Thoughts on the future of Kontent for MK

Matt Wilson

New member
Here are my theories on what I believe to be the future of all up and coming content for this game. (Again, this are just theories, not facts.)

There's going to be a downloadable expansion pack/add-on for this game, not a direct sequel.

Ed Boon and the other developers/creators at Neather Realm Studious have so far done an excellent job at listening to their fan base and trying to give the people what they want. Between ideas for downloadable characters, classic kostume packs, more fatalities, etc. It doesn't seem to me like their pulling an Activision and just trying to reach into our wallets. In this regard, I doubt (with the story ending with Shinnok appearing) that they are going to release a new Mortal Kombat next year just to continue on with this saga. This game's graphics, core gameplay (albeit needing a few tweaks) and basic form alone is good enough on it's own; it doesn't need a direct sequel. Besides, I can't remember a time when MK did release a sequel every year. (Unless it was one of those garbage spin-off games) This game is a reboot of the franchise and covers all 3 games in one nifty bundle. My best guess is that they'll be releasing a few new characters every few months, and toward the end of the year release an add-on to the story-line involving these new characters so as to not charge us all an additional 60$ for a 'new experience'. The bulk of the characters are already here, no need to make a sequel anytime soon, especially when you can just add more through DLC.

I think all of the characters that you think will be DLC, will be DLC.

It shouldn't be a mystery to anyone that the developers read forums for fan feedback. I doubt this site is any exception. Cyber Smoke, Rain, Fujin, Shinnok, Kenshi, Tanya, Reiko...all of them will most likely make a come back into the series through DLC. Aside from Skarlet, I don't see too many new characters on the horizon, only because the demand for old-school favorites are so high. I remember an in interview with Ed Boon (or one of the developers) stating that they were trying to 'weed' out the unpopular or cookie cutter characters, like Chameleon or Hsu Hao (Thank god.) It's not really so much a matter of who, but when.

Any future in-between content is going to be new costumes, fatalities, and levels.

This should be obvious, but I think the Klassic Costume pack will live up to like...3. I think new costumes + new levels sounds more tantalizing. Fatalities are a must, and attaching new ones to existing characters will add a little more...flare? I don't know. It'd be more fun though to have even more options for 'making my day' after a match.

What are your thoughts?

Note: If you know me, you know I have long posts. ^ _ ^ please don't state the obvious. Ty!
 
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I've had similar thoughts to this run through my mind a couple times and I cannot yet convince myself as to the validity of them. That being said, I think it'd be a pretty cool idea. Give us chunks of new Story Mode chapters to continue off of what we already have. Fill out the roster with the characters many of us believe will be in "MK10" and attach a Story Mode segment to them. They could give us a change-up or two by letting us play as a bad guy and then have us actually kill one of the heroes in the final fight of the chapter.

New Story Mode chapters of course opens the game up to new locales and thus new stages. The Kombat Tomb, the Lin Kuei Temple, an Edenian palace (which I think could very easily accompany Rain regardless), the Shaolin temple we saw in the MKII portion of Story Mode (I can't for the life of me remember the name), etc.

Taking into account the Klassic Costume Pack, the upcoming MK3 cyborgs, and the heavily demanded (and already created) Noob and Smoke classics, 11 of the games 27/28 fighters have a third costume. I doubt NRS is planning on leaving this number a fraction and will very likely offer up a third for the other 16/17 characters over time.

Sorry this response is a little rushed, I gotta go to class lol. I'll prolly come back and fill it out a bit later.
 
While I like the idea, I do have a few question scenarios:

Let's say NRS goes through with this DLC principle, and years have gone by, and we've all downloaded 30 DLCs worth of new characters, post MKT characters, new story mode chapters, and new content. Suddenly:

1) A fighting game releases a new game with an ingenious addition to their fighting engine (an ingenious countering system or something). Other fighting games follow suit. Mortal Kombat realizes they need to release a new game coded around a similar fighting engine to keep up.

2) A new X-Box/PlayStation comes out. It has better hardware for graphics and performance. New, crisp looking fighting games come out. Mortal Kombat realizes they need to release a new game coded around these improved specs to keep up.

3) A new X-Box/PlayStation comes out. It has different sized discs and/or a different slot for the hard drive. A new Mortal Kombat game has to come out in order to be compatible.

Now, besides better graphics or a new fighting engine, NRS has no new content to offer for their new game because all of their ideas and resources have gone to making DLC for their old game.

Who, with now 150$ worth of DLC attached to their 60$ game, would care to buy a new Mortal Kombat game with the same limited cast? And, if NRS once again promises DLC, who would want to go through paying for DLC all over again when they already have so much downloaded on their old game?

I'm sure many with the luxury of being able to buy a 60$ game and 150$ worth of new DLC all over again (on top of buying a new console) would buy it. But I feel there would be a large chunk of the community that NRS would lose sales to. Simply because NRS has made them too attached to a game they have been paying to improve for years, and to an identical fighting engine they have gotten used to over the years.

In my opinion, games need a new version released, not expand, every couple of years. Otherwise, people will become too attached to the expanded version they currently have. Gameplay wise, for us, this is a utopia. Economics wise, for NRS, this is a nightmare.
 
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Not sure if Matt Wilson knew, but that I knew. Just discussing the principles behind the idea. : )



Cool, can't wait. I love hypothetical discussion.

It would be cool though, but Im sure they will make another game for that. If they add story mode chapter (what is very unlikely) they will be chapters related to the MK9 story but not continuing it like some story tangents to expand the characters personality.

If this all hypotetical then fine, I love to speculate.
 
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