Returning Special Moves Thread

DeathcoreRyknow said:
ChiefThunder said:
I've caught many people in an Ice Clone even when they were blocked. A glitch? HAHAHA..

I always thought it was supposed to freeze you whether you were blocking or not, so the only way to avoid it was not to touch it. I dunno, maybe it wasn't meant to be that way, but I know I've caught the computer with that move in the block position as well.

Actually, I'm not sure now. You're probabaly right though. I play alot of classic MK and I sometimes just ignore certain things. Bleh. Same, I've caught the computer as well, many many times.

DeathcoreRyknow said:
I'd definitely choose the Ice Clone over that shaker move, though. That move made for some seriously killer strategies and combos.

Ice Clone was much quicker too, Imo. The shaker was sooooo slow that I could see it coming almost everytime. If I had to choose between the two, I go for the Clone. Original is best in this case I think.

Now, one move I do not want back is that retarded Cyrax ballerina spinning kick. I mean, WTF?! How useless was that move? :roll:
 
wasn't there a move in mythologies where sub-zero flash froze everything onscreen? if there was, then that should return, if there wasn't, then fucking make it! lol
 
Goraka said:
wasn't there a move in mythologies where sub-zero flash froze everything onscreen? if there was, then that should return, if there wasn't, then !@#$ make it! lol

There was? Shit, I can't remember that far back, and it's been years since I played MKM. But that does sound kinda kool. I say include it in MKA for sure.
 
Yea the Polar Blast! That was the only way to truly kill Shinnok in his extreme buggy monstrosity form! (which was far more badass than his pussy self in MK4)
 
These are the moves that I want back in MK:A

Cyrax-Net

Kung Lao-Spin Attack and Teleport

Kitana-Fan Throw (especially the one in the air)

Sonya Blade-Leg Grab

Reptile-Force Ball and Invisibility

Jax-Gotcha Grab!

Johnny Cage-Shadow Uppercut

Scorpion-Flame Breath from MK4

Quan Chi-Teleporting Stomp (I abused this move a lot when I used to play MK4)

I don't know about the rest, but I do agree that they need to put back the moves.
 
When I played MKDA, they remove a lot of good moves. It really sucked. I forgot to mention about the other moves that I want to see again on MK:A with Scorpion:

Air Throw

Inferno Spin (the move he did on MK:SM when he uses his spear and spins it around and does a little break dance along with it)
 
Vigilante_FireDragon said:
When I played MKDA, they remove a lot of good moves. It really sucked. I forgot to mention about the other moves that I want to see again on MK:A with Scorpion:

Air Throw

Inferno Spin (the move he did on MK:SM when he uses his spear and spins it around and does a little break dance along with it)

Inferno Spin is a good idea. About Air Throw...everybody will be able to do it in MKA.
 
Thanks and oops! I forgot about the air kombat system is going into play on Armageddon.

I wonder if Liu Kang is going to have the big burst dragon fireball that he had on MK:SM, which caused the foe to be stunned from the burn and do that in the air.
 
I want to see all Noobs old special moves, ermac's teleaport punch, Raiden's Reverse Lightning Blast, and smoke's and sector's Teleport Uppercut. ect..ect.. mostly all of the special moves from the frist 4 mk games from every charactor.
 
I hope Frost will come back in MKA with actual Iceballs, and not just shooting ice at the ground which travels to her opponent.
 
I wonder which of Reptile's Acid Spit you want back in MK:Armageddon?

The reason is because Midway made Reptile's acid spit comes out in different forms. These are the types of acid spits Reptile done in the previous games:

MK2: Looks like a green dagger. Have good speed and recover.
UMK3: Don't remember.
MK4: Looks he spits out drops looking like he vomit on them.
MK:DA: Spits a big green acid ball. A little slow.
 
Vigilante_FireDragon said:
I wonder which of Reptile's Acid Spit you want back in MK:Armageddon?

The reason is because Midway made Reptile's acid spit comes out in different forms. These are the types of acid spits Reptile done in the previous games:

MK2: Looks like a green dagger. Have good speed and recover.
UMK3: Don't remember.
MK4: Looks he spits out drops looking like he vomit on them.
MK:DA: Spits a big green acid ball. A little slow.

In UMK3, Reptile Spit looked a little like...huh...a real spit.
 
Mad Max Andrade said:
In UMK3, Reptile Spit looked a little like...huh...a real spit.

^ What he said ^

Moves I want Reptile to have in MKA are;

Slow and fast forceballs

Acid spit, fast small spit and slow large spit

Invisibility

Ground slide

Maybe the lizardball move (a bit gay but funny to watch)
 
Thanks! About Kung Lao's hat throwing move, I want the one that you can control the hat like a homing missile. I also want him to have back the Hat Shield or the one he throws it around the opponent and hits them as it spins around before returning to Kung Lao (both moves are from MK:SM).
 
Sorry about the double posting, but I have to get this back up and live again. So the moves so far in the demo for most characters who are playable are confirmed.
 
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