Create your own fighting game

If I have my fighting game, I'd have a stage that's in the MEN'S BATHROOM. It'd be big with guys using the stalls and urinals as usual as some watch the fight and root the winner. Then, there'd be a secret fight with a WOMAN (my character). First, she'd sneak in following a guy who will do the number 2 in one stall while the lady goes to the next stall and sneak under. After that, she'd peek at her stall door and look at the fight. If someone wins during those times without blocking, a cutscene would occur where the woman would kick her stall door open and have her weapon ready to attack the winner.

Let's just say I got this idea from Jade peeking behind the forest in MK2 mixed with my real life experiences. ;)

LOL, you just reminded me of the stage in SF: Alpha 2

sfz2-birdie.gif
 
I have had the same idea for a fighting game for about four years now.

I haven't thought of a title but here goes it...

Overview
It's a fighting game where all the characters are in Iron Man-esque suits fighting in a tournament to decide who will be granted just about anything they desire more or less...even the resurrection of a loved one through gene-replication and cloning technology. Despite the setting, there is a degree of dark comedy involved.

Developer
I'd rather it be developed by someone fresh. I'd want my game to be completely unique in it's own right.
Why not Capcom?
I feel like they would ruin my game with invincibility frames. I want a visceral experience that keeps people on their toes every second they are fighting. I want the players to feel pressure and strain. Every fight to feel mentally and even emotionally exhausting. I feel like Capcom would not deliver in this respect as far as a fighting game goes. When I play Street Fighter, it's all numbers and I don't want that.
Why not Netherrealm Studios?
NRS does what they do very well. The art style works very well for what they do. It is simply not what I want for an art style. As far as game play goes, I feel like it wouldn't be very balanced for my approach.
Why not everyone else?
They might be able suck my dick if I feel like giving them the privilege of performing suck an awesome deed.

Story
The story takes place on Earth in 2110. The world has plummeted into a state of constant war between the remaining governments and sovereign corporations vying for world domination. Other powers are at play and there is still more I have to work out with the story.

Characters
I could go on and on...so here's a few that I really worked the back-story for.

Kelly "Phoenix" Harper
She worked as an MI6 Agent. When it comes down to loyalty for her country and her desire to live comfortably, she turns her back on her country only to have everything gone awry. At this point, she only had one thing going for her; her beauty. What could she do to play on this but still remain low-key? She turned to stripping. The living was good and the attention was something grand to her. However, when a rookie MI6 agent had stumbled into this exact strip club, the MI6 had her. She was given the ultimatum of investigating the tournament or execution. The decision was too easy...

Xenon Mk.II
Xenon is an android designed primarily for infiltration. She was captured and reprogrammed by a group of spacemen looking to profit from the tournament. However, her emergency recall systems were overlooked. The recall systems engaged and ultimately, malfunctioned. Instead of wiping the new algorithms, both programming algorithms remained in place. She competed in the tournament for two purposes...

Andre "Fixer" Peroit
The twin brother to France's best spy. When Andre's brother found the time to spend, Andre had unwittingly prepared his brother's last meal. As it turns out, his brother had a food allergy neither had known about. Andre was devastated. In his haste to call the authorities, a strange device began to emanate noise from his brother's body. Andre checks the device and discovers what he actually did for a living. He couldn't resist the urge. He assumed his brother's identity only to dig himself in a deeper hole. His assignment; compete in the tournament and win his brother's resurrection.

There are more characters but it would be too much for ya'll to read.

Gameplay
I can't decide on a plane. However, I want to have degradable armor. If that piece is pushed to the point of destruction, the special move associated with it will either not trigger or malfunction.

Stages
I want a stage that is a Corporate Lobby, a Dance Club, a Traditional Tournament Stage, a Battlefield, a Space Station, a Military Bunker and a Car Dealership.

Interface
I want the aesthetics to appear differently for each character. Three bars of meter. Two bars of health. The first bar would be called, Armor Integrity and the second bar would be called Fatal Gauge. Your meter would be called the Reserves.

What can the meter do for you?
The first bar gives you four ticks. Each tick allows you to enhance a special move. Andre's "Sky Hook" which is an air-to-ground move would be enhanced into "Sky Sweeper" to cover air-to-to and air-to-ground. Two ticks used at once gives you the ability to engage in "Tug of War". Tug of War happens when you tech a grab. Normally, you just tech it when you enter mirrored grab input. Tug of War reverse the grab if you win the tug and you do a character-specific counter throw. Using a whole bar let's activate stage-one super. Using two bars gives you stage-two ultra. Using three bars gives you stage-three critical. The critical his a devastating move that ignores armor and goes straight to the health. If it's the killing blow of the last round, you get an opponent specific finisher. You also have the option to use a full bar to break a combo. I still need to work on balancing and all that jazz with the mechanics.

I legitimately want to make this game reality one day. It's kind of a life goal.

That kind of game can be useful.

If it did, it'd be a combination of Iron Man, Medabots & Transformers.
 
LOL, you just reminded me of the stage in SF: Alpha 2

sfz2-birdie.gif

You're right! lol

I also remember that stage in Thrill Kill that looks like a jail cell with a toilet in it.

Anyways, I know I've said this before but I'd want a gory game with most characters crammed into one brawler. The gameplay should be like MKSM. Each character would have supers (like x-rays, power-ups, and/or hyper combos) and finishers as well. The environment can be used as well the weapons on it. NRS should make this game.

Characters:
* Freddy Kreuger (Boss)
* Jason Vorhees
* Juliet Starling (Lollipop Chainsaw)
* Rayne (Bloodrayne)
* Scorpion (MK)
* Lara Croft (Tomb Raider)
* Kratos (God of War)
* Ezio (Assassin's Creed)
* Isaac Clarke (Dead Space)
* Ryu Hyabusa (Ninja Gaiden)
* Alien
* Predator
* Deadpool (Marvel)
* The Joker (DC)
* Jackie Estacado (The Darkness)
* Jin Kazama (Tekken)

And more!

Rivalries:
* Freddy vs Jason
* Juliet Starling vs Rayne
* Deadpool vs The Joker
* Scorpion vs Jackie Estacado
* Ryu Hyabusa vs Jin Kazama
* Alien vs Predator
* Kratos vs Ezio
* Lara Croft vs Isaac Clarke
 
I'd like to make a fighting game similar to Dynasty Warriors and MKSM but with no powers and with only realism. Most characters would have their own weapons and they can choose. They'd each have a super move (similar to the Dynasty Warriors musou attacks) which can cause multalities that can make victims get dismemberment if the losers are killed. There are also brutalities similar to MKSM and of course fatalities in the style of MKSM.
 
I'd want a fighting game that'd have characters punch and kick plus have selected weapons available like in Deadliest Warrior. The button layout should be similar to MKSM, God of War, or Ninja Gaiden and should be in modern time. It should also be dark and gritty like Manhunt and Thrill Kill. Characters should have some kind of twists to them like a dominatrix girl who was raped and want revenge on some male characters that raped her. Plus, she'd have finishers that would be nasty as the kills in the "I Spit On Your Grave" movies. Environment can be used too as finishers and as special attacks.

So for example, here is how the dominatrix character's fighting styles would be...
1. Default: She'd have punches, kicks, grappling moves and a pocket knife strapped on her leg for herself.
2. Large Inventory Weapon: Axe (Start Weapon), Shovel (Unlockable), Chainsaw (Unlockable), Umbrella (Joke Weapon), Chainsaw Bayonet (DLC. Projectile Ammo is limited.), and Yari (A Japanese Spear. DLC),
3. Small Inventory Weapon: Whip (Start Weapon), Machete (Unlockable), Sickle (Unlockable), Tessen (A Japanese iron fan. Joke Weapon), Cattle Prod (DLC), and Circular Saw (DLC)
4. Projectile Inventory Weapon (Limited. Can be executed by pressing "circle" for a Sony controller for example.): 45 Automatic Pistol (Start), 38 Special Revolver (Unlockable), 50 Caliber Desert Eagle (Unlockable), BB Handgun (Joke Weapon), .357 Caliber Magnum Revolver (DLC), and Uzi (DLC)

Each weapon has their own fatality and the pocket knife that the character has when "default". May also be used as part of the finishers along with the other weapons depending which ones they are but not all weapons go with her knife. Like if this girl was to vertically impale her victim from but to shoulder standing up, she'd then use the knife to stab the impaled body multiple times, slice the neck multiple times, shove the pocket knife in the loser's eyes, rip out his head, and place the head on the tip of the spear. Something like that.

Some weapons that can be found in stages/environments...
Grenades
Grenade Launchers
Bazookas
Sniper Rifles
Shotguns
Pipes
Hammers
Bats
Crossbows
Swords
And more.

Each of those would have generic finishers too. The use of environmental weapons are limited so they must be used wisely.
 
Last edited:
Everyone is S+ Tier, and have broken tech. Characters that have +30000 Frame advantage off a low poke and 100% Combos everywhere, along with Stand Jab infinite combos, all you have to do is mash to win. You'll preform finishers by pressing the console power button, and the only person who can be rank #1 on the leader boards will be me because I made the game.

No one is safe. I'll post a donation link for the fundraising of this game, expect a release around Early winter 2002 with an open Beta this year.
 
Oh... I have a game that I'm still working out the looks for the characters and story plots and such. But I'm trying to create a fighting game where there's at least three in the series, and not a single roster has recurring characters. (Uh oh, a change for once)

There would be seven male characters, seven female characters, four secrets, four sub-bosses with one of them being a tag team so technically five, one main boss that has a similar fight as to the final boss in Eternal Champions.

Once I actually get somewhere with this, I'll actually post some stuff, but this is all I got. I'm designing the characters' appearances and designing fatality concepts. (Even though they're not called fatalities)

Yeah.
 
Would you all want to have a demigod fighting game? Something to honor the fall of War Gods.

Like I mentioned before, all the characters from the God of War series should be crammed into one fighting game. And it should include Aphrodite as a secret or DLC.
 
Oh I'd love to make a game that's similar to MKSM, God of War, and Manhunt that's adventure, fighting, shooting, and multiplayer.

- Each character will have each of their own unique moves, weapons, and finishers.

- Based on realism but with new invented gadgets.

- Storyline would be based gangs, drugs, illegal organizations, REVENGE, and mental hospitals.

- There would be clubs where characters can "have fun" like God of War's sex minigames.

- Characters could be created.

- Original characters could be customized.

- More weapons and environment can be used with their own unique finishers.

- Finishers can be plain as a neckbreak when unarmed but can get gruesome with a victim being vertically in half by a chainsaw for example.

Oh, and I'd love this to be like Manhunt too but with females in it and a female as the main protagonist.

* Super Meter: 3 Levels
Level 1: Enhanced Special Attacks
Level 2: Super Combo Attacks
Level 3: X-Ray Attacks
The meter can be full with every hit taken from enemies or when hitting enemies with normal moves.

*Health Meter: The player can gain health when killing each enemy, finding food, or special events such as parties or sex. ;)

* Let me expand on the fatalities... There's a button to press that will basically hit the opponent and once the enemy is hit, there will be a timer for the player to activate the fatality inputs. Each fatality depends on the meter and what weapon is being used or if the character is unarmed all at the moment the character hits the victim with that finisher attack.

If, that's done with the SUPER METER NOT EVEN FULL IN LEVEL 1, the character can only do minor fatalities such as simple decapitations, neck breaks, and etc which would be LEVEL 1 FATALITIES.

If the finisher attack is done on when LEVEL 1 SUPER METER IS FULL, a fatality that has some combos can be done such as stabbing your opponent's abdomen several times or using a chainsaw to split the victim HORIZONTALLY in half. Fatalities that are a bit more exaggerated but DOESN'T involve mutilating private parts. These are LEVEL 2 FATALITIES.

If that finisher hit is done while the SUPER METER IS FULL ON LEVEL 2, LEVEL 3 FATALITIES can be activated. Here, the fatalities are more exaggerated than ever and DOES INVOLVE MUTILATION OF PRIVATE PARTS such as vertically slicing guys from crotch to face with a chainsaw.

If the finisher attack is activated, while the LEVEL 3 SUPER METER IS FULL, BRUTALITIES and MULTALITIES can be activated (exactly like MKSM style).

*Weapons: All weapons can be used by anyone and each character WILL HAVE HIS/HER OWN STYLE OF USING IT WHILE KILLING THEIR VICTIMS. Each character will have a weapon preference also.

* Main Protagonist: Cassandra
Image: Basically, Cassandra is a female dominatrix who wears a leather minidress and thigh-high matching boots.
Weapon Preference: CHAINSAW, whip (default), knife (part of her unarmed style), axe, and basically ANYTHING to SHOVE INSIDE a victim's ORIFICE. ;)
Story: (Anything that would make her a protagonist.)
 
Last edited:
Oh, and I'd love this to be like Manhunt too but with females in it and a female as the main protagonist.

* Super Meter: 3 Levels
Level 1: Enhanced Special Attacks
Level 2: Super Combo Attacks
Level 3: X-Ray Attacks
The meter can be full with every hit taken from enemies or when hitting enemies with normal moves.

*Health Meter: The player can gain health when killing each enemy, finding food, or special events such as parties or sex. ;)

* Let me expand on the fatalities... There's a button to press that will basically hit the opponent and once the enemy is hit, there will be a timer for the player to activate the fatality inputs. Each fatality depends on the meter and what weapon is being used or if the character is unarmed all at the moment the character hits the victim with that finisher attack.

If, that's done with the SUPER METER NOT EVEN FULL IN LEVEL 1, the character can only do minor fatalities such as simple decapitations, neck breaks, and etc which would be LEVEL 1 FATALITIES.

If the finisher attack is done on when LEVEL 1 SUPER METER IS FULL, a fatality that has some combos can be done such as stabbing your opponent's abdomen several times or using a chainsaw to split the victim HORIZONTALLY in half. Fatalities that are a bit more exaggerated but DOESN'T involve mutilating private parts. These are LEVEL 2 FATALITIES.

If that finisher hit is done while the SUPER METER IS FULL ON LEVEL 2, LEVEL 3 FATALITIES can be activated. Here, the fatalities are more exaggerated than ever and DOES INVOLVE MUTILATION OF PRIVATE PARTS such as vertically slicing guys from crotch to face with a chainsaw.

If the finisher attack is activated, while the LEVEL 3 SUPER METER IS FULL, BRUTALITIES and MULTALITIES can be activated (exactly like MKSM style).

*Weapons: All weapons can be used by anyone and each character WILL HAVE HIS/HER OWN STYLE OF USING IT WHILE KILLING THEIR VICTIMS. Each character will have a weapon preference also.

* Main Protagonist: Cassandra
Image: Basically, Cassandra is a female dominatrix who wears a leather minidress and thigh-high matching boots.
Weapon Preference: CHAINSAW, whip (default), knife (part of her unarmed style), axe, and basically ANYTHING to SHOVE INSIDE a victim's ORIFICE. ;)
Story: (Anything that would make her a protagonist.)
The game should have weapons similar to Dead rising 3 where they can be customized as well but with realism only. Meaning, no lightsabers.

Btw, here's an image of my ideal character. (Ignore the face and the wings though.)
theone.jpg


Plus, she'd act a lot like Belladonna from Thrill Kill with all the moaning and laughing.
 
Last edited:
Top