pheonix said:
it's KAF.
Anyway I don't think they will alow those to be used online because people will give their characters the cheapest moves to use thus ruining the whole experiance... Plus then it would just be stupid because everyone would use the best moves in the game without any differences other than how they look.
Thats why me and RavenGT came up with this idea that Midway will hopefully use:
- Combos in DA, Deception, and Armageddon are basically just the normal moves' animations played after one another, blended in nicely and slightly sped up. Hence making the process smooth.
- Now in Armageddon, we can choose what fighting styles our kustom kharacter can use. [This is all through speculation] There will be a list of custom fighting styles to choose from, you pick the one that you want. Then choosing a particular fighting style will lead you to pages and pages of different moves for that fighting style.
- And to create combos with your selected fighting style. You have an empty combo string that you could fill out by assigning different moves on it. However I think there will be prerequisites to certain moves.
- However you cannot go nuts with your combo like a 97% string. Your empty combo string probably only has like, 10 slots. And you can probably only fit like 4 moves on there. For example.
Empty string: [*] [*] [*] [*] [*] [*] [*] [*] [*] [*]
Custom string: [LK]-[LK]-[HP] [L1] [Down]-[Away]-[LP] [Down]-[HP]
First move: [LK]-[LK]-[HP]
Second move: [L1]
Third move: [Down]-[Away]-[LP]
Fourth move: [Down]-[HP]
As you can see, you're given a 10 string combo template, but you can only fit four moves in it if the individual moves are complicated and hard-hitting. To balance out between power and complexity.
- And as for fighting styles like Pig Gua, your best move will probably only be like [Down]-[HP] or something, and it could take away an insane amount of health and/or even knock the opponent down. This could be balanced by having the powerful fighting styles given only a 5-6 empty combo string to work with.