Don't wait for me to do it, because it'll hold things up.
Actually there is a deadline (literally), cause most of fan projects never finished. The art so far looks good, i don't think even Netherealm could come up with something better. There are too many things that needed to be done, but instead calactyte edit the same guard again and again, it is a waste of time.
What is your problem? Whenever someone makes a change to something it's a revision and no I'm not saying it should be perfect right off in fact that's why I was helping. No I never said that it should be perfect right away. Things like this take time and work and feedback helps sometimes a person is too close to a project and sometimes fresh eyes especially ones that can make good observation are needed.
Sometimes it's better to fix something before it goes final before it's all baked into the project and the source is lost and or so complicated that it's difficult to rework.
You're getting very confrontational and accusatory with me and also with an aggressive tone and this is kind of uncalled for when all I've been doing is giving constructive criticism. You seem to be taking this very personal.
Perhaps there's a language barrier here because your sig says "sorry for my english" so english is probably not your first language is it?
BTW, Netherrealm/Other Ocean probably dropped their HD project not because of feedback but because they wanted to spend as little money possible on it I mean look at what they ended up delivering. A very buggy arcade kollection that appeared to be rushed through QA. They probably didn't even give them enough time to do a straight up port properly much less an HD remix. This is very apparent when they ship something with glaring bugs like sounds getting cut off. Also they probably didn't want it to compete with MK9.
BTW, Rushed means done quickly and with haste and for the most part things have been great here as I've said before but it's starting to show at least with the masked guard.... although I understand to you it may look great. I was just trying to assure them that it's OK to take your time with art and you don't need to get to the next thing as quick as possible. In fact it's better if you don't.
Besides, I'm getting mixed messages here with some telling me my opinions are valued and others like vetalfox stopping short of telling me to STFU.
i'm the coder and i'm putting all the pieces together.is all this great artwork really gonna get coded and programmed to work? I've seen a lot of art but haven't heard from any programmers.
I'm not nit picking.... to quite a few people even those sloppy thrown together MUGEN projects look amazing. But here we are trying to make a faithful proper HD remake. I've already been told by certain people (Calactyte) that my critique is valued so this is unnecessary... Besides, if you've followed the thread you'd see I don't just sit here and be an armchair critic I roll up my sleeves and give concrete examples whenever possible.Well said calactyte. I've been following this thread quite a bit because of all the great stuff that has gotten worked on here so let me steer this away a bit from the nitpickiness of the guard render (which looks amazing btw), it seems everyone wants to be a critic these days. Shoe straps? Really?
i'm the coder and i'm putting all the pieces together.
the throne room is working, i need to fix and add more stuff but is working.
now i'm working on a basic character. it's scorpion scaled to 720p. the sprites are almost done, tonight i'll make his animations.
with all this i can start working on physics, reactions, damage, and other systems like battle plan, etc etc.
i'm using an arcade scaled to 720 scorpionBleed finished Scopion? Or are you using something else in the time being?
why mk9 runs at 720 then? maybe for the same as this project: performance. and ps3 and xbox are beast "computers"
take a look at mugen community and tell me how many full hd there are... not much. why? because not all people can run them and have the game running at constant framerate