On the heels of a masterful and unique <a href="http://www.trmk.org/news/8872/ed_boon_opines_on_starting_out_in_the_gaming_industry.html">interview</a> with <b>Mortal Kombat</b> co-creator, <b>Ed Boon</b>, comes another generic "gee I've heard that before" <a href="http://xbox360.gamedaily.com/game/features/?gameid=5370&id=1044&t=feature">interview</a> over at <a href="http://www.gamedaily.com">GameDaily</a>. The feature mildly touches on the new gameplay additions and reveals that the next generation Mortal Kombat game is on track to be out sometime in 2008.
<a href="http://www.trmk.org/games/mortal_kombat_armageddon/">Mortal Kombat: Armageddon</a> is scheduled to be released in <b>October 2006</b> and is the final <b>Mortal Kombat</b> fighting game on <b>Microsoft Xbox</b> and <b>Sony PlayStation 2</b> consoles.As I started chatting with the co-creator of Mortal Kombat about the changes being made to Armageddon, I soon began to understand why the MK series has less depth and caters a lot more to the casual gamers than hardcore gamers. Ed Boon is a Tekken fan. He told me that when he's home playing for fun he plays Tekken, it's his favorite fighting game. In fact, when I asked Boon if he had seen the full length Tekken 6 trailer, he hadn't and was overjoyed when I showed it to him on my camcorder. He loves the depth in Tekken, but he also understands that it can be hard for a casual gamer to get into a deep fighter like that. Mortal Kombat is his work and he decided to make the MK titles more accessible to the casual gamers.