Mortal Kombat HD Remix with MUGEN

I got ho sung pak added in Facebook, I don't know I'd it's his official facebook page but I found a lot of pictures I couldn't find anywhere, now that I've worked on the first and second ending portrait I think I resolved the mistery of the shadow, that black spot it's the shadow of his head, cast by the light coming from the right of the image, you just can see that spot cause the strong light coming from the left is affecting the neck and not the shoulder, and I know that because I had to render the second and first ending sooooo many times to get the lighting right, I would post a picture so you can see what I mean but I'm out of town and I'm checking the forum in my phone, but now I just found out what it was, LOL but if mrmos3s wants to add a fist or a hand it doesn't bothers me
 
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Im the same person who tobias and vogel commented to about this game over twitter.
They commented on bleeds art early on when they saw one of
the many Promo vids I made.

BTW, the same person who posted images to ho-sung, posted images to Daniel pesina
of bleeds model as well. I don't remember if pesina has commented yet.

P.S. I did notice that Ho-Sung didn't comment on the waves in the background.
 
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That's very interesting question. I think he should try, but history repeats.
My sentiment exactly.
I now draw only for the fun of it, since I already know what the pre-recorded response is.
Whatever loss of depth they're seeing in my version, I'll take it any day to have a Liu Kang that at least looks Asian, but hey, that's just me I guess.
 
That is just it though, I disagree wholeheartedly. If you think he should look more asian that is a totally valid criticism which mrmos3s can use to improve his version. Your version lacks depth and I am not the only one to notice. I would rather use MrMos3s Lui Kang portrait as is then to stick in your flattened yet more asian looking version in there. It is a matter of cohesion really. All the portraits should match in style. Your contribution is really valuable for your
by way of critique not as a production artist. To say that my response is pre-recorded is sort of insulting actually. I took the time to explain why but I guess the response wasn't what you were looking for?

My sentiment exactly.
I now draw only for the fun of it, since I already know what the pre-recorded response is.
Whatever loss of depth they're seeing in my version, I'll take it any day to have a Liu Kang that at least looks Asian, but hey, that's just me I guess.
 
So far I've been taking lots of suggestions and adding them to the portrait, along with suggesting things myself, of course. There are also a few things I have yet to do with the portrait but have been busy with my job the last day or two.

That being said, I don't quite understand what the "history repeats" or "pre-recorded response" comments are about, I'm just doing what I've been doing since I've started in the project. Am I missing something? or are you suggesting we re-do all the portraits in a different style?

I'm an easy going guy, busy working father to a 4 year old and prefer communication over drama as it's so much more productive.
 
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Your version lacks depth and I am not the only one to notice. I would rather use MrMos3s Lui Kang portrait as is then to stick in your flattened yet more asian looking version in there. It is a matter of cohesion really. All the portraits should match in style. Your contribution is really valuable for your by way of critique not as a production artist. To say that my response is pre-recorded is sort of insulting actually. I took the time to explain why but I guess the response wasn't what you were looking for?
Correct me if I'm wrong, but nobody except you said my Liu Kang picture was flat.
Two people said they liked it better than MrMos3s' and the closest to anyone saying anything bad about it was ]{0MBAT, who just said MrMos3s' version should be used for a matter of cohesion.

I can, on the other hand, mention numerous people who said they didn't like what was being done with the portrait, even after the last version; yet every time you're there throwing your "I wholeheartedly disagree" at them and glorifying whatever MrMos3s happens to do.

So far I've been taking lots of suggestions and adding them to the portrait, along with suggesting things myself, of course. There are also a few things I have yet to do with the portrait but have been busy with my job the last day or two.

That being said, I don't quite understand what the "history repeats" or "pre-recorded response" comments are about, I'm just doing what I've been doing since I've started in the project. Am I missing something? or are you suggesting we re-do all the portraits in a different style?

I'm an easy going guy, busy working father to a 4 year old and prefer communication over drama as it's so much more productive.
Man, I do appreciate your work, especially since I'm pretty short on time myself and this stuff takes dedication.
Now, while I hardly ever find perfection in anything I see (my own stuff included, of course), I think you always present a big push in the right direction.

Now, with pre-recorded I was talking about the "it's not consistent, thanks but no thanks" tale.
What bothers me is that given that the project has used work from about three or four different modelers now, I don't see the reason for refusing to incoporate someone else's touchups into the process.
They can't be harder than the models to get into consistency, can they? It's not like I'm oil painting the stuff.

In fact, at this point I'd think putting whatever depth you think is needed into my portrait should be easier than correcting your model's whole shoulders/clavicles/neck structure and the changes in the face to make it look asian or even anything like HSP (I'm not saying mine is perfect either but there were people that agreed it was also a move in the right direction).

BTW, after giving it a lot of thought, I finally think the shadow comes from him doing a pose like this one that causes his right shoulder to be bent forward, thus that hard shadow from the light coming from the left of the picture.
 
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Now, with pre-recorded I was talking about the "it's not consistent, thanks but no thanks" tale.
This is not a tale, the portraits need to be consistent whether I do them or you do them. You are more than welcome to do your own fresh versions if you are unhappy with mine, but as far as my own work, I'd like to continue the revisions per request.

What bothers me is that given that the project has used work from about three or four different modelers now, I don't see the reason for refusing to incoporate someone else's touchups into the process.
They can't be harder than the models to get into consistency, can they? It's not like I'm oil painting the stuff.
There's just not much need for it, I have no problems touching up my work.
 
I still prefer MrMos3s, his work is very sharp and refined so its important to keep it consistent throughout all portraits. I think its better without the hand though. The collar bone should also be added..and maybe shorten the neck.

BTW, uKER, your work has been helpful and it hasnt gone to waste, MrMos3s has made changes based on your feedback and touchups.
 
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OK Uker even if I was the ONLY one making that comment it still doesn't change that stylistically your portraits look different. Several people have said as much going back to your work on Goro. I am sorry if you feel that is an unfair assessment of your work. If you were involved earlier your stuff would probably be used instead. But now is the time to be a team player. Not to try and redo all of MrMos3s work. Bottom line, from my perspective and only in my opinion, your work doesn't look as good as MrMos3s's. His works are sharp and maintain detail. Your works have blurry areas and look retouched. His works maintain depth. Your look a bit flat in some areas. I see you have a great artistic sense though. Your works really follow the originals contour and color values. That being said, if I had to start all over again I would always choose MrMos3s art over yours. It really shouldn't offend you since I am NOT saying your work is garbage at all. So yes MrMos3s is getting preferential treatment because his work is better and he has a larger body of work done on this project. We sure could use your eye here though, if you can get past all the sour grapes and start being a team player.
 
uker and mrmos3s are both great artists and there is so much left to do for this proyect so we can't have 2 artist doing the same thing two times, also it doesn't look right that if I don't like bleed's jhonny cage I go ahead and creat my own jhonny cage's model and post it cause than we will start the same fight on and on and on and this game won't be finished cause we got like a week or so arguing about wich version is the best.

if uker is so willing to work with us, maybe he can help mrmos3s with some of the characters, for example, mrmos3s works on liu and ukers works on cage (not drawing but post production on photoshop) so this way they both work on the same thing but with not the same model.

less is more..
(mies van der rohe)
 
Hey Guys, I saw the work you do in these last few days, and I thought it was fantastic. Arq has done an excellent job in Liu, congratulations. MrMos3s and Uker did a great job with the image of Liu, also are to be congratulated. As far as I am concerned I am working again on the images of the "final 1" of Sonya, but I have some questions and I would like you to look at the images and chickened out these doubts. 1ST image "Final 1 of Sonya" is shadow "straight" that passes by the neck. It was a Photoshop bad done what they did in the past? Or is it part of his bandana that exits through your hair? 2ND the proportion between your head and shoulders seems strange? The Head too big? Or shoulders Too Small? Now, on the other image. Sonya is showing a slight "Smile" with their lips completely closed? Or showing the teeth ?Sonya final 1.1.pngs5.jpg
 
This is not a tale, the portraits need to be consistent whether I do them or you do them.
Again, I call it a tale because if you can get renders from several modellers, rendered in completely different conditions to match, it should be no problem to get someone else's touchups to match the intended style.

You are more than welcome to do your own fresh versions if you are unhappy with mine
OK, and what purpose would those fresh versions serve?
That is, would you actually use them?

if uker is so willing to work with us, maybe he can help mrmos3s with some of the characters, for example, mrmos3s works on liu and ukers works on cage (not drawing but post production on photoshop) so this way they both work on the same thing but with not the same model.
I'd be OK with that too, but I get the feeling that's just you and me.
 
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