In MK9.
In UMK3 he took up another 2 slots and in Trilogy it was Sub-Zero AND Smoke who BOTH took up 4 combined slots.
That's a lot of slots for 2 characters.
In mortal kombat they only did it with one character.
MK9 isn't the first time they do it, though, and they could have easily made him 1 character.
Araknyd if you're looking for NRS to cut corners to make room for an extra character.
Would you have been fine with 2 character Subzero slots. IF say Cybersubzero had all the same normals/specials. (maybe 1-2 changed specials)
Just changed a bit via speed? safe? unsafe? ect ect.
No.
My whole point was that if Cyrax and Sektor had their human counterparts as alts, the same could have been done for Sub-Zero.
In an early build of the MK9 demo, human Sub-Zero had the Ice Parry / Sword move.
It felt like NRS just said
"Hey, lets just divide up Sub-Zero's moves and give half of them to Cyber too."
For that, why not just make Sub-Zero a faster paced character, with
ALL the Sub-Zero moves in 1 character (like Cyrax and Sektor also have in their human counterparts), and just make Cyber Sub-Zero an alternate costume.
I saw NO need for them to make a completely separate character, as both moves sets could have been consolidated into 1 character, with the move animation slightly changing depending on which version you used.
It was pointless!
See now I disagree on that too.
I feel like it would have been a waste of potential. To make such an iconic character into a cyborg, and then change nothing about them but their appearance?
Why turn him into a cyborg, but leave out abilities like bombs, teleports and self-destructing?
bombs = Ice Grenades
Teleport = Tombstone Teleport (the one that Sub-Zero had in MKvsDC), and Cyrax also does Teleports in his human form with smoke bombs, btw.
Self destructing belongs to Cyrax, if you mean his dumb fatality.
There's no gameplay move that Cyber Sub-Zero had, that human Sub-Zero couldn't also do with some animation.