Who will die in MK11?

And yet he's been top 10 most used characters both in MK9 and MKX... so... yeah...

It's not that I dislike Jax, but I still think that Jax shouldn't be in MKX, as well as Liu Kang, Kung Lao and Kitana, as they were KILLED previously. NRS had the courage to not include Liu in MKDA and that same thing was in MKD with those killed by Deadly Alliance. IMO the 'at least one game of break for the deceased' rule should be applied in that situation, too.

I could understand the comeback of Jax however, because of his part in the story (little but still), but Liu Kang, Kitana and Kung Lao shouldn't have been playable. I was trying to point out this ridiculousness here. But if NRS decided to include characters that are not so popular among gamers like Kano and Quan Chi, they had to include the MK stars.
 
The only reason Jax is in, though, is because of Jacqui.
IRL, dead people can't have kids, and that's the 1 thing that NRS has stayed true to (as far as real life scenarios go).
Had there been no Jacqui, there wouldn't be a need to bring Jax back, imo, given that Jax really doesn't do much when he's brought back alive in story mode (aside from fathering Jacqui).
 
The only reason Jax is in, though, is because of Jacqui.
IRL, dead people can't have kids, and that's the 1 thing that NRS has stayed true to (as far as real life scenarios go).
Had there been no Jacqui, there wouldn't be a need to bring Jax back, imo, given that Jax really doesn't do much when he's brought back alive in story mode (aside from fathering Jacqui).

That's not really true, because they could have made Jacqui his niece instead of his daughter. Then there would have been no "need" to bring him back at all.

But it's pretty clear to me that NRS WANTED to bring him back, and Jacqui being his daughter instead of his niece or cousin gave them the excuse they were looking for.
 
The only reason Jax is in, though, is because of Jacqui.
IRL, dead people can't have kids, and that's the 1 thing that NRS has stayed true to (as far as real life scenarios go).
Had there been no Jacqui, there wouldn't be a need to bring Jax back, imo, given that Jax really doesn't do much when he's brought back alive in story mode (aside from fathering Jacqui).

You guys forget that Jax was the one who apprehended Quan Chi.

I also agree that Jax should of been left out of MKX. I'd also include Liu Kang but I really got in to him in this game.
 
I'd like to see Liu, Kitana, Kung Lao, Jax and Kano receive permanent deaths. I know, I'm a "bad fan".

Other than that, I'd like to see Torr, Kotal, Reptile, Kenshi, Ermac and Sonya die. And by die I mean a temporary leave from the series. Or permanent. Whichever. As a side note, I do not hate Torr, Kotal, Reptile, Kenshi, Ermac and Sonya. But I feel that Torr's death could really push Ferra into a more interesting character. Kotal is a one trick pony and it wasn't even that great... I mean, he's cool and all, but I wouldn't miss him. Reptile and Ermac have gone stale and have been reduced to pointless lackeys for multiple games now. Over it. And Sonya's death could push Johnny and Cassie in an interesting direction.
 
I hope...

1. Sonya. I want her to rest in peace in an honorable death while we see both Johnny, Jax, and everyone mourn for her. Jax and Johnny would be NPC (or DLC) but as father figures for Cassie and Jax.

2. D'Vorah. She's an interesting character but I think she needs to be killed off a horrible death by Tanya, Jade, and/or Kitana.

3. Torr. This Felicia needs to go and is a mediocre monster that's replaceable. Ferra should become human size like in her MKX arcade ending and develop as a character herself as a character.

4. Frost. She's a "Sub-Zero" who is as treacherous as Tanya and D'Vorah but yet has nothing much original to her. Maybe she can be playable but in story mode, she should be killed off either as a villain or hero.

5. Sheeva. I don't hate her but I think she has lived long enough.

6. Kano has lived way too long. It's time his son takes over with Kira and other Black Dragon Members.
 
I was let down on what they did to Ermac in MKX. They could have give him a good role in the story since he hasn't had a major role since MKD where he help Liu Kang free everyone from Onaga's control. If his ending is canon then I don't think he will be back for a while if Shang Tsung has his souls.
 
That's not really true, because they could have made Jacqui his niece instead of his daughter. Then there would have been no "need" to bring him back at all.

But it's pretty clear to me that NRS WANTED to bring him back, and Jacqui being his daughter instead of his niece or cousin gave them the excuse they were looking for.

That's true that Jacqui could have been his niece, but it does seem like NRS wanted a good mortal hero character to have an offspring, and dead people don't procreate.
After all, from the heroes that survived, which mortal being was there left to procreate and have a kid? Kenshi? Well, there's Takeda already.
It DOES seem NRS wanted a "good" mortal character's offspring to pass on the mantle and Stryker was also dead.
So, either Stryker or Jax had to come back, and out of those 2, Jax is the better decision.
Johnny and Sonya already had Cassie.

Jax didn't seem to really have THAT much of an important role in the story, though.
At least not a role that couldn't have been done by Kenshi, Johnny or Sonya.
The only thing that he served a purpose for was for how to get to Quan Chi, after that his role wasn't important.


You guys forget that Jax was the one who apprehended Quan Chi.

I also agree that Jax should of been left out of MKX. I'd also include Liu Kang but I really got in to him in this game.

Which could have just as easily been done by Kenshi who was also with him and is just as capable (if not more) to capture Quan Chi, given his demon powers and Sento powers in MKX.
It's not THAT huge of a part that Kenshi couldn't have also done.

Liu Kang, Jax, Kitana, Kunga Lao and Kano..... all useless to the MK story but put in likely due to fans complaining otherwise, or because of relation to another character on the roster (Jax).


I'd like to see Liu, Kitana, Kung Lao, Jax and Kano receive permanent deaths. I know, I'm a "bad fan".

You're not a "bad fan" for wanting the 5 most pointless characters of MKX's story to sit out for a while.
You're just not letting nostalgia blind you from the possibility of new things in MK11, and there's nothing wrong with that.
 
You're not a "bad fan" for wanting the 5 most pointless characters of MKX's story to sit out for a while.

Hey, don't you be lumping Kano in with those no-shows.

This is the official character importance in MKX story ranking, if you were wondering:

1. Cassie Cage
2. Johnny Cage
3. Shinnok
4. Kotal Kahn
5. Raiden
6. Quan Chi
7. Sonya Blade
8. D'Vorah
9. Scorpion
10. Sub-Zero
11. Mileena
12. Kung Jin
13. Takeda
14. Jacqui
15. Kenshi
16. Kano
17. Jax
18. Liu Kang
19. Kung Lao
20. Tanya
21. Rain
22. Erron Black
23. Ermac
24. Kitana
25. Sindel
26. Ferra/Torr
27. Reptile
28. Baraka

So as you can plainly see, Kano is doing all right for himself.
 
Hey, don't you be lumping Kano in with those no-shows.

This is the official character importance in MKX story ranking, if you were wondering:

1. Cassie Cage
2. Johnny Cage
3. Shinnok
4. Kotal Kahn
5. Raiden
6. Quan Chi
7. Sonya Blade
8. D'Vorah
9. Scorpion
10. Sub-Zero
11. Mileena
12. Kung Jin
13. Takeda
14. Jacqui
15. Kenshi
16. Kano
17. Jax
18. Liu Kang
19. Kung Lao
20. Tanya
21. Rain
22. Erron Black
23. Ermac
24. Kitana
25. Sindel
26. Ferra/Torr
27. Reptile
28. Baraka

So as you can plainly see, Kano is doing all right for himself.

Kano is 16 on that list (which you created), which is slightly above Jax, Kung Lao and Liu Kang, and way above useless story mode Kitana, so my point still stands.

Being a turd story mode character among bigger turd story mode characters doesn't make him not a turd, it just makes him less of a turd.
Sure, NRS revamped him better with 3 variations in MKX, but he doesn't even break top 10, as far as story mode importance is concerned.
He's a character that has gone nowhere in story development since MK3 and his role in any MK game will never be any more complex than this:
giphy.gif

I was hoping that the MKX story mode or MKX comics would freshen up his story more, but no.
At this point in time he's essentially become another punching-bag / lackey Baraka or Reptile type of character, but with declining popularity.
His only claim to fame in MK9 and MKX is "Ooh, he's an original 7 character," which is the same that can be said for the other 5 of the 7, and they (aside from Liu Kang, which is why I put 5 out of 7) actually have more story importance.
 
Kano is 16 on that list (which you created), which is slightly above Jax, Kung Lao and Liu Kang, and way above useless story mode Kitana, so my point still stands.

I did create it! I'm very proud of it. =D

At this point in time he's essentially become another punching-bag / lackey Baraka or Reptile type of character, but with declining popularity.

I'd disagree with this. I think he got a LOT of new fans with MKX.

I still see tons of potential for him. The biggest thing holding Kano back is that as of MKX, NRS doesn't seem to know what to do with the Black Dragon Clan. As soon as the Black Dragon starts to have real weight in the universe, Kano's stock skyrockets because, guess what, he's their leader.

You can tell that NRS WANT him to be a top dog. He and his "snare" are the reason Raiden is missing throughout half of the game, for Chrissakes! He fooled, and trapped, Raiden! In the story it's nothing more than an excuse to keep Raiden from god-moding everyone in chapter 5 and ending the threat before it even begins, and Kano's role is glossed over with a couple of mentions, but just the idea that they see nothing wrong with Kano one-upping Raiden, and didn't feel the need to involve Quan Chi, bodes well for him in the long run, I think.
 
I did create it! I'm very proud of it. =D

And that's awesome. Seriously. :top:

For the most part I agree with that list, although given that Shinnok is trapped at the beginning and then 25 years later gets released for a short time only to be defeated once again, I wouldn't personally put him at #3, but the rest of the order I agree with.

I'd disagree with this. I think he got a LOT of new fans with MKX.

Sure, he may have gained some fans with MKX, but he's still not at the level of popularity of the top 10 in MKX (story mode-wise).

I still see tons of potential for him. The biggest thing holding Kano back is that as of MKX, NRS doesn't seem to know what to do with the Black Dragon Clan. As soon as the Black Dragon starts to have real weight in the universe, Kano's stock skyrockets because, guess what, he's their leader.

You can tell that NRS WANT him to be a top dog. He and his "snare" are the reason Raiden is missing throughout half of the game, for Chrissakes! He fooled, and trapped, Raiden! In the story it's nothing more than an excuse to keep Raiden from god-moding everyone in chapter 5 and ending the threat before it even begins, and Kano's role is glossed over with a couple of mentions, but just the idea that they see nothing wrong with Kano one-upping Raiden, and didn't feel the need to involve Quan Chi, bodes well for him in the long run, I think.

The issue that I see is that NRS doesn't know what to do with HIM (Kano himself).
The best thing that could happen for Kano, imo, is him getting killed and his son (non-canon, as of yet, in his arcade ending) taking his place and getting revenge for the death of his father.
It's a legacy that would grow his status even bigger, and we all know that characters don't always stay dead in MK.

No, you really can't tell (at least I can't) that NRS wants him to be top dog.
The only thing that I can tell is that NRS is unsure of what to do with him.
Him fooling Raiden means nothing.
He's still a puppet, at the end of the day, and that's what NRS can't figure out with him; how to make him into his own character.
In MKX he falsely served Kotal, later betraying him to reveal that he was working with Mileena, but the fact still remains that he was "working for" someone, and that still makes him a lackey.
Sure, it could be argued that The Black Dragon being a crime organization will always make him a lackey as he will always be a work for hire, but him being his own threat and not working for someone is the character building problem that he's conflicted with.
You can't have someone that's a "hired gun" and not have him be a lackey.
It's an oxymoron.
He needs a story arch that takes him away from being a "hired gun."
For example - Kano can make the Black Dragon more of a band of thieves and a dangerous gang who takes what they want and holds no sides.
While NRS tried to show that in MKX, at the end of the day he was still tied down to the next possible ruler of Outworld; Mileena.
 
My biggest problem with actually killing characters is that no matter who they decide to axe next, you're going to get a big chunk of people who are going to be absolutely bothered by that. It is tiresome to keep seeing the same reaction to how like Noob's fate is clinging in the air or that certain revenants should have been playable or whatever.

This is what happens when the writers feel it's okay to keep resurrecting characters. If you cease to actually kill a character or two, you're left with a game where you literally cannot have a character sit out. The repeatable roster does get tiresome. While it was cool that they introduced eight new characters, still, it's eight characters out of a roster where majority of the characters are returnees. And then you have it where newer characters can't really shine that well because fans demand that a favorite should be in that spot instead of someone new.

Honestly, I'm starting to ask myself, "why bother killing anyone when you can't really kill anyone at all in this series?"

The only two successful deaths they ever pulled off were Shao Kahn and Jade. I mean, Kahn's presence is mostly absent in this game, and Kitana literally has a variation called "Mournful."

That's really it.
 
My biggest problem with actually killing characters is that no matter who they decide to axe next, you're going to get a big chunk of people who are going to be absolutely bothered by that. It is tiresome to keep seeing the same reaction to how like Noob's fate is clinging in the air or that certain revenants should have been playable or whatever.

This is what happens when the writers feel it's okay to keep resurrecting characters. If you cease to actually kill a character or two, you're left with a game where you literally cannot have a character sit out. The repeatable roster does get tiresome. While it was cool that they introduced eight new characters, still, it's eight characters out of a roster where majority of the characters are returnees. And then you have it where newer characters can't really shine that well because fans demand that a favorite should be in that spot instead of someone new.

Honestly, I'm starting to ask myself, "why bother killing anyone when you can't really kill anyone at all in this series?"

The only two successful deaths they ever pulled off were Shao Kahn and Jade. I mean, Kahn's presence is mostly absent in this game, and Kitana literally has a variation called "Mournful."

That's really it.

And even then, if there is enough of an outcry over said successful death, NRS has set up a lore where they can easily bring someone back, no matter how "final" the death seemed.

Oh, you thought Shao Kahn was killed by the Deadly Alliance?! That was actually a clone/double and the real one is chilling over in the corner sipping a brewski reading his favorite Outworld Inquirer magazine and laughing maniacally at the thought that someone could actually DIE in this universe.
 
My biggest problem with actually killing characters is that no matter who they decide to axe next, you're going to get a big chunk of people who are going to be absolutely bothered by that. It is tiresome to keep seeing the same reaction to how like Noob's fate is clinging in the air or that certain revenants should have been playable or whatever.

This is what happens when the writers feel it's okay to keep resurrecting characters. If you cease to actually kill a character or two, you're left with a game where you literally cannot have a character sit out. The repeatable roster does get tiresome. While it was cool that they introduced eight new characters, still, it's eight characters out of a roster where majority of the characters are returnees. And then you have it where newer characters can't really shine that well because fans demand that a favorite should be in that spot instead of someone new.

Honestly, I'm starting to ask myself, "why bother killing anyone when you can't really kill anyone at all in this series?"

The only two successful deaths they ever pulled off were Shao Kahn and Jade. I mean, Kahn's presence is mostly absent in this game, and Kitana literally has a variation called "Mournful."

That's really it.

Lol I'm sure they will find a way to bring both Kahn and Jade back.

The whole "death" issue has bothered me for a long time and was one of the reasons I got so frustrated with the series in the last timeline. It's terrible story telling to just kill someone off and then bring them back when it's convenient.

After MK9, it was said by one of the developers that characters died in MK9 to clean sh** up and make way for new ones. And then a good chunk of MKX's roster ended up being dead characters anyway.... Oh, wait. No. Not dead characters. "What If" characters.

headache.gif
 
After MK9, it was said by one of the developers that characters died in MK9 to clean sh** up and make way for new ones. And then a good chunk of MKX's roster ended up being dead characters anyway.... Oh, wait. No. Not dead characters. "What If" characters.

headache.gif

You are right, though, it's a mix of both.
Kitana - "What if"
Liu Kang - "What if"
Kung Lao - "What if"
Jax - dead and brought back
Cyber Sub-Zero - dead and brought back as human
Scorpion - resurrected wraith, brought back as Hanzo

Anyways, I agree 100% with you.
It's quite ridiculous.
Why bother killing them off in MK9 if it didn't matter, yet Sheeva lives?
Sheeva is NOWHERE to be mentioned in MKX and would have made for the perfect death in MK9, given that hardly anyone cares for her, and most people probably wouldn't have minded her being absent either way.
 
Lol I'm sure they will find a way to bring both Kahn and Jade back.

The whole "death" issue has bothered me for a long time and was one of the reasons I got so frustrated with the series in the last timeline. It's terrible story telling to just kill someone off and then bring them back when it's convenient.

After MK9, it was said by one of the developers that characters died in MK9 to clean sh** up and make way for new ones. And then a good chunk of MKX's roster ended up being dead characters anyway.... Oh, wait. No. Not dead characters. "What If" characters.

headache.gif

The only permanent deaths in MK are Hsu Hao, Mavado, Moloch, Mokap and Drahmin. Ed Boon hates Hsu Hao, Mavado, Moloch, and Drahmin with a stupid passion and he's main reason why the MK fans hate those four so much since he couldn't keep his opinion about them to himself. I wasn't shocked to see Hsu Hao and Mavado killed in the MKX Comics since Ed basically told Shawn Kittelsen to kill both of them because he hates them.
 
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