Grotesque
New member
So after having tried the demo a bit, playing with sub-zero, i found a pretty major flaw(in my opinion) with how the controls work, after trying out some combos i couldn't figure out why in the hell it would do the most awkward of moves when i haven't input any of them in.
I found out while trying a triangle,square->ground freeze combo (which is almost impossible to pull off the way it was meant to be pulled off) that if you wanna do the normal ice ball for example (down,forward,x) you can press x first and after that if you press down,forward fast enough it will do the move regardless ,which renders combos like triangle,square->ground freeze almost useless due to him doying clone right after pushing square because you gotta press down,back fast to do the ground freeze so it does the clone in a reverse way(square->down,forward) instead of (down,forward->square)..and yeah sub-zero isn't the only one with such moves/combos.
Sorry if i confused anyone but i think at high level play this will be a pretty significant flaw due to the amount of fast reactions needed, you can try this yourself in the demo if you want, i just hope it gets fixed/got fixed and i'm wondering if anyone's noticed this so far.
I found out while trying a triangle,square->ground freeze combo (which is almost impossible to pull off the way it was meant to be pulled off) that if you wanna do the normal ice ball for example (down,forward,x) you can press x first and after that if you press down,forward fast enough it will do the move regardless ,which renders combos like triangle,square->ground freeze almost useless due to him doying clone right after pushing square because you gotta press down,back fast to do the ground freeze so it does the clone in a reverse way(square->down,forward) instead of (down,forward->square)..and yeah sub-zero isn't the only one with such moves/combos.
Sorry if i confused anyone but i think at high level play this will be a pretty significant flaw due to the amount of fast reactions needed, you can try this yourself in the demo if you want, i just hope it gets fixed/got fixed and i'm wondering if anyone's noticed this so far.