rinc-e
New member
I'm not saying he's a bad character, I'm saying they ****ed up with the damage scaling. I play with him just fine. I'm not gonna go on here and brag about it, but I know what I'm doing. I wanna know how it is that I can do a 12 hit combo one way and it take around 40-50% and the same combo with a different opener and it take only 28? That's ******** scaling. They are the exact same except for the 2 hit opener! What gives?
Thats also depends..on:
Did u freeze ur opponent in a Jumpattack with IceBall, or did he Jump in a Clone. or freezing him on the ground.
In the Air its doing less dmg.
Lets pretend he jumps into a clone, and ur able to perform b12,212xxSlide on him ..thats 22%
And now ur blocking a TeleportPunch (like scorpion), he's spinning in front of ur head, ur going for 22xxIceBall, b1(whiff)2,212 ..if I'm not mistaken thats also 22%..
so yeah.. dmg scaling is weird, but I can see why they did some of those things ..u just need about 4 Combos and ur enemie is done ..and failing against sub happens fast.. sliding/jumping/pushed into an iceclone ..Projectile-Trades ..Punishing ..etc.