for me the fatalities are way to much on the dismembering of peoples body parts.....yes some are cool but not every fatality shud be about this....
i actually rlly like Scorpions fatality the chop of the head and legs and kick of the waist....but then they made cyrax absolutly almost identical and thats just so UNIMAGINATIVE its unreal ....
id love to see more bone breaking, and half dismemberment ideas thrown in...sometimes it looks and feels more gory and painfull when a body part isnt just chopped off etc......for me with sum1 for example like JAX,,,a hard hitting character....the type of fatality id of gone with, would be along the lines of i dunno
as the characters stood there unconcious jax walks up casually and gives a real strong punch to the guys knee, and you see and hear the knee cap break and his bones stick out the back of the leg, and then maybe zoom into jax then punching the opponent in the face and it in slow motion style shows you the face crumbling in ??
http://www.youtube.com/watch?v=BzC96R27eYU
Watch that video id love to see sum of them moves put into a fatality, i.e sum of the leg breaking and then go onto sumthing more bloody or gruesome..it LOOKS painful thats wat a fatality shud be about.....
also in the kung lio combo video in mkast 3, he does a fast punch on chest v much like in this video posted, id love to see that fast punch be continued with maybe a throw that looks like the part in that scene where he punches the guy to the ground or in his face wud be awesum.
i just think alot of the fatalities, more pain could be brought into them,,,breaking of bones, with them popping out, and Half dismemberments.....
the reptile fatlality, show the characters face half melted away, aswell as his stomach...things like that