4th DLC Character Discussion: Freddy Krueger~ ALL FREDDY DISCUSSION GOES HERE

Are you getting Freddy Krueger?


  • Total voters
    367
Just like Liu Kang didn't stay a zombie in the previous story haha.

Anyways. It's your opinion that it's a mistake and all because it's your opinion, it doesn't make it automatically "common sense".

NRS knows if they keep him a cyborg AND have the human Sub as DLC or unlockable, only a minority of fans will be upset. And more than likely the ones that would be that upset to still throw a pissy fit over having BOTH versions of Sub-Zero, they will still buy the new game due to how much they love MK.

There are only 2 options.

SZ and CSZ
Only SZ

CSZ wont be in the game if SZ isnt. And I say is common sense, because NRS made a reboot because of all the mistakes they didnt in the past, and they wont start fresh to screw up one of the most iconic characters, if not the most, turning him into a fridge. That, is common sense.

Now I like SZ more than CSZ, that; is an opinion.
 
There are only 2 options.

SZ and CSZ
Only SZ

CSZ wont be in the game if SZ isnt. And I say is common sense, because NRS made a reboot because of all the mistakes they didnt in the past, and they wont start fresh to screw up one of the most iconic characters, if not the most, turning him into a fridge. That, is common sense.


Now I like SZ more than CSZ, that; is an opinion.

Which is why I said have both, but just have SZ as an unlockable/DLC.

Having SZ a cyborg for the story mode and then having both for multiplayer (the part that really matters anyways). Everyone wins. NRS gets to tell the story they want and everyone can choose the one they want when they play VS.
 
Which is why I said have both, but just have SZ as an unlockable/DLC.

Having SZ a cyborg for the story mode and then having both for multiplayer (the part that really matters anyways). Everyone wins. NRS gets to tell the story they want and everyone can choose the one they want when they play VS.

Another possibilty would be that he is CSZ at the beggining and somehow become human later... so we have both SZ's, or just revive him as human since the beggining and make CSZ a unlockable and done. I want Kuai to be human again in story too, as much as I like CSZ, I prefer SZ anyday.
 
Another possibilty would be that he is CSZ at the beggining and somehow become human later... so we have both SZ's, or just revive him as human since the beggining and make CSZ a unlockable and done. I want Kuai to be human again in story too, as much as I like CSZ, I prefer SZ anyday.

That'd be cheesy and a copout though. Why be daring to make a new story to twist things up only to switch back when people are iffy. If anything they just need to work harder in making people like CSZ.
 
The story for Bi Han was like that in MKA




Which is exactly what they could do for him in MK 10.

Bi-Han's soul gets seperated (in the Soulnado) from the tarnished Noob Saibot of the NetherRealm, leaving Noob Saibot as a wraith and giving us Bi-Han as Sub-Zero.
 
That'd be cheesy and a copout though. Why be daring to make a new story to twist things up only to switch back when people are iffy. If anything they just need to work harder in making people like CSZ.

CSZ can be super dooper awesome and have 257% combos and 14 specials, but most of the people wont like him because he is replacing Sub-Zero, as simple as that.
 
CSZ can be super dooper awesome and have 257% combos and 14 specials, but most of the people wont like him because he is replacing Sub-Zero, as simple as that.

But, that's the fault of the people, not NRS. NRS shouldn't let their storytelling or creativity dwell on a few opposers.
 
That'd be cheesy and a copout though. Why be daring to make a new story to twist things up only to switch back when people are iffy. If anything they just need to work harder in making people like CSZ.


You can't MAKE people like anything, and the earlier pages of this thread are proof of that.
If people don't like Freddy / want him in MK9, for example, they just won't buy him.
Unfortunately the same can't be said for CSZ, since he's already in the game, and there's no way to tell how many people actually like him.

He could be the character with the coolest moves in the game, but if people don't like him then they just won't like him.
Simple as that.
You can't FORCE people to like something that they don't like.
 
You can't MAKE people like anything, and the earlier pages of this thread are proof of that.
If people don't like Freddy / want him in MK9, for example, they just won't buy him.
Unfortunately the same can't be said for CSZ, since he's already in the game, and there's no way to tell how many people actually like him.

He could be the character with the coolest moves in the game, but if people don't like him then they just won't like him.
Simple as that.
You can't FORCE people to like something that they don't like.

Actually it can be done. Book series do it all the time. It's all about storytelling and character growth. I mean, hell, technically if they made him top tier more people would play as him and then it'd be hard to not like a character you're spending your time mastering.

Freddy's situation is different than CSZ's though. Not really comparable.
 
I belive that Freddy Krueger will make an awesome addition to the mortal kombat franchise. After watching the trailer for Freddy I was so excited. He looks extremely fun and enjoyable to play with. I hope that Neatherealm Studios does more horror character dlc.
 
Freddy's situation is different than CSZ's though. Not really comparable.

It's incomparable because Freddy is DLC.

It's much easier to see how many people like / dislike Freddy by the amount of $$ that he generates, than someone like CSZ, who's already on the roster.

Also a book series is different.
You can change up Harry Potter, Twilight, Alex Cross' or any other character in a book, and it's more likely to be accepted, because you don't CONTROL the character.
In videogames, you have 100% control over the character.

MUCH different scenarios.

People warm up to videogame characters A LOT differently than they do to book / movie characters.


EDIT:
This is the same reason that videogame movies SUCK!!!
Everyone has their own idea of how the characters should be, according to the videogame, and it ends up being a disappointment to most fans.
The director may have gone a different direction than what the fans remember from playing as that character, and they're upset because they have no control over the movie plot, as they would in a videogame.
 
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It's incomparable because Freddy is DLC.

It's much easier to see how many people like / dislike Freddy by the amount of $$ that he generates, than someone like CSZ, who's already on the roster.

Also a book series is different.
You can change up Harry Potter, Twilight, Alex Cross' or any other character in a book, and it's more likely to be accepted, because you don't CONTROL the character.
In videogames, you have 100% control over the character.

MUCH different scenarios.

No. No it isn't.

It is very much the same. I was talking story wise hence the storytelling and character growth. You don't "control" characters in this type of game. The story is linear, just like a book. If MK was an RPG you'd have a point, but this isn't a RPG. The cinematics are going to play the way they are no matter how you fight during the gameplay aspect of the story.

Now, if you mean gameplay wise, that just depends how good they make him. The amount of people who plays who is typically decided tiers and fotm. If CSZ was top tier, more people would be playing him.
 
No. No it isn't.

It is very much the same. I was talking story wise hence the storytelling and character growth. You don't "control" characters in this type of game. The story is linear, just like a book. If MK was an RPG you'd have a point, but this isn't a RPG. The cinematics are going to play the way they are no matter how you fight during the gameplay aspect of the story.

Now, if you mean gameplay wise, that just depends how good they make him. The amount of people who plays who is typically decided tiers and fotm. If they make him good, people will play him.


It is WAY different.

You can tell a lot more in a book, than you could in a movie or videogame, due to people imagining certain characters in different ways.
Someone could imagine Harry Potter as being a handsome kid, and someone else could imagine him as being an ugly nerd.
Book character development is WAY different than videogame character development, because in videogame character development how you create the character is how everyone else will see that character.

Not everyone imagines a book character's appearance in the same way.

If they made Sub-Zero a maskless ninja in a book, they'd have to describe how he looked, and even then people have their own pre-conceived notions of what the character looks like IN THEIR MIND.
If Sub-Zero was made into a maskless ninja in a videogame (which you'll see in a week), everyone could say "Wow, he kind of looks like ________."

The same can't be said for book characters.
People imagine book characters differently.
 
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It is WAY different.
You can tell a lot more in a book, than you could in a movie or videogame, due to people imagining certain characters in different ways.
Someone could imagine Harry Potter as being a handsome kid, and someone else could imagine him as being an ugly nerd.
Book character development is WAY different than videogame character development, because in videogame character development how you create the character is how everyone else will see that character.

Not everyone imagines a book character's appearance in the same way.

If they made Sub-Zero a maskless ninja in a book, they'd have to describe how he looked, and even then people have their own pre-conceived notions of what the character looks like IN THEIR MIND.
If Sub-Zero was made into a maskless ninja in a videogame (which you'll see in a week), everyone could say "Wow, he kind of looks like ________."

The same can't be said for book characters.
People imagine book characters differently.

I'm not talking about looks at all though. That is totally irrelevant. Books and certain games are the same in that they are linear. The "control" you were talking about isn't there. Books have more descriptions, I know that and never said they didn't. I never said video games have more. I was stating that no matter what you do during the gameplay situation of story mode, the same cinematic will play. You do NOT have control of the character. NRS still decides what's happening. It's LINEAR. It's not an RPG, where each action has a different reaction.

Books and video game character development is very similar too. Yes you don't get the thoughts and such. But, what makes a character is their actions. Obviously there are somethings where they are different never said they weren't, but they have many similarities. Which is what I'm saying. They have more in common than not. Even if there were a bit more differences than similarties between the two, your exaggeration of WAY different, is really, really far off.
 
I have no direct problems with CSZ, I even like him, but I hate to think that there is a possibility that we wont see Sub-Zero anymore because he was replaced by a Fridge.
 
But, that's the fault of the people, not NRS. NRS shouldn't let their storytelling or creativity dwell on a few opposers.

Reading your arguments I deduct (maybe Im wrong) that you are not a Sub-Zero fan, only a Sub-Zero fan knows how retarded the replacement with CSZ is, take your favourite character and imagine NRS turning him into a permanent cyborg, and then you would know why we the SZ fans are against permanent CSZ.
 
I'm not talking about looks at all though. That is totally irrelevant. Books and certain games are the same in that they are linear. The "control" you were talking about isn't there. Books have more descriptions, I know that and never said they didn't. I never said video games have more. I was stating that no matter what you do during the gameplay situation of story mode, the same cinematic will play. You do NOT have control of the character. NRS still decides what's happening. It's LINEAR. It's not an RPG, where each action has a different reaction.

Books and video game character development is very similar too. Yes you don't get the thoughts and such. But, what makes a character is their actions. Obviously there are somethings where they are different never said they weren't, but they have many similarities. Which is what I'm saying. They have more in common than not. Even if there were a bit more differences than similarties between the two, your exaggeration of WAY different, is really, really far off.


I feel like some of my point is being missed, though.
I was using the "looks" as an example of how things can differ (story-wise) between books and visual mediums.

A better example would be Jurassic Park (the book) and Jurassic Park (the movie).

If they were to put EVERYTHING that was in the book into the movie, it probably would have been quite a bit longer.
For time purposes, Stephen Spielberg had to cut a lot of what was in the book, to not only keep the story going, but also to present it in a visual medium and engage the audience visually.
This included changing the ending and deleting / omitting various other aspects, which the book covered in greater detail.

That's my MAIN point.
Books and visual mediums (movies and games) tell stories differently.
 
I belive that Freddy Krueger will make an awesome addition to the mortal kombat franchise. After watching the trailer for Freddy I was so excited. He looks extremely fun and enjoyable to play with. I hope that Neatherealm Studios does more horror character dlc.

There was something about that trailer... it is actually very, very good. The pacing, the mood, the choice in music.

The only thing that is wrong with the whole thing, in my opinion, is Freddy himself. When I first saw the trailer, the excitement I felt abruptly sank the moment he appeared.

Up until then, I thought that this would've been a perfect introduction for a MK character. The build up at the start of the trailer would've been spot-on for Shinnok. The Netherrealm-based fallen Elder God would've looked real menacing if he appeared then.

As for Freddy's in-game character, two things would've been great if Shinnok used them. One is Freddy's glove-in-the-ground special move, the other is Freddy's entrance. The special move would've worked for Shinnok, since he's used large skeleton hands before. As for the entrance, I think it would've suited Shinnok... As long as the dirty-old-man laugh was replaced with one more befitting of the character.
 
Reading your arguments I deduct (maybe Im wrong) that you are not a Sub-Zero fan, only a Sub-Zero fan knows how retarded the replacement with CSZ is, take your favourite character and imagine NRS turning him into a permanent cyborg, and then you would know why we the SZ fans are against permanent CSZ.

Nah. Sub-Zero is my favorite character tied with Reptile. Why would I get mad though? They are both in the game. And at worst next game he is DLC. Doesn't bother me.

I feel like some of my point is being missed, though.
I was using the "looks" as an example of how things can differ (story-wise) between books and visual mediums.

A better example would be Jurassic Park (the book) and Jurassic Park (the movie).

If they were to put EVERYTHING that was in the book into the movie, it probably would have been quite a bit longer.
For time purposes, Stephen Spielberg had to cut a lot of what was in the book, to not only keep the story going, but also to present it in a visual medium and engage the audience visually.
This included changing the ending and deleting / omitting various other aspects, which the book covered in greater detail.

That's my MAIN point.
Books and visual mediums (movies and games) tell stories differently.

Yes, I understand your main point. I've already said that I know the magnitude of difference detail wise. I've actually read Jurassic Park and listened to the audio book many times. I understand liberties happen. But, this isn't book to movie. My main point is that you can force someone to like a character with good storytelling and that it can be done with games as well. Along with the fact that both books and linear games are the same in that you really don't control the character.

They do tell stories differently, but the the similarity is that you can change someone's mind in a movie/book/game if you you put time into the character development. Someone's actions at times can easily sway one's hate or love for a character.
 
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