I pointed out a lot more than one. If the ones you ignored are not actual moves in the final game, then there's no problem. We'll find out tomorrow regarding Kitana.
I'm sorry that I didn't address it, but I didn't ignore it.
Doesn't Cassie supposedly have the Shadow Kick and nut punch as regular moves as well as the nut punch X-Ray?
Again, I don't think this disqualifies her father from being in, but I'm just trying to use a point of comparison here.
I don't see why a couple of moves = lower chances.
If they can heavily modify Kenshi for MK9, they can do the same with Fujin in MKX.
I'm not sure this applies. Having tornado spin attacks is not commonly as universal as something like a teleport or projectile or (extreme example) uppercut.
Regardless, I don't disagree with you. Not sure why we're arguing.
I still think Fujin has a decent chance of making the game. Certainly the biggest chance among any of the MK4 characters. I'm just saying that IF these characters have moves with tornado/wind properties, then Fujin's chances aren't as high as they would be if these moves didn't exist. Is that such a reach?
Sure, it's not as universal, but it can also be said that the fan-lift is an "air" inspired move, if people want to be technical.
I didn't mean for it to come off as an argument.
I was legitimately asking, "Where do we draw the line?" with these points of comparison among the moves.
As do I.
I also think that Fujin has the best chances out of the entire MK4 cast, but I still don't see how these characters having these moves limits him from being in, given that he could get totally different moves or an overhaul.
That's my point.
If Raiden had a variation in which some moves are Fujin inspired, in remembrance of the character, like Kitana does with her "Mournful" variation to Jade, then I could see more of your point.