Mortal Kombat HD Remix with MUGEN

@Melkor_Mancin
I gave a f*@ck for your comment. Do you feel better? probably not, because I'm not Calactyte, uKER, Arq and/or Bleed.
Am I mad? No, and you shouldn't be either.
Look, I'm not being mean. If you have any kind of feedback just keep posting, insist. This is a huge thread and not everyone can always reply and/or find a comment 3 to 4 pages back.

Besides, while you made very good points, there's nothing to add to the conversation. Arq and Bleed probably already know about this muscle issue and they can't do anything about it.
They could add some bones for certain muscles but that could take a long time for just a single animation, and if they set that standard then they would take so much longer to complete the whole characters animations.
 
@Melkor_Mancin
I gave a f*@ck for your comment. Do you feel better? probably not, because I'm not Calactyte, uKER, Arq and/or Bleed.
Am I mad? No, and you shouldn't be either.
Look, I'm not being mean. If you have any kind of feedback just keep posting, insist. This is a huge thread and not everyone can always reply and/or find a comment 3 to 4 pages back.

Besides, while you made very good points, there's nothing to add to the conversation. Arq and Bleed probably already know about this muscle issue and they can't do anything about it.
They could add some bones for certain muscles but that could take a long time for just a single animation, and if they set that standard then they would take so much longer to complete the whole characters animations.

I did not write a comment to feel better, i did it to see if anyone would read it, and maybe help in some way.
 
@Melkor_Mancin
I gave a f*@ck for your comment. Do you feel better? probably not, because I'm not Calactyte, uKER, Arq and/or Bleed.
Am I mad? No, and you shouldn't be either.
Look, I'm not being mean. If you have any kind of feedback just keep posting, insist. This is a huge thread and not everyone can always reply and/or find a comment 3 to 4 pages back.

Besides, while you made very good points, there's nothing to add to the conversation. Arq and Bleed probably already know about this muscle issue and they can't do anything about it.
They could add some bones for certain muscles but that could take a long time for just a single animation, and if they set that standard then they would take so much longer to complete the whole characters animations.

The funny thing is that I did answer the question about the supposed liu boobs, I said I didn't see it back then and that I did add muscles to liu but those muscles doesn't have collision, so they don't react with other muscles and that might be the reason to liu's boobs!! What other answer this guy wants? He wants me to redo all liu's animations for a growing boob no body have seen it but him? F... It, I won't do it, I've said it before and I will do it now!! If we want this thing done we should set our minds and work as fast as we can and obviously we can't please everybody! And that growing boob as he said is just a tiny tiny frame in an animation already final rendered like a month ago, so sorry but I won't fix it! So can we talk about something else?

Thanks
 
Melkor_Mancin no one is ignoring you (yet). Your criticisms and questions are just not mind shattering. If you really want to help, put some more effort in like cb0363 does. I think he only has like 4 posts on here but I'm very interested in what he has to say because he takes screenshots and circles areas that can be improved. You want replies to your comments? You want respect? Earn it by showing you are willing to put some work in to help us out. Otherwise you are just another fly by critic who wants to play a final version of the game but has no interest in helping make that happen. It screams spoiled brat that wants his ice-cream now! I'm not calling you a spoiled brat but that is how your comments are perceived. Hope you understand that there is a fine line between honest critique and trolling.
 
Sad but true. If you're not Calactyte, uKER, Arq and/or Bleed they'll just ignore you no matter how reasonable your observation is. That's why I sometimes have to talk smack if I wish to be heard. :(

The way you 'tell it like it is' makes everyone want to ignore you. You make some over the top statement that seems almost angry and then expect everyone to take you seriously. I don't know you, so why should I respect you when you've just made a nasty criticism of my work. You did this with Bleed's fatality animations months ago and now you are doing it again with Liu. Then you get all bent out of shape when people ignore your comments. The reality of it is we are doing this stuff for free so make respectful comments and you'll be respected. Otherwise why should we waste our time responding to you?
 
Well, don't waste your time here, better make something usefull.
Like improving your stages which aren't perfect.

make respectful comments and you'll be respected
Rapturous comment, when noticed careless work?)
 
I can't see what Le@N said since I'm ignoring him but I'll just go ahead and assume it was something unflattering, negative or jaded like pretty much it always is. Maybe I'm wrong though *shrug*.
 
I can't see what Le@N said since I'm ignoring him but I'll just go ahead and assume it was something unflattering, negative or jaded like pretty much it always is. Maybe I'm wrong though *shrug*.

23683-Ashton-Kutcher-burn-gif-95QB.gif
 
since I'm ignoring him but I'll just go ahead and assume
Well, I already know how you ignoring from last time.) Hope, you will not use my works (like pavillion)
in your stages. Make something unique to avoid future problems.
 
Hello Cris Berserk.

I just want to give you my opinion on your work. I also think that you did some fantastic work, the body is close to perfect and probably doesn't need more tweaking. However, I still think the face needs to be adjusted a bit. I wrote in the pictures what I would change.


Sonya 33.jpg Sonya 33changed.jpg


In my opinion the face is too much sloped forward, giving it a too long and stretched look (as with somone transforming into a werewolf where he is growing a snout, alright, not that extreme, but I hope you get the picture:)). Also, in her original idle stance, I always had the impression that she was smiling rather than frowning. During her walking it's different, but while standing she was smiling. If needed I can also show her idle stance of the original MK that gave me that impression. In addition of shortening her jaw and face, I also made her nose a bit shorter so as to generally make her look friendlier. Mind you that I only want to contribute, so what you do with this advice is up to you. But I am just fond of the first MK Sonya, thus I am picky about such things. ;) Hope this helps a bit in improving it.
 
I'd give the mouth a mid-point expression.
Not as serious as the left one, not as smiley as the right one.
More poker-faced if you wish.
I'd make the eyes be the ones that convey the serious expression.
 
I can make a new one with an "in between" mouth expression, if you wish.
I didn't change anything with the eyes, they are the same as Cris Berserk's original.
But what do you say about the reduced face and jaw length, do you agree? I am interested.
 
I had already pointed out about the face being too protruded here.
I don't think anything changed since then, but yeah, I certainly agree it needs something done to it.
The front of the face should be parallel to the internal axis of the head, and it's currently not.

In your exemplification, however, since you shifted the face up (instead of rotating it as I had suggested), the head ends up being too small. You could enlarge it to compensate, but I don't know if the face-to-hair ratio would be right that way.
 
Alright, uKER,
I shall try to take your suggestions into account, and do a second attempt, which I will post soon!
Hopefully, by then, I will also get some valuable feedback, which I got from you now.
Cheers!
 
Hey le@n, close you fn´mouth in your life.
are you talking about unique and original works? you?
the same stupid kid that once and again make only the same mk3 stages with few corrections of difference in stage layers? you?
the same guy that always is traying get involved in the great works from another persons where your participation is 1% and same time you want earn a kind of credits?
let me see, when fly was released the mk ´s unused sprites, you wanted make a manipulation against to other mk mugen proyects for obteing material in exchange and those sprites were free released in russians forum previously. Everyone had those sprites after fly decided release them. Very and very cute trap lol.
must I reminds to you that your incident in mk secret forum because you wanted that everyone get atention only to your forum cause you had those sprites discovered by fly?

I can see in other proyect your participation, but i ask to my self what hell did you do? just 1%........ thank you for show to everyone your enabled troll mode.

----------------------------
 
Last edited:
when are you guys going to release 2 character demo? (scorpion and Subzero)


Releasing a small appetizer like that will make the wait for completion alot easier for all of us out here starving right now
 
Top