Kombat pack 3 official thread

All I really want is an Expansion Story mode pack for characters that didn't have a chapter in the main story filling in the blanks

And then KP3 could be more characters/skins/fatalities.

is it really too much to ask for?!

I just hope the powers that be see this for the next MK installment and give us an MK Story mode expansion!
 
All characters should have a chapter dedicated to them in Story Mode. It's absurd that this isn't the case. And I don't want to hear about time restrictions. It's a fighting game. Story Mode is 90% cut scenes and 10% gameplay. NRS isn't creating an entire open world for us to play in. We get a certain number of stages, around 30 characters or so and a cut scene filled story mode. They most definitely can give each character a standalone chapter with enough character development to pull certain combatants out of the "lackey roster filler" role.
 
"Triple the amount of chapters. That wont affect development in any way "

NRS was finished with MKX well before the game's release date. They clearly don't know how to manage their time. And if more chapters is such a stressful amount of responsibility for them, they should be given more time by WB. Other game companies can put out MASSIVE games full of lore, places to explore, a ridiculous amount of characters that get their own fair share of development, a complex combat system and a score that rivals the music of most big shot films.

I've been playing a lot of Dragon Age Inquisition and the amount of shit you can do in that game is out of this world. There's no good reason for why every single MK game feels so obnoxiously incomplete. Is it a different kind of game? Yeah. But one that is far more complex in every single way. NRS and WB have no excuses for half-assed games. There is so much more they can do with a game like Mortal Kombat. The story and universe in which it takes place in should make it easy for them to come up with more insanely creative sh**. It also gives the game a longer lifespan. So when they decide they're going to fix things almost a year later, perhaps there will still be more than just the diehards still invested in the title.
 
Quality over quantity. Although it has some flaws, I think MKX was truly like a movie and much more polished and neat than MK9's story mode. MK9's story mode was good for nostalgia but so many things bugged me about it like the bad guys doing nothing but getting their asses kicked...like four times, totally diminishing them as jokes. At least in MKX they do get to be badass more.
 
To be fair, besides the Sindel massacre, what other villain really killed anyone? Shao Kahn and.....that's about it. MK9 didn't have many villains actually do anything either.

At least one villain in MKX got to have a death count: D'Vorah.

So, while the death toll was much more impressive in MK9, as far as how many villains committed the kills, there wasn't much difference. Every other villain did squat.

....Of course, I'm not at my best today, so I could be missing key details that completely trash my statement.
 
Quality over quantity. Although it has some flaws, I think MKX was truly like a movie and much more polished and neat than MK9's story mode. MK9's story mode was good for nostalgia but so many things bugged me about it like the bad guys doing nothing but getting their asses kicked...like four times, totally diminishing them as jokes. At least in MKX they do get to be badass more.

Dude... Sindel annihilates more than half of the "heroes" in MK9. Shao Kahn kills Kung Lao. Kintaro nearly kills Kabal.

Lets be honest, the bad guys in MK9 were far more threatening and managed to get sh** done for the most part.
 
Ermac ripped off Jax's arms
Sektor turned Sub-Zero into a cyborg
Kintaro scorched Kabal

Still more work than any MKX villain
 
The villains of MKX stood around with their thumbs up their asses most of the game. And once again, Shinnok... A FALLEN ELDER GOD, was reduced to a clown that's all bark and no bite. Quan Chi and D'Vorah were the only villains who actually tried in MKX.
 
Well, to be "technical" Shao Kahn also "killed" Shang Tsung...

And I also feel like the writers don't know how to treat Shinnok. I don't know how you can fail TWICE at making a fallen elder god threatening. He's again a wimp villain. Even his second form was hardly anything.
 
Well, to be "technical" Shao Kahn also "killed" Shang Tsung...

And I also feel like the writers don't know how to treat Shinnok. I don't know how you can fail TWICE at making a fallen elder god threatening. He's again a wimp villain. Even his second form was hardly anything.

Shinnok was only difficult in the sense that he was bugged around the time the game was released. Otherwise, both forms are easy to beat and they bring very little to the actual story. It's f***ing sad, right?

Oh and I forgot about Shang Tsung's death.
 
Dude... Sindel annihilates more than half of the "heroes" in MK9. Shao Kahn kills Kung Lao. Kintaro nearly kills Kabal.

Lets be honest, the bad guys in MK9 were far more threatening and managed to get sh** done for the most part.


I accept those points, they are all valid but how about Reptile, Sheeva, Baraka, Goro? What I mean is that the characters were better fleshed out in MKX, there was more characterisation going on. Although Shinnok did not kill anyone, he had a badass introduction scene and his personality was pretty cool. Characters like Erron Black, yes got defeated in kombat, but they had scenes that made them seem cool, like the part he kills the tarkatan warriors, etc..
 
I'm convinced that if they weren't planning to the whole "clean the slate" for MKX, the death toll for Mk9 would have been much, much smaller, or possibly closer to the 3 deaths of MKX, or even non-existent.
Had NRS known that people wanted the non-canon MKX characters that they added back, NRS may not have killed them off in MK9 in the first place to satisfy those fans.
Just take a look at who they're adding back because people complained / wanted them in: Liu Kang, Kung Lao, Kitana, Sektor, Cyrax, Smoke, Cyber Sub-Zero.
Even if no other characters would have died in MK9 I'm pretty sure that Stryker would have still died, though, because he and Sheeva are usually the least liked from the Trilogy era.

MK9 = the game where they planned to "wipe the slate clean" for MKX (as per Steve Beran).
MKX = the few Trilogy characters that they plan to keep, a handful from post-MK3 & 8 new characters.

Out of those 8 new, Ferra / Torr likely won't come back because the character didn't get as good of a reception as NRS likely anticipated.
Since August, they've been #25 on the character usage list, out of 29 characters, and I'm sure that when Tri-Borg, Bo Rai Cho, Alien & Leatherface drop, that number will drop even further lower.
 
I accept those points, they are all valid but how about Reptile, Sheeva, Baraka, Goro? What I mean is that the characters were better fleshed out in MKX, there was more characterisation going on. Although Shinnok did not kill anyone, he had a badass introduction scene and his personality was pretty cool. Characters like Erron Black, yes got defeated in kombat, but they had scenes that made them seem cool, like the part he kills the tarkatan warriors, etc..

A nice introduction doesn't necessarily make Shinnok a great villain. He had some of the qualities of a good character but in the end, NRS had no clue where they wanted to go with him. Basically, it was a lot of build up to a whole lot of nothing.

As for Reptile, Sheeva, Baraka and Goro... Well... They've been turned into lackey characters. And in the case of Reptile and Baraka, that continues on into MKX. It sucks. But it's also why I feel the games need more chapters and story time dedicated to characters like that.
 
I, personally, would have preferred if they kept Shinnok locked away for MK11 and had continued with the whole Outworld civil war story, and Kotal Kahn as a war lord that takes shit from no one.
Not like Shao Kahn, but more of a ruler than a conqueror.
With more of an expansion on the civil war, more lives could have been at stake and there could have been casualties on both sides of the war, but nope.
NRS didn't know where they wanted to go with that either, and they abandoned it, only to bring Shinnok back and the last minute and have him defeated.
Much props to Cassie for defeating him, but I don't see the reason for NRS bringing him back, just to be defeated again.
IMO, either lock him away for the next game, or let him roam free, causing chaos, being a bigger threat than he was in MKX.
To add insult to injury, Raiden decapitates and incapacitates him, giving him a "fate worse than death," which further adds to him feeling like a useless character.
 
Kotal Kahn's MK9 ending needs to be canon. A Mortal Kombat game where Earthrealm is the antagonist would be too sick.
 
A nice introduction doesn't necessarily make Shinnok a great villain. He had some of the qualities of a good character but in the end, NRS had no clue where they wanted to go with him. Basically, it was a lot of build up to a whole lot of nothing.

As for Reptile, Sheeva, Baraka and Goro... Well... They've been turned into lackey characters. And in the case of Reptile and Baraka, that continues on into MKX. It sucks. But it's also why I feel the games need more chapters and story time dedicated to characters like that.

Yes, that is why we need more chapters for the villains, so they have a time to shine.
 
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