Cris Berserk
Member
sektor helmet update
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It was very realistic, congratulations.
sektor helmet update
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Distant cousin of Kahn Lao.Who is this Shao Kang? lol
That looks neat, just needs more Bolo Yeung.From the trailer I've noticed Bruce Lee, Jackie Chan, Donny Yen, Jean-Claude Van Damme, Angela Mao, Jet Li, Tony Jaa and Jim Kelly. And they're adding more upon user request...
I'd love to see Iko Uwais, Yayan Ruhian, Sammo hung, Leroy Green and JeeJa Yanin added in the final product.
Still at it!?
I'm learning how to code for the Unreal Engine, since I can't do anything with MK now, forget Mugen. I'll try something new with UE4 instead. One of the developers at Epic, started a Fighting game development project, so that should help. It's like a template they are supposed to use for up coming tutorials. I'm getting little bits to work so far, but It's still very confusing.
I'm just doing coding tutorials every day pretty much.
I didn't see any messages on Skype btw.
Hey Bleed,
Does that mean you are done with this project completely? If so would you please put your .max source files for Cage/Raiden/Scorp/Sub in the drop box. It'll be a great deal of work but I'm thinking Arq can complete the sprites from your base rigging. I'm thinking you'd have to dump to the box.com account since dropbox is running out of file space.
Would really suck to lose your talent here if you don't plan to come back to it. Thanks for all of your hard work and for giving us tips along the way. If you do leave this project here is where we stand:
Scorpion/Subzero/Reptile = Complete
Raiden = Built rigged and ready for animation
Johnny Cage = Built rigged and ready for animation
Sonya = Built rigged and as far as I know (ready for animation) thanks Chris Beserk
Kano = Built (needs model tweaking) not rigged. Mortal Gojira gave us his source files.
Liu Kang = 90% complete (still need test your might also)
Shang Tsung = Built rigged and 90% complete (though if someone wants to redo Shang Tsung I wouldn't at all be against that) I still need morph targets which I can't have until every character's resting stance is completed.
Goro = Built not sure if riggged (talking about Arq's version.) Best thing about this is that Goro has a really limited set of animations and can probably be completed really quickly.
This means in a matter of maybe 2 months we could have 5 of 10 characters completed. These include: Goro, Sub,Scorp,Reptile, Liu Kang.

Still at it!?
I'm learning how to code for the Unreal Engine, since I can't do anything with MK now, forget Mugen. I'll try something new with UE4 instead. One of the developers at Epic, started a Fighting game development project, so that should help. It's like a template they are supposed to use for up coming tutorials. I'm getting little bits to work so far, but It's still very confusing.
I'm just doing coding tutorials every day pretty much.
I didn't see any messages on Skype btw.
The missing animations are:
Ball
Win pose
Low kick
Decapitaded
And front falling (working in it)
And I think that's all
It's a good start, but although I can't really put a finger on it, it's a bit odd the way his torso rises.