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  1. kadell

    Mortal Kombat 11 General Discussion Media Thread

    I hope they just end it with 11. But now that I think about it...seeing as they just can't get the story right with recent MK games, whoever gets it can hopefully just make it 100% games as a service adding characters, stages, modes, -alities, ect. Atleast we could get some nice gameplay with it...
  2. kadell

    Mortal Kombat 11 General Discussion Media Thread

    Only reason I can believe this is due to its consistency with retconing everything from past games by have Taven return without the signal from Blaze.
  3. kadell

    Mortal Kombat 11 General Discussion Media Thread

    Well, when they decide to make the Mortal Kombat equivalent of Snowflake or Safespace as a debut character I better not see one complaint since they'd be new characters because these receipts will be brought back up.
  4. kadell

    Mortal Kombat 11 General Discussion Media Thread

    So you only have a problem when it's picks and chooses? Cause debut or not it's literally the same thing. Not only that, but the existence of Kitana, Mileena, Sheeva, and your favorite character Frost are ALL the epitome of characters created and molded a certain way to fill in a checkbox. Why...
  5. kadell

    Mortal Kombat 11 General Discussion Media Thread

    Where was all of this anti-SJW smoke back in 1995 with Nightwolf's ending?
  6. kadell

    Mortal Kombat 11 General Discussion Media Thread

    From what it seems, Fujin will play closer to MKX than MK11, which it exactly what I wanted. I'm 11 times outta 10 gonna main him. The story looks cool. Maybe it'll be experimenting with chapters that aren't specific to one character? The friendships are creative. That call back to the teddy...
  7. kadell

    Mortal Kombat 11 General Discussion Media Thread

    If successful, then maybe Injustice 3 will be the only injustice game next-gen with them continually updating that game with characters, stages, and new standalone storylines.
  8. kadell

    Mortal Kombat 11 General Discussion Media Thread

    I'm lowkey wondering if this DLC is used as a way to change the ending to make MK12 not be a reboot as well as change things in a way where the story continues after the MKX Comic book completely making MKX & 11 non-canon.
  9. kadell

    Mortal Kombat 11 General Discussion Media Thread

    The removal of the complex kreate-a-combo system from MK9, MKX, and I2 in favor of static combos that anyone can perform regardless of a skill gap completely ruined the fun factor and excitement to continuously play the game (atleast for me). I disliked I2's story mode, but I still felt desire...
  10. kadell

    What Grinds your Gears, part 2

    Curfew? Where I'm at we're told not to leave period. :laugh:
  11. kadell

    Mortal Kombat 11 General Discussion Media Thread

    I thought with Ed Boon not speaking as much this time around that it wouldn't beat MKX in a bad PR competition. Now I regret saying Boon shouldn't handle all of the PR cause MK11 hasn't been the answers for the past year. This is very bad. At least during MKX Ed Boon brought the damage control...
  12. kadell

    Mortal Kombat 11 General Discussion Media Thread

    Where I'm at, we are completely separated from the developers and it's not an indie studio. And we only work on one game so I know nothing of the other games they are currently working on. But after this week I will concede to the point that they talk a lot when it comes to the NDAs, including...
  13. kadell

    Mortal Kombat 11 General Discussion Media Thread

    I'ma keep it real chief, no QA person working for "a couple of months" is gonna know whats been going on during a whole 5 year timespan. This dude described enough stuff to have him connected to every single upper level manager like he's friends with all of them and those would be 100% easy to...
  14. kadell

    Mortal Kombat 11 General Discussion Media Thread

    There's no definite reasoning behind it not being at E3, but as far as I can see, most of the lineup is new games and besides Soul Calibur, the other are a lot more hardcore than MK11, especially seeing as (from what I hear) they limit the variation choices. MK11 is the most successful game of...
  15. kadell

    Injustice 3 Wishlist (Story & Characters)

    I need them to start taking some actual risks with these games bruh. It's time to replace all but the major 5/6 (Batman, Superman, Wonder Woman, Flash, & Aquaman, maybe Harley) and include some obscure or lessor known major characters like they did with Killer Frost, Firestorm, Doctor Fate...
  16. kadell

    Mortal Kombat 11 General Discussion Media Thread

    Both Babalities & Brutalities were reinvented in MK9 & MKX so in all honesty, I wouldn't be surprised if we are currently being trolled right now and that we actually saw a Friendship in the trailer. Maybe they really will lead to fatalities. Otherwise, I'd think they would be something that...
  17. kadell

    Video game pick ups of 2020

    As with the other threads, I'll update this as needed. 1. Animal Crossing New Horizons 2. Final Fantasy VII Remake (This is a maybe depending on fan feedback of the story cause Kalm and beyond s***s on Midgar.) 3. TLOU 2 (I need spoilers knowing exactly why continue the story when the original...
  18. kadell

    Mortal Kombat 11 General Discussion Media Thread

    My only question is that if this is now canon per his words, why didn't she just get in bed with Shinnok and Onaga whom were both more powerful than Shao Kahn, or even Lui Kang who defeated Shao Kahn and just pretend she was with Lui Kang until Shang Tsung and Quan Chi killed him? So many...
  19. kadell

    Mortal Kombat 11 General Discussion Media Thread

    This had me dying bruh, lmao:laugh:
  20. kadell

    Mortal Kombat 11 General Discussion Media Thread

    At this point I just want MK12 to take the Street Fighter V route albeit 26-28 characters, no story mode, Living Towers similar to MKX and I2, 12-16 Stages, and just let the overall game be Armageddon 2. CG Endings should return from MK4. Overtime add new Fatalities, stages, moves, brutalities...
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