For those complaining about this game being a re-hash

Deception is a perfect example what happens when devs actually invest time into less popular characters.
This need to happen again.
 
Let's hope, we will have anything. It looks like NRS doesn't have enough confidence in their less popular characters to bring them back in games.
 
The only 6 post-MK3 characters I gave a crap for were Quan Chi, Fujin, Reiko, Tanya, Havik and Kenshi.

Quan Chi - has a seemingly huge role in MKX and looks badass with all 3 variations.

Fujin - has a huge chance of taking up the role that Raiden used to have, given that Raiden has gone a bit whacko.
Plus, 3 Wind God variations would be badass to see.
The last time we got a good Fujin was MK4.

Reiko - is part of the army of the Brotherhood Of Shadow, and could have a huge role in the NetherRealm wars.
A revamp of his MK4 move-list with 3 variations would also be awesome.

Tanya - given her relationship to Quan Chi, has a good chance of being in.
She had some original moves in MK4, including her neck twist move.

Havik - if Noob Saibot's MK9 ending has any semi-canon to it and Bi-Han separates from the wraith, the wraith could find another body.
Havik could help Saibot to gain control of the NetherRealm, with his Chaos Army, during the NetherRealm war.

Kenshi - According to the comics and digital series calls sheet, could end up joining the Special Forces, plus he's Boon's 2nd favorite, so I don't see him NOT making it. lol

Not a bad list. I would take several other post mk3 chars over Havik, though. The rest seem important to me as well.
 
So if someone doesn't like them so we should never see them again? Got it.

Can we please remove Kano, Sonya, Sheeva, Kintaro, Stryker, Smoke, Rain, Jax, Jade, Nightwolf and Sindel from ever appearing in a MK again? Those character's backgrounds are pretty bland. Hell, Kano was so boring they stole the worst character in MK's background just to make him interesting.

I'd take Li Mei, Mavado, Bo Rai Cho, Reiko, Tanya, Ashrah, Fujin, Shujinko, Shinnok, Taven, Moloch, Drahmin, Havik or Frost over any of those characters.

The thing is "less popular chars." in a successful game have ton more of fans than "less popular chars." in mediocre games. So while your point may be "just" it is not practical.
 
Many opinions here. I think that there are several discussions which interfere with each other:

1. The validity of resurrecting dead characters

I have no issue with that. for several reasons:
1. In Mortal Kombat (as a setting) this happens all the time
2. It is better to see character changed by time (aka old Kung Lao) than kill him. The first path shows more commitment to change than the 2nd one.
3. Story quality is not measured by the stories of the past or the future. It is measured by the current plot. I rather Kubg Lao and kitana have a good purpose and plot role than a good reason for coming back. Dont ever let continuity kill good storytelling.
4. I know that it is almost a sacrilege to say so here, but MK9 story was not that good. It had many deaths for shock value alone. It was not the best part of that game. It was decent and very good for a fighting game (the only other one which may considered to be good is SFA3). Even so, it is definitely not good enough to be considered a "sacred text" as some of the posters here hold it to be.
5. Gameplay is also important and the ones which they chose to bring back have awesome and revised gameplay. Kung Lao 3 variations are probably the most inovative part I have seen yet.

2. Not showing post mk3 chars.
I am with you on that one. I am patient, but the time has come for 1 or 2 post mk3 chars. reveal. mainly because it will mean that the storyline and plot post mk3 hold some meaning to the overall arch and not just "retconned". I think this is the hidden reason for a lot of the frustration going on here. Aside from Kenshi and the small conversatio at the epilogue of mk9 story mode and quan chi's ending, an entire "age" of mk games is like, "retconned out". Now, it wasnt the best of MK, but there were some good things in it and we want to see renmants. No, Mokap and Hsu Hao are not the way to go. But having 1 or 2 reveals of post mk3 (1 from mk4 and 1 from later age) will satisfy a lot of the doubts about "another ultimate mk game" which peoplae are disguising their claims as.

3. Not enough new chars.
I will hold judgement here as you all should for a few months at least. As many have said, there is a lot of logic in saving their reveals for later in the dev. cycle. We also want them to be really good on the 1st impression. I think that when the opening reveal showed 4 new chars. it is telling something about the direction of the game and roster. So have faith true believers.
 
I'm honestly surprised they haven't revealed more of the roster yet. The game drops in 3 months, how much more can they do before the game goes gold? We should have a larger amount of revealed characters, given the current timeframe.

This is not like MK9, we had a good idea of who to expect. So the reveals didn't matter as much. But this is a special case.
 
The thing is "less popular chars." in a successful game have ton more of fans than "less popular chars." in mediocre games. So while your point may be "just" it is not practical.

I don't think its much to ask to see 3-4 postMK3 characters we haven't seen before in the game. MK9 sold nearly 4million copies as of 2013, its obviously past that, Deadly Alliance sold 3.5 million. It's not like those games tanked. We are not talking about putting characters from Special Forces in here.
They may not be MKII popular, but the characters still have fans and it's been 9 years since most of them last appeared.

Commander's list is nearly perfect for who I'd like to see in MKX. Others like Frost and Ashrah I'd like to see again, but I don't mind them waiting until MK11.
 
I'm honestly surprised they haven't revealed more of the roster yet. The game drops in 3 months, how much more can they do before the game goes gold? We should have a larger amount of revealed characters, given the current timeframe.

This is not like MK9, we had a good idea of who to expect. So the reveals didn't matter as much. But this is a special case.


I was going to post the same thing. Features/Characters/etc have been final for a while now. They should be, especially if it is making its April launch date, be in the balancing and clean-up phase by now. Especially in the graphics department. Graphics are usually the last thing to be tightened up in a development cycle. Realistically it has about two months of dev time left as games generally need 2-4 weeks ahead of launch to go gold and hit production.
 
Let's hope, we will have anything. It looks like NRS doesn't have enough confidence in their less popular characters to bring them back in games.

The problem with less popular characters is that there is already a stigma attached to them. It would be more beneficial for them to design brand new characters with a far more superior back story and design.
 
However, these "less popular" characters do have a fan base. And I've been seeing a lot more "I'd like Drahmin to return," I think I've even seen a few people mentioning about how if you look at Hsu Hao, he's not THAT bad of a character as many seems he is. To be honest, there is literally only one character that I have never, ever liked, and that was Darrius. Only because I felt that he was a last minute character who had some random abilities that just made no sense, his fatalities were stupid, his story was a borefest. I have never seen a single person actually say, 'I want Darrius to return." Nada.

So all of these "less popular" characters aren't unpopular as most tend to think, because they at least have a few fans every now and then popping up stating that they want to see them. While you have Darrius who I've never seen a single person say they want him to return.
 
I don't think most people have a problem with less popular characters returning per se, it's just that the roster has a limited size and the large number of expected new characters makes the room for returning characters even smaller.
And right now we are on the "who's next" stage. The more Hsu Hao/Sheeva/Drahmin/Kira/Dairou/Darrius etc. we get, the less likely it is that people like Reiko, Fujin, Havik or Tanya make it.

Other than that I'm sure we all agree if NRS wanted to they could come up with kick ass versions of all the lesser characters, everyone they showed so far looks way better in MKX (like Kano, Kitana and Kung Lao). They could clearly make worthy playable characters out of these guys. People just don't want them at the cost of losing a spot for their priority characters.
 
But surely you realize, as an Ermac fan, that Deception is a big part of the reason why Ermac is so popular right now?

I will give the 3D games credit where it is deserved. I may have disliked them, but not everything about them was wrong.

But honestly, I was a fan of Ermac back in MK Trilogy. *shrug*
 
I will give the 3D games credit where it is deserved. I may have disliked them, but not everything about them was wrong.

But honestly, I was a fan of Ermac back in MK Trilogy. *shrug*
Very few people were, if the fact that he was missing from MK4 and Deadly Alliance is anything to go by. The rosters of those games tell me Cyrax is the only MK3 character that ended up resonating with fans as much as the MK1/2 cast. Deception also made Baraka and Mileena much bigger fan favorites.

The 3D games weren't that good, but we shouldn't write off the characters. That's unfair. Most of them had passable designs and were probably dismissed because of the terrible 3D gameplay. MK has changed since. They may adapt well to the 2D plane and NRS can revamp them as well as they did Kenshi and Quan Chi.
 
So all of these "less popular" characters aren't unpopular as most tend to think, because they at least have a few fans every now and then popping up stating that they want to see them. While you have Darrius who I've never seen a single person say they want him to return.

I like Darrius and will be pleased to see him. Or at least his "Modern art" fatality.
 
IMO should return those who have something to add, and not only to be back because of popularity or just because of a new look.

If they want a new generation to rise and they are putting some of the old ones to witness that, as a limited roster, better be someone that will directly participate on that.

That's why I will need to see the game first. I assume Kitana and Kung Lao will play major help on whateve threat is coming closer to the 25 years, and not on the earlier ones, obviously because they were dead at the time.

While other who will be revived, probally won't make to the main roster, what does not exclude DLC.


So, about "favorites", that's pretty relative. I have some that I do not like, others that I think will add NOTHING to the game and others that join both adjectives.

I believe they are putting people with good participation on the story. What will not make sense is if, for exemple, they put Kung Lao there to do a role like one he did on MK9 (that was lame).

But I really think I will only get disappointed with this game if they copy MK Annihilation. I'm already loving and, besides, I loved MK9 where they put my favorite characters on the toilet, turning one into a housemaid, other into an refrigerator, and at the least I liked Raiden, though he was too pacific.
 
If it werent for Deception, people would think Nightwolf, Sindel, Kabal, Tanya were all "rushed" and "not well received" as well and dont even try to tell me they were popular. If it werent for Deception we would be saying the same thing about them by the time MK9 came around

I definitely agree with you here. Deception saved a lot of characters, and out of those you mentioned I think Noob Saibot be added. Before Deception Noob Saibot was just the black ninja shrouded in mystery. Now, he is Sub-Zero's brother, and one of Scorpion's greatest enemies. He has connections to characters like Quan Chi, Shinnok, Smoke, Sub-Zero, Scorpion, Sareena, etc... and he had NONE of that before Deception.

Deception the B-list characters like Jade, Ermac, Noob Saibot, Nightwolf, Kabal, Sindel, Smoke, Baraka, and Mileena (All trilogy characters might I add) and gave them importance in the story. If not for Deception all of these characters would have been virtually forgotten. It also took some of those B-listers and made them certified A-listers. Mileena, Ermac, and Noob Saibot all have Deception to owe for their prominence in the lore of MK.

I think a lot of it was leaving out some of the more popular characters. I really do. Deception didn't have Kano, Sonya, Johnny Cage, Kitana, Kung Lao, or Jax. Every one of those characters are staples in MK, but at the end of the day these characters are also not Scorpion, Sub-Zero, or Raiden. Those 3 are staples and I have always believed Sonya was kinda like the number 4 of the "Mascot characters". However, Cassie in a way represents Sonya. So, the gang of 4 (Scorpion, Sub-Zero, Raiden, and Sonya) were kind of covered for MKX.

MKX could have been a good chance at another deception, but now that Kitana has been revealed I feel like there isn't enough of a gap for the less popular characters to breathe. She will most definitely be a focal point of the story. Idk, I'm not ruling out other characters growing to prominence in MKX, but I wouldn't count on it at this point either.

We will see some new characters rise to prominence though as I believe Kotal already has. Don't expect to see characters like Nightwolf or Kabal get that prominence again.
 
Not a bad list. I would take several other post mk3 chars over Havik, though. The rest seem important to me as well.


Thanks.
Havik has always come off as a pretty interesting character, to me, but if he wasn't in I wouldn't be bothered too much.
I do think that Fujin should get his chance to be in MKX, though, given the possible role that he could play in the story, plus the possibility of awesome Wind move variations.
 
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