Mini Review: Midway Arcade Treasures Deluxe Edition

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Jeff Greeson

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What can be said about Midway Arcade Treasures that hasn't already been said? Midway has capitalized on their vast library of arcade classics and have extended their reach to all three of the current generation of consoles (PS2, Xbox, GameCube) and the Sony PSP. The latest frontier for Arcade Treasures is on the PC in <a href="http://www.trmk.org/games/matdeluxeedition/">Midway Arcade Treasures: Deluxe Edition</a>.

<a href="http://www.trmk.org/games/matdeluxeedition/"><img src="http://www.trmk.org/images/matde/screenshots/tn_matDE-16.jpg" width="120" height="90" align="right" class="newslink" hspace="4" vspace="4" /></a>With the late addition of the original <b>Mortal Kombat</b>, the first three arcade <b>Mortal Kombat</b> games along with the entire catalog of the previous <b>Midway Arcade Treasures 2</b> and <b>Midway Arcade Treasures 3</b> are featured in the 4 disc compilation. <b>Deluxe Edition</b> comes with 2 discs to install for <b>Midway Arcade Treasures 2</b> and 2 discs for <b>Midway Arcade Treasures 3</b>. As with all recent Midway PC games, <b>Midway Arcade Treasures Deluxe Edition</b> contains a controversial <a href="http://www.star-force.com">Star Force</a> copy protection software program. Just type "starforce" into <a href="http://www.google.com">Google</a> and you'll see many webpages dedicated to the issues people have with this Star Force protection. The first annoyance this copy protection causes is a mandatory reboot of the system in order to play any of the games after installing them, unless you have already installed a game previously with <b>Star Force</b> protection.

<a href="http://www.trmk.org/games/matdeluxeedition/"><img src="http://www.trmk.org/images/matde/screenshots/tn_matDE-43.jpg" width="120" height="90" align="left" class="newslink" hspace="4" vspace="4" /></a>If you have previously purchased <b>Midway Arcade Treasures 2</b>, then you have seen everything there is to see here. Both <b>Mortal Kombat II</b> and <b>Mortal Kombat 3</b> are <b>exactly</b> the same games seen on the consoles, quirks and all. All of the terrible oversights are present, such as flickering and disappearing shadows and the poorly mapped pause and start functions on the same button resulting in no hidden <b>Smoke</b> battle and no <b>Random Select</b>. Unfortunately, instead of fixing these problems plaguing the console release of these games, the developers have introduced a new serious flaw that affects ALL games in the <b>Midway Arcade Treasures 2</b> compilation. Every game's music is non-existant. Not a single background music song is heard in any of the games on <b>Midway Arcade Treasures 2</b>. The console version of the arcade <b>Mortal Kombat 3</b> had some big problems with the music and it seems like the baby might have been thrown out with the bath water in this instance. This is an inexcusable omission that cannot be overlooked as the games feel soulless without their background tracks.

<a href="http://www.trmk.org/games/matdeluxeedition/"><img src="http://www.trmk.org/images/matde/screenshots/tn_matDE-11.jpg" width="120" height="90" align="right" class="newslink" hspace="4" vspace="4" /></a>It seems like we've already received the best ever version of <b>Mortal Kombat II</b> and <b>Mortal Kombat 3</b> on the PC back in 1996. It is unfortunate that <b>Midway</b> continuously overlooks these issues, which are completely unacceptable for die-hard fans of the original <b>Mortal Kombat</b> games. One would think that even the novice <b>Mortal Kombat</b> fan would have noticed all of these issues and have had them addressed, especially when the same issues plagued the console versions released well over a year ago.

For even the biggest <b>Mortal Kombat</b> fan, <a href="http://www.trmk.org/games/matdeluxeedition/">Midway Arcade Treasures: Deluxe Edition</a> is a major letdown. Without any music tracks and all of the same flaws from the console versions, hit the run button on this one.
 
Wow, there's no excuse for that. I can understand having problems with emulation on the limited technology of current-gen consoles, but not fixing these problems on the PC is unforgivable. What the hell is wrong with Midway? All these games run almost perfectly on MAME, and that's 100% free, so unless someone really cares about playing legal software, there's obviously no reason to shell out the dough for this.
 
What the hell is wrong with Midway these days? Wasn't this god damn title delayed two times? For what? So we can suffer from NO MUSIC on the disc that practically is the only worth in the package? What a joke. Thanks for the review, Jeff, I was going to atleast download it but now I won't give Midway the satisfaction of people actually wanting to play their pissass games.
 
Come to think of it, that's probably why they delayed the game. Instaed of delaying it to actually make the game better they delayed it only to add that ridiculous rootkit (Starforce) to it that no one likes.
 
If they added UMK3/MK:T

I would love it even if there was no music. I need a good silent fighting game while I'm at school.
 
Well... Thanks for the review, Jeff. Definately opened my eyes. Guess I'll scratch this game off of my list of things to buy.

What a disappointment Midway put out. Gah, this should have easily been perfect with the technologies out compared to back then. Emulating is tough, but that crap is inexcusable.
 
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