Official DLC Ideas Discussion ~ Stages, Costumes, Characters, -alities, etc.

Re: What do you guys want?

I want a tournament mode with 8-player tournaments. There could also be a DLC achievement for winning a tournament.
 
Re: What do you guys want?

Characters: Fujin, Cyborg Smoke, and Rain (pallette swap ninja)
Stages: Make the Graveyard stage look like the old one did (purple/blueish sky, green grass)

OP, You should put ATT: NRS in the title so they read this thread.
 
Re: What do you guys want?

Rain, Chameleon, Kenshi, to fix the volume of the music, new arenas and Retro/New costumes.

Go to options set up music at top, then put fx, scenary, voices and announcer at half or a bit lesser, then increase the volume of your TV and done, you have loud music and you can still listen the screams and punches.

RAIN, just that, RAIN with his MKA movelist a cool mask and no cape.
 
Re: What do you guys want?

Levels:

Netherrealm Monastery (MKD)
Beetle Lair (MKD)
Lin Kuei Temple
Bell Tower With Stage Fatality
Kombat Tomb (With Ceiling Spikes)

Kombatants

Cyber-Smoke
Rain
Sareena
Kenshi
Havik
Reiko
Tanya
Shinnok

Kostumes

MK2 Female Ninjas
UMK3 Male Ninjas
Classic Robots
Human Reptile
Better Alternates for Jade, Scorpion, Noob, Kung Lao, and Kitana
Kabal from his pre-cop days in the Black Dragon-> Shaolin Monks Kabal
 
Re: What do you guys want?

Would like to see Reiko and Shinnok, along with the Kombat tomb.

oh, and classic outfits for everybody would be awesome (but i get a feeling that's on it's way so im sure I will get atleast something i want :P )
 
Re: What do you guys want?

kabal costume before he got burned ^^

friendships,brutalities and more stage fatalities.
 
Re: What do you guys want?

Characters:
Rain, Shinnok, Cyber-Smoke, Havik, Reiko, Fujin

Stages:
Lin Kuei Temple, Reptile's Lair, Kombat Tomb, the Shaolin temple shown in the beginning of the MKII portion of Story Mode, a stage for Havik (I posted an idea in a thread about creating stages)

Character Add-Ons:
Klassic Costumes and Fatalities and more Stage Fatalities

Other:
Some extra DLC Story Mode chapters would be cool (Rain, Reiko, and Fujin to show how they got here and I still think Reptile could do with a whole lot more story time).
 
Re: Hidden Klassic fighters selectable/as future DLC

I personally would love to get a hold of all the classic skins for Scorpion, Reptile, Meelina, Kitana, Jade, Ermac, Smoke, Noob Saibot, Rain, Subzero, Cyrax and Sektor i would asume they are going to release them in the near future
 
Re: Hidden Klassic fighters selectable/as future DLC

Although I'm not too fond of having the overpowered characters on the main roster it would be cool to have a way to play them offline for laughs with a secret combination. I could see them pulling it off like they did for UMK3's h.smoke or something like Capcom used for the Alpha series (Look up A3's Balrog, Juli & Juni unlocks for the CPS2 arcade version).

Now what would be really great is if they brought back RoboSmoke & had the original code implemented for offline use of H.Smoke. ;)

If they were playable offline via Kombat Kodes, I think I'd be cool with it. They seem pretty unbalanced, but wouldn't really feel right if they were balanced so online would be no good. However, as a Kombat Kode when playing as the standard character like UMK3's Smoke, I think it could be pretty cool.
 
Re: Hidden Klassic fighters selectable/as future DLC

they should release MK1, MK2 and MK3 skins for ALL characters. I REALLY enjoyed MK2 Shang Tsung's look.
 
Re: Hidden Klassic fighters selectable/as future DLC

No, the skins i dont like them but its ok, but them as new characters with that silly no-sensing movesets hell no.
 
Re: New Stages (Ideas)

I wish Kahn's coliseum had a stage fatality. I always thought it would be awesome if you could throw a defeated opponent into the crowd and leave them at the mercy of the mob, watching the body disappear as it's trampled to death. Or maybe release a beast from a cage/cell which would maul the poor dude to death.

Also, why not include an MK3 style multi-tiered stage? Maybe a ruined office building in an Earthrealm city with multiple floors to uppercut an opponent through, and the highest floor would be practically falling apart, with rafters falling and sections on fire.
 
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