I think its good certain words are censored.
Its hard to be constructive with words like bull & shit, or ass & hole.
Makes it harder to flame
But it sucks that co & ck is not allowed.
Makes it hard for me to say my favorite insult:
C@ckboy.
i really miss MK as a 3D fighter. 2D is terrible imo. i know they wanted to go back to thee roots, but i'm just not liking it as much as i liked the 3D ones.
i really miss MK as a 3D fighter. 2D is terrible imo. i know they wanted to go back to thee roots, but i'm just not liking it as much as i liked the 3D ones.
While the 3D games were a nice change up in MKDA-MKA MK4 did it wrong, and a 3D plane is good for games like Soul Calibur and Tekken but I feel a 2D plane is better for MK
Uh oh, you are going to wage a war princess :vroam:
which is why i enjoy Soul Calibur & Tekken so much. i wish one day MK can be more or less like Soul Calibur, it's a great weapon based fighting game & totally balanced, MK is a great game but they need to step it up gameplay wise.
what's the worse people can do? -rep me? oh wait... :laugh:
While MK has some flaws I feel the gameplay in MK9 is the best it has ever been, Soul Calibur and MK are really meant to be different, and that is a good thing they are both great games in their own respects. But I must disagree with MK being better as 3D
to each their own, i respect your opinion. but i feel like MK9 lacks creativity, i know a lot of you will disagree, but that's how i feel.
MK9 is good gameplay wise but I too feel it could have been more, they could have included chess kombat, puzzle kombat, an open world story mode, and the fighting/weapons styles from the 3D games, but overall I think they made up for these things by having a great combo system, an awesome narrative story mode, challenge tower, and test your luck. For me MK9 was great but I can see how some people would have preferred elements from the 3D MK games.
i like moving around the arena, i usually do that in Soul Calibur as a tactic i'll explain later, the combo system is good in MK9, but there are characters who use it terribly. & the Kreate a Fighter was truly a success, i don't know why they didn't bring it back.
Kreate a fighter was my favorite thing in Armageddon besides Chameleon's redesign but I think they did not bring it back because of Fatalities whereas in MKA the generic kreate a fatality was used.
MK was terrible on a 3d plane.
Too easy to doge specials.
Specials are MK's bread and butter.
well they needed to figure out how to make specials more effective on a 3D plain.
After I began playing the old MKs and MK9, the 3D games became not so fun. I love Tekken, and now Soul Calibur and Dead or Alive as well, but 2D works better for MK IMO.
Kreate-a-fighter in MKA was very bland, it could have been much better if done right. Even the fatalities wouldn't need to be the Kreate-a-fatality. Just take SC's create-a-fighter, for instance, it's much more complete, I think.
i was playing MKA today & i liked the gameplay in it better.
Soul Calibur has the best fighter creation in any fighting game. i was playing MKA today & i liked the gameplay in it better.