Re: Sub-Zero Thread - "Feel the Cold Embrace of Death"
any update on how to counter teleporters? my sub-zero (probaly like many) use the ice clone alot to help control space but sometimes I get punished with the teleport. Now it might be the lag online that I can't block it but are there any techniques?
A tip I can give you is this: it is not the online lag, the ice clone does have a short recovery time in which you cannot block. If your opponent is able to consistently punish your ice clones with a teleport, that means you are throwing out the ice clones at incorrect times. Try throwing out your ice clones only:
1) when your opponent jumps towards you.
2) when your opponent is blocking in anticipation. they won't be able to let go of block and do the teleport input in reaction to your ice clone fast enough.
3) after a blocked string, such as B121 - Ice Clone or 224 - Ice Clone.
4) when your opponent is on the floor. many characters, such as Lao and Cage, use their wake up attacks to take control of the match. take back control by not rushing them while they're on the floor, and zoning them with an Ice Clone instead.
Remember, Sub-Zero is not a fast character. Sub-Zero is a
counter character. You don't want to take the initiative in putting up the Ice Clone, because the faster character
will punish you. The Ice Clone should only be put up in reaction to something they initiate.
Learn to keep the Ice Clone unpunished, and I promise you will learn to love teleporters. All you will have to do is block then punish with B12 - Ice Ball - B12 (miss the B1 on purpose) - 212 - Ice Slide. Or, even better, you can jump forward and let them hit your Ice Clone, then punish with NJP - B12 - 212 - Ice Slide.
I hope that helps.