Amen to that.
It's crazy how some game series have had perfectly good human models for years and some others lag hopelessly behind.
MK9 models are PATHETIC for a 2011 game.
Splinter Cell: Conviction came out the same year and had great human characters, and that's for a game that doesn't have its full resources dedicated to a closed non-interactive stage and just two characters.
I also HATE that most of the lighting effects are fake.
Nightwolf's in recovery between rounds, which has this huge beam come from above and resurrect him, the beam doesn't cast any light.
Some may argue that such a light would blind the whole thing, but if you have HDR lighting, which Unreal has, it should be no problem.
Ironically, there's other effects that aren't supposed to cast light (Sub-zero's ice and Rain's water spray) that do cast light.
When I see that stuff I'd like to grab those guys by their neck and slap them asking "WHAT WERE YOU THINKING!?"