The One Thing That Would Make Injustice Feel More Cinematic (SPOILERS!!!)

batboshark9

New member
Ok so I was reading an article about Injustice's story mode (I will post the link later because I can't find it) and the person who played through the first chapter of Injustice said that when the first fight in the game started (Batman vs Deathstroke) that the game went from cutscene to gameplay so seemlessli that he did not even notice the fight had started until he saw the Deathstroke start fighting him (why he did not noticed the HUD display I don't know). So I was thinking, what if there was an option where you could turn off your HUD display so the game could feel like a movie instead of a game when playing the story mode. I know that this could bring a new level of challenge to the game. Not being abel to see your health or power meters it could push the player into being more carefull when fighting. I think this would be a nice thing to add for the people who want it. i personaly would use it when playing story mode for the second time. One last thing, IF THIS IS WHERE EVER TO BE IN THE GAME, YOU WOULD ONLY BE ABEL TO USE IT DURING STORY MODE!!!!!!, So what are your opinions? comment below I really want to know what you guys think!!
 
No HUD is cool and all if you wanna dig in for the immersion aspect but from how some of the test your luck fights went in MK 9 its tricky to manage your meter by sheer know how and intuition which for me was hard.

I'm not opposed to the concept and seeing as how it was in MK 9 (not the story part as you indicated) its probable that they will add it in Injustice in the extra modes or as an option akin to the input swap for SF controls or sticking a move/combo to your HUD, which seem like more progressive choices than going in blind.

But to each their own I suppose..
 
It wouldn't be first time someone suggested removing the HUD of a fighting game. They'll make for nice screenshots. For actual play, the novelty will wear off quickly for me. Meter management is important in fighting games, and the game doesn't provide enough visual cues to have a rough of idea of how your character is doing without it. It would be nice to have the option there for those who want it, I just wouldn't use it much myself.
 
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