XNA Lara : Real time posing Program - Post your artworks here

Haha lol, when you first start it you wont know what to do lol, it was the same with me, but you will get used to it =D

I just found your tut on page 17, lets see how this goes.... *Fingers cross*

EDIT: Damn, the render process has been a pain the ***s!! lol
EDIT2: Sorry, but i think i stick with xna.. lol this is to much for me, im a pc noob.
 
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Yeah sure :)

http://www.mediafire.com/?a9u9h21yyc1z5gw

Ok, I put up the link to the archive. I kind of forgot which one is which, but some of them are near a temple, and it was difficult for me to find the character. The other ones are in some kind of cocoon-shaped model (possibly because it captured the scenery also), but in 3DS Max, I had to zoom into it, and the models were on the inside. If you can explain how to do this once, I think I'll be able to extract the rest of the characters myself. Thanks again for your help! :)
 
I just found your tut on page 17, lets see how this goes.... *Fingers cross*

EDIT: Damn, the render process has been a pain the ***s!! lol
EDIT2: Sorry, but i think i stick with xna.. lol this is to much for me, im a pc noob.
Lol whats the full problem?

http://www.mediafire.com/?a9u9h21yyc1z5gw

Ok, I put up the link to the archive. I kind of forgot which one is which, but some of them are near a temple, and it was difficult for me to find the character. The other ones are in some kind of cocoon-shaped model (possibly because it captured the scenery also), but in 3DS Max, I had to zoom into it, and the models were on the inside. If you can explain how to do this once, I think I'll be able to extract the rest of the characters myself. Thanks again for your help! :)
I got this guy (or gal I cant tell :p) out of the first obj file:
t0t934.png

But it may be hard to rig since he is in a wierd pose :p
 
I got this guy (or gal I cant tell :p) out of the first obj file:
t0t934.png

But it may be hard to rig since he is in a wierd pose :p

Yeah, its a guy haha. What is rig anyway? I'm new to this. Plus, what is weird is that when I open the model, it is reversed, same as the pic you posted. The sword and gauntlet are supposed to be in and on his right arm. And what of the textures and colors?
 
Lol, it just that there's tons of steps and i get confuse, im a pc noob ...
Haha lol, take it step by step and if you have to stop just click file > save as and you can save the file as a blend file and it will save everything you have done ;)

Yeah, its a guy haha. What is rig anyway? I'm new to this. Plus, what is weird is that when I open the model, it is reversed, same as the pic you posted. The sword and gauntlet are supposed to be in and on his right arm. And what of the textures and colors?
Oh :p Well a rig is a method to add bones to a model so you can pose it :) and about the opening model thing, I dunno about that. Did the textures extract when you extracted the obj? If so then you will have to send them to me so I can texture it :)
 
Haha lol, take it step by step and if you have to stop just click file > save as and you can save the file as a blend file and it will save everything you have done ;)

Oh. thanks, i would try again with blender when im in a better mood, i got super frustrated. lool
right now im doing some stuff with the regular xna. hhehe
 
Oh :p Well a rig is a method to add bones to a model so you can pose it :) and about the opening model thing, I dunno about that. Did the textures extract when you extracted the obj? If so then you will have to send them to me so I can texture it :)

Textures: http://www.mediafire.com/?e53kkcc78uoor1v
Ok, thanks! Again, sorry, but I don't know which texture files belong to which capture, because when it captured, they went to one folder. Once all this is finished, would you mind explaining the process so I don't end up bother you with this every time? Thanks! :)

EDIT: By the way, how did you isolate his model from the rest of the obj file?
 
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Textures: http://www.mediafire.com/?e53kkcc78uoor1v
Ok, thanks! Again, sorry, but I don't know which texture files belong to which capture, because when it captured, they went to one folder. Once all this is finished, would you mind explaining the process so I don't end up bother you with this every time? Thanks! :)

EDIT: By the way, how did you isolate his model from the rest of the obj file?
Thanks I will try and do it again tommorow :) And of course :)
Well I used Blender and hid all the model objects then deleted all the scenery and then I unhid the model and there you have it :p

Thanks i hope i dont annoy you with my noobiness lol
Nah you dont :)
 
Thanks I will try and do it again tommorow :) And of course :)
Well I used Blender and hid all the model objects then deleted all the scenery and then I unhid the model and there you have it :p

OK, thank you! I don't mind waiting, so long as eventually I will be able to do this too. Thanks again! :)
 
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