What is Frame Data
Here's the gist of it:
Start up/Execution frames = Speed of the attack
Active frames = Duration of the attack
Recovery frames = Cool down before you can move, attack or block again
Stun frames = Duration in which you cannot move or respond (but you can still block in MK9...
I know a lot of people have problems with this. So did I until recently when I found a way around it.
For people that don't know what negative edge is, it's when the release of a button is stored. So in other words the games reads the input twice: when you first press the button and when you...