Last_Starfighta
Active member
Deathstroke is diffucult to use?
Deathstroke is actually extremely complex - Rush down skills, vortex options, zone reads, as well as his meta game... people see ds and automatically think full screen zoner because thats how people play him but when they get rushed down by lets say a Aris DS type of player they cry about his damage.... The poor character got hit in both zoning and damage but was beatable..... people just wanted the easy way out and got it.
Are you talking about the chip damage nerf? .
The only difference is he's a little less brain dead.
He is far from braindead - easy tools but hard to master since his high damage combos won't link online. 323, 12 is about a 1 frame link
Deathstroke is actually extremely complex - Rush down skills, vortex options, zone reads, as well as his meta game... people see ds and automatically think full screen zoner because thats how people play him but when they get rushed down by lets say a Aris DS type of player they cry about his damage.... The poor character got hit in both zoning and damage but was beatable..... people just wanted the easy way out and got it.
What a load of rubbish.
DS is an appallingly designed character. Anyone that signs off on a design that allows people to smash out spam over and over doesn't understand game design. It's boring and tedious. Whether or not it's beatable isn't even the issue. It shouldn't have been in the game at all. This is a fighting game, it should be about two players interacting. Not trying to dodge really quick projectiles over and over and over - and beating it is far from easy. These people whining about how he's been ruined have no clue.
I respect people who have the balls to lame it out the entire round, it's really fun dodging and slowly working my way into a lame Sagat or Saibot player, One it teaches me how to be patient and how to read my opponent instead of just desperately rushing my way in, in an attempt to get the fight up close.
I also enjoy playing lame, It's a test of patience and space control on the screen. The Sub v Cage match up is my favorite in MK, Chip away with D+4 or Space a jump in just right so He'll whiff a anti air B+3 and punish him for it. People often complain that if you play lame you have no fundamentals but space control is a part of learning the fundamentals of most fighters.
What a load of rubbish.
DS is an appallingly designed character. Anyone that signs off on a design that allows people to smash out spam over and over doesn't understand game design. It's boring and tedious. Whether or not it's beatable isn't even the issue. It shouldn't have been in the game at all. This is a fighting game, it should be about two players interacting. Not trying to dodge really quick projectiles over and over and over - and beating it is far from easy. These people whining about how he's been ruined have no clue.
zoning is a big part of the game, If you hate DS then you must hate half the cast.
green lantern, superman, raven, black atom, aquaman, nightwing, lex, cyborg, harley, sinestro, hawkgirl.
Just going to drop this here.. Maybe You'll learn something.
I have no interest in your or anyone else's respect. It means nothing to me. This is a video game, I play for entertainment. I am more than content to learn characters and play the game properly, but I'm not stupid enough to pretend that this game does not have major faults. It was clearly not intended for serious play despite apparently being playtested by serious players (none of whom i bet ever touched an xbox pad in doing so).
This game will be dead by this time next year. Guaranteed.
I love how you skipped over my post and didn't give me a response.
I love how insecure you are.
It's funny how you mentioned the testers and called them braindead, when the people who tested the game are Professional Competitive players, and if you're content to learn the characters and play the game properly You'd adapt and trying to find ways around zoning and train yourself mentally to deal with the "Major Faults" that have been in 2D fighters for the longest.