I have some very important news for you all:
During the past 6 months, I've been working with Bleed, Justin Slaughter, MrMos3s, Interloko and others to form a game development studio dedicated to creating Mortal Kombat in HD. I'm happy to announce that Eyeballistic Inc., has signed contracts with and will hold the rights to all of the incredible work you've seen so far.
This is the first very small step to having the game legitimately published across multiple platforms. I have reached out WB and NetherRealm but have thus far been ignored. I'll be attending E3 with a live demonstration of the game (@Interloko any chance I can receive an updated build by Sunday before I leave?) and I will be attempting to setup meetings with WB/NetherRealm staff to gauge their interest. I may not succeed right away but eventually we will get through to them. This project will eventually be too big of a deal for them to ignore it.
At that point this project will go one of a few different ways.
1) We will be shutdown and told to stop working on the project immediately.
2) WB/NetherRealm will work a deal offering their support to release our game on several platforms. In a perfect world they let us borrow one of their programmers in return for a certain percentage of any profit the game makes.
3) WB/NetherRealm buys all of our assets outright and keeps them to make the profit from the game themselves.
4) WB/NetherRealm gives us a price for how much it would cost to purchase the Mortal Kombat license. We would then raise money (Via Kickstarter) and sell the game on our own under the Eyeballistic, Inc. label.
5) They continuously ignore us, because they simply can't possibly make enough of a profit via licensing or through partnering. We continue to make the game and it is one day 'leaked' as a torrent. This sucks for everyone. WB/NetherRealm don't get paid, and we as creators don't get compensated for all of our hard work and effort. Fan's of MK are left to feel like criminals while they attempt to download the game. Although it is free, it'll only play on the PC platform.
1 or 5 are most likely. By establishing a corporation and hiring the great artists behind this project to the team we are attempting to avoid the missteps of other community projects such.
Why bother going the legitimate route at all? Simply put, money is a motivator. If everyone on the team were being paid, then they could devote much more time on this project. The fact that we've made it this far in 18 months later is an incredible achievement. I know that I'm playing with fire in attempting go the honest route here, but unless we can start providing people some motivation to complete this project, we might not finish until years from now if at all.
That being said, if anyone has inside contacts to WB/NetherRealm, I would really appreciate you sending them to me. Hopefully the best is yet to come. I will try to continue to treat this as a community related project. If/When WB decides to back us, we might very well be required to have this project 'go dark' until completion. I'm putting my company and name on the line for this project because I believe in what we are doing here, so please keep supporting us with your encouraging words and well wishes.