why disappointed with the fatalities?

I am hoping with all my heart what he says is true....but I mean....its hard to believe look at their track record....

and we have seen NO sign of gore tech yet


exactly and why wouldnt it be true, you know? i dont know about you but im getting a feeling this game is going to be bloodier then people thought.
 
I didn't follow through this post, so forgive me if someone already stated this. Liu Kang is a monk, therefore not violent by nature. It would make sense that his fatality in comparison to everyone else would be less gruesome. Is it a popular choice? Probably not. But, in my opinion, it is a smart choice that goes with his character's nature.
 
Fact is, these are Mortal Kombat fans.

Someone is always gonna be disappointed with something, and they'll make a huge, dramatic deal out of whatever it is that bothers them. Fatalities have ALWAYS been a subject of this. Frankly they just haven't been good in years. Deception sort of improved a little but they were still lame, still a big joke.

Personally, I haven't seen any of the fatalities for MK2011 yet. I don't want to. MK is always spoiled completely long before release because the devs just give out waaaaaay too much info which, for example, is why MK:DA was such a massive disappointment. They've done a decent job so far with this game but I consider showing off fatalities before the game's release to be unnecessary spoilers. Once you already know what the fatalities are ahead of time, they just don't have any impact when you first see them while playing the game.

All I know about the fatalties is that they are far more brutal than they've ever been. So Liu Kang's fatality is as simple as a firey chest punch. So what? Gimme that any day over his Arcade Drop, spin kick uppercut (as a fatality, it works wonders as his XRay), body posession or fire teleport. Liu is very Bruce Lee inspired, and how did Bruce Lee always finish off his opponents in the movies? With a nasty, high-impact shot.

People are going to complain about fatalities because they aren't what they wanted, aren't what they imagined, or aren't extreme enough. These people just can't be pleased. I'll reserve my judgement for fatalities for when I'm actually playing the game on April 19th. I would recommend the same for anyone else.
 
I believe we should take some of the team's statements in the Mkast in consideration as well, they mention different builds of the game and make notable changes, the combo breakers for example. We may see the same for fatalities in the build they present at Pax East.
 
Thr fatality that really bothers me is Cyrax net fatality, simply because the net literally has alot of lines going vertically and horizontally, but yet, the opponent only slices in like 6 pieces.
 
I like a lot of the new MK fatalities, but compared to some past fatalities the new ones aren't gruesome enough. They need better ideas that will keep the player entertained. Especially after the MK vs DC fatalities/brutalities NRS really needs to step their game up.
 
I like a lot of the new MK fatalities, but compared to some past fatalities the new ones aren't gruesome enough. They need better ideas that will keep the player entertained. Especially after the MK vs DC fatalities/brutalities NRS really needs to step their game up.

Name one past fatality that can surpass in brutality and gore the new ones.
The new graphics alone make them look better and gorier than ever.
 
The fatalities aren't missing gore. They're missing drama.

Take this for example: Scorpion's sword fatality

Now... think of that and compare it to this idea:

Kano's throat slice:

Kano smiles sadistically at his opponent, walking behind him and kicking him on all fours. He laughs a bit to himself and grabs his opponent by the hair. He leans in close and whispers in their ear: "Oh, you look nervous. Let me give you a bit fat smile..." He then, SLOWLY puts his trusty knife under the ear of his opponent. It zooms in on the knife and you see it pierce the opponent's flesh. He then, while zoomed in, slowly drags the blade around the neck, a deep gash is being revealed while thick blood seeps and oozes out.

He lets go of the opponent and they're choking and drowning in their blood, their skin goes pale.

"See now? Isn't that better? You're smiling." His eye glows an extreme red as he licks the blood off his knife and slowly, the opponent drowns in his own bloody, skin going pale, and he flops down on the ground in a pool of his own blood.

Kano walks away slowly laughing quietly to himself.

And that was just a simple throat slice. But I'm willing to take the pepsi challenge and put that up against Scorpion's sword fatalities any day of the week.

The fatalities need drama, they need context. Kung Lao's fatality is a good example of this. I see his and I get nervous watching it.
 
The fatalities aren't missing gore. They're missing drama.

Take this for example: Scorpion's sword fatality

Now... think of that and compare it to this idea:

Kano's throat slice:

Kano smiles sadistically at his opponent, walking behind him and kicking him on all fours. He laughs a bit to himself and grabs his opponent by the hair. He leans in close and whispers in their ear: "Oh, you look nervous. Let me give you a bit fat smile..." He then, SLOWLY puts his trusty knife under the ear of his opponent. It zooms in on the knife and you see it pierce the opponent's flesh. He then, while zoomed in, slowly drags the blade around the neck, a deep gash is being revealed while thick blood seeps and oozes out.

He lets go of the opponent and they're choking and drowning in their blood, their skin goes pale.

"See now? Isn't that better? You're smiling." His eye glows an extreme red as he licks the blood off his knife and slowly, the opponent drowns in his own bloody, skin going pale, and he flops down on the ground in a pool of his own blood.

Kano walks away slowly laughing quietly to himself.

And that was just a simple throat slice. But I'm willing to take the pepsi challenge and put that up against Scorpion's sword fatalities any day of the week.

The fatalities need drama, they need context. Kung Lao's fatality is a good example of this. I see his and I get nervous watching it.

Good point, although your Kano is a bit too much Joker-ish...
And yes, the drama is missing in some fatalities, the gore alone won't sell'em good.
 
Oh I agree. I know it seems a bit jokerish, but it's just an example of what drama and suspense can do for a very very simple fatality.

Here's another one. A bit classic:

Kano's heart rip:

Kano walks up to his opponent, very assured of his victory and grabs them by the chest with one hand. With the other, he takes his knife, plunging it into their chest and he carves out a hole, nice, slow, and agonizing. At this point, his opponent is screaming, struggling, and probably falling to the ground trying desperately to get away but Kano just follows them to the ground. With the gaping hole in their chest, Kano looks them in the face, licks the blood off his knife, puts it back in his boot, slowly reaches into their chest, the opponent is screaming in total agony now, face struck with cold terror. Kano then plucks their heart out of their chest with a sick meaty popping sound. He then shows it to his terrified opponent, lays it next to their head on the ground and he walks away. Camera would cut back to the opponent, their breathing gets quick and their skin goes pale and the last thing you see is the terror in their eyes...

Kano Wins. Fatality...
 
The fatalities are pretty good. Except for the fact that Mileena and Kitana's fatalities seem half-assed compared to Cyrax's and Kung Lao's. Even Reptile's and Nightwolf's aren't that good. Gosh, I hope Jade would have a fatality that would somehow make the victim's body result like how Kung Lao's victim in his Buzzsaw fatality or something way better than a decapitation or just attacking the upper body. The same goes for other females. As for Sonya, I'm ok with her ripping the guy in half with her legs. And about Mileena's second fatality, I hope that isn't the only thing that happens. I hope that after she rips the guy's body out of his legs, she would teleport or jump up to him and start eating up his torso from groin to face, exposing the intestines and other insides. It's so sad that NRS is making female characters perform half ass finishers.

Jade's fatality should be like this!!!!!
http://www.youtube.com/watch?v=FRalW3nQpDg
 
The fatalities aren't missing gore. They're missing drama.

Take this for example: Scorpion's sword fatality

Now... think of that and compare it to this idea:

Kano's throat slice:

Kano smiles sadistically at his opponent, walking behind him and kicking him on all fours. He laughs a bit to himself and grabs his opponent by the hair. He leans in close and whispers in their ear: "Oh, you look nervous. Let me give you a bit fat smile..." He then, SLOWLY puts his trusty knife under the ear of his opponent. It zooms in on the knife and you see it pierce the opponent's flesh. He then, while zoomed in, slowly drags the blade around the neck, a deep gash is being revealed while thick blood seeps and oozes out.

He lets go of the opponent and they're choking and drowning in their blood, their skin goes pale.

"See now? Isn't that better? You're smiling." His eye glows an extreme red as he licks the blood off his knife and slowly, the opponent drowns in his own bloody, skin going pale, and he flops down on the ground in a pool of his own blood.

Kano walks away slowly laughing quietly to himself.

And that was just a simple throat slice. But I'm willing to take the pepsi challenge and put that up against Scorpion's sword fatalities any day of the week.

The fatalities need drama, they need context. Kung Lao's fatality is a good example of this. I see his and I get nervous watching it.

Well done sir, you seem to be the only person here who seems to understand the PSYCHOLOGICAL/DRAMA aspects of DEATH...

I'll add one of my own:

Kitana Kiss Of Death Fatality

Simple Idea:

Kitana removes her mask kisses her opponent, the victim then kneels down holds their stomach in pain then explodes


Same Idea added with Pyschological Drama

Kitana removes her mask and kisses her opponent, the victim starts to feel ill then starts puking, kneels down hands on the floor starts throwing up blood and starts breathing VERY heavily (so u can actually hear it) then blood starts to leak proffuessly from the victims ears, nose, eyes and mouth as they start convulsing uncontrollably on the floor you hear them scream muffled moans you can also see their eyes go bigger while blood is literally pouring out from their facial gateways. Anyway in the end the victims head can ethier explode due to the insane rush of blood to the area or they can just drown on their own blood (and u can actually hear it)

YOU TELL ME WHICH ONE WOULD STICK IN YOUR MIND MORE!?
 
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well i still think they all suck, i mean look at kratos head rip , when he kills appollo....why couldnt sub zero do that? but with the spine slowly coming out of the flesh? and the skin rip? why ? coz the mk team is lazy and possibly hacks who cant evolve
I for one agree with this. Just the small details can make the Fatalities far better.

I find that NRS is making every character a little too strong, ripping limbs with ease. Small details such as stretching skin and showing that your character actually has to put their back into it can really make Fatalities a whole lot better and gruesome. Now of course I've never programed a game at this level, but all it needs are some changes in animation and a little more work.

With that said, I'm not disappointed in the Fatalities at all. We all still get the message across that your opponent can die in gruesome ways. Let's just hope NRS didn't spend too long on Fatalities when work could actually go to improving gameplay.
 
Well done sir, you seem to be the only person here who seems to understand the PSYCHOLOGICAL/DRAMA aspects of DEATH...

I'll add one of my own:

Kitana Kiss Of Death Fatality

Simple Idea:

Kitana removes her mask kisses her opponent, the victim then kneels down holds their stomach in pain then explodes


Same Idea added with Pyschological Drama

Kitana removes her mask and kisses her opponent, the victim starts to feel ill then starts puking, kneels down hands on the floor starts throwing up blood and starts breathing VERY heavily (so u can actually hear it) then blood starts to leak proffuessly from the victims ears, nose, eyes and mouth as they start convulsing uncontrollably on the floor you hear them scream muffled moans you can also see their eyes go bigger while blood is literally pouring out from their facial gateways. Anyway in the end the victims head can ethier explode due to the insane rush of blood to the area or they can just drown on their own blood (and u can actually hear it)

YOU TELL ME WHICH ONE WOULD STICK IN YOUR MIND MORE!?


I'm digging this. Let's try another.

Mileena's sai stab:

Mileena walks up to her opponent and slowly pulls out her sais.

Mileena: Aww... now let's really play

She reaches out to the opponent to embrace them and rams the sai into their side.

the opponent screams in terror

Mileena: You don't want to play with me anymore? You don't want to be with me? Huh?

The opponent tries to hobble away, gripping their bleeding side

Mileena: Where are you going, lover? Don't you want me anymore?

She jumps on their back, plunging another sai into their spine, causing them to lose control of their legs and they fall to the ground.

She then stabs them again in the lungs causing them to go short of breath.

Mileena: Give me a kiss, lover.

She takes off her mask and bends down, while straddling her opponent, and tries to kiss them, but bites off their lower jaw.

Mileena: Love... Love? Do you still want me?

She starts to sob.

Mileena: Why don't you want me? -She stabs them.- Why wont you talk to me? -She stabs them again.- She starts to sob uncontrollably and keeps asking the corpse why they don't want her or don't want to be with her while she increasingly starts to wildly stab them over and over and over. She is now sobbing and wailing with a broken heart, straddled over a perforated corpse until the sobbing starts to sound more and more like laughter.

Mileena wins... Fatality
 
As you guys seem to forget the ESRB actually stops game developers from putting very violent videos up on the internet but it does allow them in the game. Since on the internet they think more children might see it than just in the disc. As Ed has said a few times there are parts missing from the game that they cant show before release.
 
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