! It's like a solid piece of rubber.

yeah her hair's a mess, i think only incubus likes it. LOL
how do you feel about the necklace and sash?
I like them, but I think the necklace should have a bit more color to it -- maybe some turquoise beading? If it's meant to be an Egyptian menat, it could be more like this.
 
Re: Tanya's Design Compared to Older Designs.

yeah her hair's a mess, i think only incubus likes it. LOL
how do you feel about the necklace and sash?

I know what you mean about Sindels hair. I hope they can really correct it. Right now it looks like toothpaste trying to get back in the tube. Though I did love her hair wrapping around the rock so she didn't fall over the edge in Storymode haha. I did see the designer saying to someone that future hair dos for every character would improve and it's one of their main goals. I can't wait to see them really master Sindels

Omg.
What is wrong with Sindel's hair? I thought her hair looked so cool in the story. I didn't see it stiff or messy. Am I missing somethin?
 
Re: Tanya's Design Compared to Older Designs.

Maybe I just didn't look hard enough. I thought it looked pretty good.

I think it looked nice and neatly coiffed back when she was standing still. But then when she run it didn't flow, it just looked like rubber or something. It floated not flowed. I understand how hard it must be to master Sindel's hair because it's something that defines her, but for the moment it's been extremely hard to make her hair flow. I think that's one thing that will always bother me about Sindel. She's meant to have the longest hair in the game, but because it's significant to her moveset it just looks really blunt and stubby. I think her hair looked best in MK3
 
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