Please post MKAK 360 version impressions here.. **Please Read**

Are you guys really surprised that we got this shit mess of a game? I hate to say it, but I'm not. As soon as I heard they were only going to be $10 I had a horrible feeling this would be a strung together rushed ploy to make some more of our money once they saw how well MK9 was selling. Soon as they saw some life left in the MK "Kommunity" they decided to milk us for whatever more $ they could get. I don't know why I'm even complaining this is how the world works Lol.

I wish they would have focused on an UMK3 only remixed version built for online competitive play with spectator rooms, tournaments, 2v2, and more in depth leaderboards. HD too ;-)

Oh well maybe one day we'll get the game we deserve. It's not fair that SF fan's get all these great ports and remixed games, we're just as loyal as they are. I sound like a kid who didn't get what he wanted for Christmas, but that's exactly how I feel lmao.

The reason the SF community got all of this, is 1. More people in their community are pro-active in actively asking for these types of things and well 2.... there's just FAR more people in that community. SF has a FAR bigger fanbase than MK, mainly due to it being widely accepted everywhere in the world. You really want a remix of UMK3? Ask Boon and Co., and make your voices heard. No easy task in a community as small as this one. But ask yourself this: WHY is the MK community so small? Perhaps it's because of the attitudes around here and the rude folks who scare away potential new members to the community. A rant I could go into for a long, long amount of time.
None the less, yes, if you want this to happen it's possible, just make your voices heard loudly... no easy task again, in a small community such as ours.
 
The reason the SF community got all of this, is 1. More people in their community are pro-active in actively asking for these types of things and well 2.... there's just FAR more people in that community. SF has a FAR bigger fanbase than MK, mainly due to it being widely accepted everywhere in the world. You really want a remix of UMK3? Ask Boon and Co., and make your voices heard. No easy task in a community as small as this one. But ask yourself this: WHY is the MK community so small? Perhaps it's because of the attitudes around here and the rude folks who scare away potential new members to the community. A rant I could go into for a long, long amount of time.
None the less, yes, if you want this to happen it's possible, just make your voices heard loudly... no easy task again, in a small community such as ours.

I'm not disagreeing with you, but how do you suppose we go about making our voices heard? Do we make a petition, protest outside NR Studios? Post on their Facebook wall? Flood their Emails? Like you said we have a very small community, far too small to inflict a strong enough degree of pressure in order to achieve our goals, and I doubt most of the options I just mentioned haven't already been done in the past (with the exclusion of protesting of course).

I believe there is a very limited amount of things we can do to make our voices heard, and I don't know about you but sadly I have a lot of responsibilities to engage in every day I simply cannot devote the well-deserved time voicing my wishes against a company who is probably making a decent enough profit already without listening to the majority of fans wishes.

If you're happy with this "Kollection" well, I'm happy for you, for the 90% of us that aren't, shit happens I guess. I've already accepted the reality of the situation, and it helps that I was expecting it.
 
Is it just me, or were the graphics/visuals alot better on the actual arcade versions!! This game looks like im playing it on a f*cking game gear!!
 
Only problem I have for so far is the sounds in MK1. The hit sounds to me are missing an the clapping on the monk stage is awful. The arcade port that came with mortal kombat deception kollectors edition was better and the sounds were awesome.
 
They should have just continued on with the HD remake version of this they had planned originally. I think that would have made a lot more people happy and they would have made more money off of it.
 
Is it just me, or were the graphics/visuals alot better on the actual arcade versions!! This game looks like im playing it on a f*cking game gear!!

Statements like this are just insane...
mortal_kombat.gif

^Game Gear version.
mortal_kombat.gif

^Arcade version.
and...
AmaRecTv%20Test20110901-004232.png

^MKAK version.
Comparing MKAK to Game Gear is a joke. The graphics in this game match the arcade, plus give you the ability to change filters.
Stop being over the top here guys....
 
I felt so strongly about this I registered on this site to relay my disgust with the MKAK...

After playing UMK3 on XBLA released my midway and also MK2 on the PS3 (which are both EXCELLENT btw) pretty much constantly since release i was expecting a lot from this, i mean how hard is to see what other people have done and improve on it.

But GOD this awful, it literally looks like they've done nothing, these are the most terrible emulations i've ever seen, all the colours look completely washed out and the image is practically blurry, looks like half the colours are missing. It also runs terrible online, it runs about half the speed if not worse, as i play UMK3 the most i thought i might be expecting too much so i booted up the previous MIDWAY version that was released and played online and it played flawlesly and looked AMAZING, deep rich colours, clear picture, its like chalk and cheese compared to this terrible "kollection"

WHAT WERE THEY THINKING!

All they had to do was release arcade perfect versions upscaled to 1080p so it looks nice on my HD telly (like midways XBLA UMK3) and i would have been a very happy bunny.

I am EXTREMELY dissapointed

Feels like they're just milking the die hard MK fans for every penny off the back of the success of MK9 and don't care a jot about how it plays or looks ...shame on you netherrealm, you did SUCH a good job of MK9
 
Keep in mind, when UMK3 was released on XBLA, it had to be patched a few times. And it did have lag issues too.
Let's not forget this.

As for feeling extremely disappointed, you shouldn't. These guys had a deadline to meet and they met it. Now, yes, there are things that need to be patched, but they're easy fixes, and very patchable, so I suggest you email Other Ocean and ask them to create a patch politely. No reason to dog any of the developers. IE, don't bite the hand that feeds.
 
That is infact how the arcade machines look. I own 1 and 2 arcade machines. So they are legit. Again, those scan lines are just one of a few filters you can use. I'll use them, because it brings the arcade look out beautifully.
 
Statements like this are just insane...
mortal_kombat.gif

^Game Gear version.
mortal_kombat.gif

^Arcade version.
and...
AmaRecTv%20Test20110901-004232.png

^MKAK version.
Comparing MKAK to Game Gear is a joke. The graphics in this game match the arcade, plus give you the ability to change filters.
Stop being over the top here guys....

That's incorrect. The graphics do not match the arcade at all and that screenshot you posted of MKAK is the best I've ever seen it look (and it doesn't look like that when I play it). I have all 3 arcade games and the colors are much richer, the blacks blacker in the real arcade versions.

As for feeling extremely disappointed, you shouldn't....No reason to dog any of the developers. IE, don't bite the hand that feeds.

I think you have that a bit backwards. I'm pretty sure it was my hand that was bitten when I handed over my $10. You're telling me not to get disappointed in a game that was marketed as being an arcade-perfect collection, but was released with not only a few minor sound bugs, but game-ending glitches and terribly blurry, color-faded graphics. So my question to you is, why the hell are you so avidly defending Star Ocean?
 
LOL... I'm not 'avidly defending' anyone. I have friends in the industry, some that work at NRS.
I'm understanding of what they have to go through. And as for those screens looking 'better than you've seen the game', those are direct rips right off the game by another user on this forum.
So that IS in fact how the game looks. If you're having color issues, set the colors on your television. Just like an arcade machine, sometimes you have to play around with the monitor to get it to look just right. Every TV set is different, so if you want richer colors, boost them up yourself. I'm sure you'll see a difference if you do this.
 
The colors look more vivid and blacker on the arcade cabinets because of the damn RGB monitors they used in there with the PCB boards hooked directly up to them via RGB component cables and then the game is ran at the native resolution of the monitor which is 512x384 and the game was designed for that and then overscanned making it look bigger than it really is. This can't be truly 100% matched even with the arcade filter on the MKAK because you are still playing it on a different screen than the original tubes. When you play the game on a TV usually it'll look different than the arcade in some way because the entire circuitry\tube\etc. are different compared to the RGB monitors used in the arcade machines. It's a little unfair to compare the two directly it's kind of like apples and oranges. Seriously I can't stress enough how big a difference those RGB monitors made for MK and you can see this for yourself especially if you have a cabinet in your house. There's no comparison.

Simply running the game on a different screen than the original cabinet will change it one way or another... period. Even the fact that the game ran at its native resolution on the original monitors made a big difference which can't be discounted. Some arcades made custom arcade cabinets with big screen TVs and they ruined the image quality of all games but people didn't care because of the big screen. :P

Also the example arcade picture is how it looks emulated with no filtering whatsoever and it did not look that way at the arcade because like I said elsewhere all CRT monitors do some level of color bleeding so you don't see it pixel for pixel pixelated sharp like that and it's not meant to look that way. There was at least some blurring going on with the arcade version inherent to the CRT display which combined with the scanlines which where better than what I've seen with the screenshots from the MKAK and the just plain better colors of the RGB monitor gave the illusion of detail that no home version can match. But then again, many arcade machines had custom monitors whose look can't be replicated with anything else.

Speaking of scanlines at least compared to these screenshots I have seen better implemented scanlines in emulators like sdlmame. The scanlines in MKAK look kind of like older implementations that are uneven. But you also have to realize that stuff like scanlines is best rendered at your screens native resolution during post processing and screenshotting it and showing a resampled screenshot messes that up seeing it on a different screen. Then again some implementations of scanlines are better than others.
 
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LOL... I'm not 'avidly defending' anyone. I have friends in the industry, some that work at NRS.
I'm understanding of what they have to go through. And as for those screens looking 'better than you've seen the game', those are direct rips right off the game by another user on this forum.
So that IS in fact how the game looks. If you're having color issues, set the colors on your television. Just like an arcade machine, sometimes you have to play around with the monitor to get it to look just right. Every TV set is different, so if you want richer colors, boost them up yourself. I'm sure you'll see a difference if you do this.

Ok then, here's a test for you: Pull up your select screen on your MK2 cabinet and compare it to the select screen on MKAK on any monitor you wish with any settings and tell me there isn't a difference. Even better yet, be honest with your answer.
 
They did change something graphically, but from the screenshots I believe it was only the contrast. They may have edited more (I own all 4 MK boards, 3 of which are in dedicated MK1-3 cabinets). Contrast can definitely make colors look washed out depending on which way they adjust it.
 
That is infact how the arcade machines look. I own 1 and 2 arcade machines. So they are legit. Again, those scan lines are just one of a few filters you can use. I'll use them, because it brings the arcade look out beautifully.

Arcade scanlines in other PSN/XBLA titles (such as Final Fight and SFIII3S) look even, so I didn't get why they don't in MK:KA. When I say even, I mean one line, two spaces, one line, two spaces. MK:KA has this weird uneven one line, two spaces, one line, one space thing going on (you can notice it crearly on the screenshot). I kinda prefer Final Fight's... gives the game a CRT groove, but keeping a clean look.
 
LOL... I'm not 'avidly defending' anyone. I have friends in the industry, some that work at NRS.
I'm understanding of what they have to go through. And as for those screens looking 'better than you've seen the game', those are direct rips right off the game by another user on this forum.
So that IS in fact how the game looks. If you're having color issues, set the colors on your television. Just like an arcade machine, sometimes you have to play around with the monitor to get it to look just right. Every TV set is different, so if you want richer colors, boost them up yourself. I'm sure you'll see a difference if you do this.

I understand what you mean about being patient and giving them a chance to make emends, but there are obvious reasons why everybody is so upset, myself included... They've had plenty of chances to give the fans a perfect conversion of the classics, but each time they try to release them it's always the same unfortunate story.

I can't understand why this happened, especially since Other Ocean was already in charge of the DS version of UMK3, and while not being perfect (some random color glitches and unfortunate slowdown on a couple of stages), it was pretty amazing how much they achieved there, considering the much weaker hardware. I wasn't expecting a functioning online mode (lets be honest here, almost every game that comes out has online problems at launch, most of them only get better with time. Unfortunately the fighting genre is especially cursed with this occurrence, so I wasn't surprised), but at the very least the gameplay problems, the sound glitches and crashes shouldn't be happening at all.

The one thing I would like to share with you is your hope in getting new patches, but I honestly don't expect much (if anything) on that front. I don't need to go much further than the old UMK3 version on XBLA, they never issued a simple patch to allow the hidden characters to stay unlocked... In my opinion it can't get much worse than that, it should be an easy fix, but the fact is that we never got it.

I do agree with you that everyone in the comunity should compile a list of glitches, sound problems and crashes (note: the things that are wrong with the game, we shouldn't turn it into a wishlist with features that weren't intended, like MK4 for example) so that we can send a polite and organized email to Other Ocean to make them aware of why we are so unpleased with this new version. I will do my part by studying the problems on the trial, because I won't give them my 800 points until I am assured that I am buying a well made game and not a buggy one.

And while I'm at it, seeing that you have friends that work at NRS, you should definitely give them a heads-up about the situation. At the very least they should be aware of what is going on, if they are as passionate about the franchise and they seem with MK9, they should be just as concerned about this game as we are.

Lets hope for the best with the patches, for now we should really get started with a list of the problems so we can mail the details to Other Ocean (and as you said so well, politeness is the key word here, so keep that in mind at all times).
 
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LOL... I'm not 'avidly defending' anyone. I have friends in the industry, some that work at NRS.
I'm understanding of what they have to go through. And as for those screens looking 'better than you've seen the game', those are direct rips right off the game by another user on this forum.
So that IS in fact how the game looks. If you're having color issues, set the colors on your television. Just like an arcade machine, sometimes you have to play around with the monitor to get it to look just right. Every TV set is different, so if you want richer colors, boost them up yourself. I'm sure you'll see a difference if you do this.

Instead of showing up in every thread that criticises this horrible kollection with your Ed Boon #1 fan costume, maybe you could be productive yourself and inform your "friends at NRS" that people are pissed and have legitimate concerns and point them to this thread or the other one. Then let us know that they at least care about our concerns (if they do), or if theyre going to at least put out some fixes (if they are). The bottom line is that we paid out money for this and have every right to be pissed over all of these glitches. But you need to stop acting like our criticisms arent valid, or that were overblowing all of this stuff. Maybe these mediocre ports are ok to you, but seeing as so many of us have the exact same criticisms here, someone needs to pay attention and acknowledge it.
 
The colors look more vivid and blacker on the arcade cabinets because of the damn RGB monitors they used in there with the PCB boards hooked directly up to them via RGB component cables and then the game is ran at the native resolution of the monitor which is 512x384 and the game was designed for that and then overscanned making it look bigger than it really is. This can't be truly 100% matched even with the arcade filter on the MKAK because you are still playing it on a different screen than the original tubes. When you play the game on a TV usually it'll look different than the arcade in some way because the entire circuitry\tube\etc. are different compared to the RGB monitors used in the arcade machines. It's a little unfair to compare the two directly it's kind of like apples and oranges. Seriously I can't stress enough how big a difference those RGB monitors made for MK and you can see this for yourself especially if you have a cabinet in your house. There's no comparison.

Simply running the game on a different screen than the original cabinet will change it one way or another... period. Even the fact that the game ran at its native resolution on the original monitors made a big difference which can't be discounted. Some arcades made custom arcade cabinets with big screen TVs and they ruined the image quality of all games but people didn't care because of the big screen. :P

Also the example arcade picture is how it looks emulated with no filtering whatsoever and it did not look that way at the arcade because like I said elsewhere all CRT monitors do some level of color bleeding so you don't see it pixel for pixel pixelated sharp like that and it's not meant to look that way. There was at least some blurring going on with the arcade version inherent to the CRT display which combined with the scanlines which where better than what I've seen with the screenshots from the MKAK and the just plain better colors of the RGB monitor gave the illusion of detail that no home version can match. But then again, many arcade machines had custom monitors whose look can't be replicated with anything else.

Speaking of scanlines at least compared to these screenshots I have seen better implemented scanlines in emulators like sdlmame. The scanlines in MKAK look kind of like older implementations that are uneven. But you also have to realize that stuff like scanlines is best rendered at your screens native resolution during post processing and screenshotting it and showing a resampled screenshot messes that up seeing it on a different screen. Then again some implementations of scanlines are better than others.

Thanks, this is kind of what I was trying to say, but it seems you know a tad more about the techy stuff on the machines than I do. None the less, thanks for making great points to further prove to people that nothing will ever be 'arcade perfect'.

Ok then, here's a test for you: Pull up your select screen on your MK2 cabinet and compare it to the select screen on MKAK on any monitor you wish with any settings and tell me there isn't a difference. Even better yet, be honest with your answer.

??? I own the actual arcade machine, it isn't MAME, it's the actual PCB. There is no select screen. There's simply a test menu where you can set how many coins to insert, who picked certain characters, etc.
I don't understand your 'test', if you think I have the MAME version of the game I don't, it's the actual board itself, untouched, version 2.1.
The original arcade release of MK 2.
I've no idea what you are getting at.

And while I'm at it, seeing that you have friends that work at NRS, you should definitely give them a heads-up about the situation. At the very least they should be aware of what is going on, if they are as passionate about the franchise and they seem with MK9, they should be just as concerned about this game as we are.

Lets hope for the best with the patches, for now we should really get started with a list of the problems so we can mail the details to Other Ocean (and as you said so well, politeness is the key word here, so keep that in mind at all times).

Well, the only person who has any sort of influence from NRS is Ed Boon himself, and I must say, I've not had the chance to meet him. Your best bet is to hit him on twitter politely, and I do mean POLITELY. He's been through hell and back on there.

Instead of showing up in every thread that criticises this horrible kollection with your Ed Boon #1 fan costume, maybe you could be productive yourself and inform your "friends at NRS" that people are pissed and have legitimate concerns and point them to this thread or the other one. Then let us know that they at least care about our concerns (if they do), or if theyre going to at least put out some fixes (if they are). The bottom line is that we paid out money for this and have every right to be pissed over all of these glitches. But you need to stop acting like our criticisms arent valid, or that were overblowing all of this stuff. Maybe these mediocre ports are ok to you, but seeing as so many of us have the exact same criticisms here, someone needs to pay attention and acknowledge it.

What?? Do you really think a few guys in the lower levels of NRS can do ANYTHING about this game? Why haven't you been reading my posts? Surely you know that only Other Ocean can do anything about this port. Telling NRS that you're mad at THEM for something they did not have a say in is absurd. And if they saw your posts right now, they'd probably think you were being irrational and, worse, they'd feel very unappreciated. Posts like yours above are an EXACT reason our community falls so short. These people are not machines that churn out your every wish. They are people too... who work long hours, who do their best. Just like you do at your jobs. Or maybe you're forgetting all those times your boss has breathed down your neck, for having one little thing wrong? Don't like how it feels huh, imagine how these guys feel after they stay up late night hours, lose their girlfriends, miss time with their kids because they're staying over late, etc.
Oh, nevermind. Silly me, I forgot. You all come before anyone else.
Seriously.. this is absurd.
Be pro-active, and constructive. Don't be cry babies.
I'm not 'defending' anyone, all I am doing is being a voice of reason.
I'm just sad this community has gone so far down hill.
People need to be more considerate, but hell, that's why we're in the situations we're in today as a nation, and as a planet.
Because people only care about themselves. Nobody says thank you anymore nor do they try to be constructive. Everyone's destructive and selfish.
/Rant.


Please use the edit button, thanks!
 
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