What DON'T you want to see in MK10?

I dont want overly exaggerated exploding bodies. If they're going to have someone explode there should huge chunks of the person left over and uneven, not tiny little pieces that fly everywhere.
 
Another thing that I find mind-bogglingly stupid: breaking the fourth wall or stuff that makes it as if the fight is taking place inside a glass box.

I hate Sub-Zero freezing... the camera? when he wins.
Same thing they did in MK4 in one of Liu Kang's fatalities where the victim's head bounced off one of these glass walls and left a bloody blotch.

Even Street Fighter IV has done this in Hakan's Ultra.
 
Like Kenshi's fatality where he slams you against the camera.



I don't mind it honestly. I mean they don't do it in the story mode, so it isn't like it's too outlandish. Besides, why do they do win poses in the first place? In an area like the Subway which is completely empty, why is Jax wrapping himself in an American flag and then just standing there until somebody presses rematch? Because VS matches themselves break the 4th wall. Which is why Sub-Zero can fight Cyber Sub-Zero
 
Well, yeah, acknowledging a spectator is one thing, and that's a granted in mostly any fighting game (only Guilty Gear X comes to mind as not doing it).
It's the glass wall I find stupid.
 
Another thing that I find mind-bogglingly stupid: breaking the fourth wall or stuff that makes it as if the fight is taking place inside a glass box.
I hate Sub-Zero freezing... the camera? when he wins.
Same thing they did in MK4 in one of Liu Kang's fatalities where the victim's head bounced off one of these glass walls and left a bloody blotch.

Like BBBLP said, it's not that big a deal. VS matches have always been breaking the fourth wall to some degree. So long as it doesn't come into play during the story, who cares?
 
I think breaking the 4th wall is a huge part of the MK experience. NRS purposely does that to make you laugh while witnessing brutal murder. Its brilliant on their part IMO.

The not screaming as [MENTION=5232]Ricochetmatt[/MENTION] already elaborated on, is completely realistic. If you happen to come across videos of execution and what not, they're more shocked than anything else, hence why they don't scream as often.
 
Trust me, I've had my share of execution and shock videos, and while I agree that screaming is not the most common reaction, they just have to do something to make the fatalities not seem like they are being performed on a puppet.
 
This is post is going to be a little different:

I don't want to see you guys being so generic with your tag teams this time around.I played loads of tag team and it seamed like you guys where so generic with your teams . EXAMPLE:

Kitana and mileena
Sub zero and scorpion
Cyrax and sector
Sonya and jax
KL and Liu Kang

And then if you guys did mix it up a bit you just picked top tier characters together

Cyrax and Kung Lao
Kabal and king Lao
Cyrax and Kabal
Cyrax and just about anybody cause he's broke. Lmao

I really enjoyed when I came across a randoms team like

Ermac and jade
Sonya and sindel
Shang Tsung and Stryker

There's so many awesome and creative tag combos that a lot of you didn't get to do because you where so stuck on trying to pick top tier teams and storyline teams. :D


It was annoying cause man...I was one of the few guys who where in the top ten tag teams in MK9 (xbox360)with a skill level above 39 that didn't use Cyrax or Kunglao ..there was this guy that used Kitana and Night Wolf and he gave me hell.
 
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You were that kid that cried in the sandbox when people played with your toys wrong, weren't you?

STOP! THE FIRE TRUCK DOESN'T FLY THROUGH THE AIR LIKE THAT! STOOOOP!
 
It doesn't matter though because it's out of NRS' control.
There will always be top tiers, there will always be associated tag teams and lastly, we don't even know if there will be a tag mode. There likely wont since it would have been shown off by now, and the tag button has been replaced with the interactable button.
 
It's true that there will always be top tier characters and overused/underused characters. but they could implement features to give incentive for variety. Hopefully the variations will change things up at least a little. I just hope that they balance them and not just one variation will always be used.
 
There likely wont since it would have been shown off by now, and the tag button has been replaced with the interactable button.
Er, not really.
The interaction button is RB (R1 on the PS3) as was in Injustice, which is the "throw" button in MK9.
Anyone knows how throws are performed in MKX?
Was it moved to LB (L1) or do we have to use FP+FK?
I personally hope for the single button.
 
It's the same thing dude. MK used to have a tag button. It now has an interactable button.


The shoulders buttons are all accounted for.

Block
Throw
Stance switch
Interact
 
They could just take out the ability to stance switch in tag team...I know that may sound completely crazy to you but they can and probably will do that .
 
1.) What the hell was the point of switching your stance??

2.) What I DON"T want to see in MKX: The death of another mother***ing Sub-Zero.
 
1.) What the hell was the point of switching your stance??

2.) What I DON"T want to see in MKX: The death of another mother***ing Sub-Zero.

Not sure if it still happens, but depending on the stance, some combos whiff.

Most notable is Kung Lao 2,4 spin.

I haven't played Kung Lao properly since release, so I don't know if that still happens, but yeah.
 
Not sure if it still happens, but depending on the stance, some combos whiff.

Most notable is Kung Lao 2,4 spin.

I haven't played Kung Lao properly since release, so I don't know if that still happens, but yeah.

Wait... so... there was no beneficial reason to switching your stance... it was just there to remind you to switch back to your previous stance or some of your moves combo's would be compromised??.. that sucks.
 
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