Thoughts on X-Rays

Thats why I love Kabal's X-ray so much. None of this overdone head and neck stuff. Bend the knees back the wrong way, then hookswords in the back. Owch!
 
I think X-rays are a bit played out. If your spine was just split in two you shouldn't be hopping up and flying around everywhere. I get its the MK universe but cmon. They could do something just as cool as a special involving more of the characters theme.

I agree. Throwing iceballs out of my fingers is one thing, but x-rays are totally unrealistic!
 
Im not a LK fan but i will admit his Xray is nothing short os spectacular. a 15 hit combo by itself.
But if you compare the % of the hits to others its actually does less damage.

But still a thing of Beauty!

As it should, considering some of the others have hits involving stabbing or shooting someone in vital areas...

But Liu's X-ray in MKX is awesome.
Like someone said earlier, It's what the Brutalities should have looked like.
 
I still like xrays. I feel like theyre kind of cheap in terms of gameplay but still I'm constantly looking foward to them. I kind of liked them more when they were a bit more simplistic though. Raidens is an injustice super move.
 
I like all the X-Rays in this game. While they all might be targeting the same areas, they do it all in unique ways, Liu Kang's, Erron Black's, Quan Chi's and Mileena's being my favorites.
 
I always get hit by those -.-
like rly its a pain to avoid those
I m always on the defense once dem casuals got those
 
- too few per character (need 2~3, minimum, for an action that takes ZER0 skill to execute)
- many returning characters have worse X-rays than in MK9 (e.g., Goro and Scorpion)
- they do far too little damage when not in combo -- YOLO X-rays should do 50%+ damage to make them worthwhile, otherwise meter will never be spent on the attack outside of training mode
- they're damage scaled far too much in combo -- what's the point of an X-ray when you have EXs to continue the combo with for just as much damage and breakers cost 2 bars?

X-rays really should have evolved to incorporate player inputs during the action (e.g., press LP for a corresponding attack then RK for the next attack, and so on -- custom X-rays). This could have also made for a system where players could 'drop' X-rays and not cash in on potential damage (e.g., the later an X-ray is used - they might become available at 2 bars and increase in strength to full bar - the more attacks that can used in said move, BUT the harder the input timing to continue the attacks becomes).

Instead, NRS just slapped some HD sheen on the attacks, threw out some of the superior MK9 animations and sold the mechanic as 'X-rays v1.01'. The first thing I thought of in MK9 was 'Why can't I partake in this move? Why is it just a non interactive cut-scene?. Yet in half a decade, no one at NRS thought to evolve the X-ray mechanic an iota beyond the obligatory negligible graphical upgrades. Pathetic.

I like all the X-Rays in this game.
Jesus... Then why even post if you have no opinion beyond 'It's teh awesome!!'...? :roll:
 
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Scorpion's was phenomenal compared to MK9. I like them to showcase their main skills. Bringing his spear into it was the best thing.
I like goro's X-ray too. MK9 just seemed to crunchy and quick. This game showed his intricate way of pulling apart your bones, especially being one of the only X-Ray moves that don't have shared bone fractures.
 
Liu Kang's X-Ray is an absolute thing of beauty. Thats some Bruce Lee shit!

Liu Kangs X-Ray is amazing. It would be even better in my opinion if they removed the X-Ray bit and just had close up ass whooping!
In fact, I think that should be for ALL the characters. They should all have their own max bar "brutality" of sorts but without the breaking bones and all. Maybe, show a broken nose or jaw hanging off.

A create your own X-Ray would be pretty nice.
 
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