May I suggest one thing? I think it would be great for loud battle cries and screams to echo in outdoor arenas. Is that acceptable?
May I suggest one thing? I think it would be great for loud battle cries and screams to echo in outdoor arenas. Is that acceptable?
Sorry for the slow updates on liu, he is rigged but I tryed his winning pose and realized some verts are wrong so I'm fixing it but I will be back soon, just be patience with me, I'm doing my best to finish this guy but at the same time I just wanna do it the best I can and lately his rigging is looking great
Sorry, I think it's possible only with way you posted. MUGEN isn't advanced in work with sound.solution that changes the way the audio sounds prorgammatically
I think Portal stage is just Bleed's MUGEN stuff, it won't be in this game. Not sure about hi-res portal.There any high res images of the portal stage?
Yeah I did go a bit too dark on Buddha, but you get the picture what I was thinking.
@cal, ofcourse, when you get the time.
Is Mr.Mos3s around? Maybe touch the heads a bit?
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In MK1 Original when the Character fall at the bottom of the pit he only beat me on the floor and the blood flowed. but what was the real intention of this death? Only hits the ground and die due to the drop or die spiky?
@calactyte, how do you feel about subtle changes on stages? I think there are still bits to be improved. For example I see some color "problems" on Palace Gates and think they're really easy fixes.
The Buddha statue and the wall around his knees look too cold in tone to the rest of the statues and walls on the stage. They stick out too much imo. I'd change the color to match the rest of the stage and maybe increase contrast on Buddha just a bit, like this;
Before:
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After:
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Also, seeing how well he matched models for endings, maybe Mr.Mos3s can adjust heads on Pit Bottom spikes even more closer to the original ones?
@interloko, I think there may be problems in corners on Pit, Palace Gates, maybe Courtyard when you finish your opponent with the sweep in the corner. Maybe you can test Sweep fall sprite in the corner and see does it look weird.
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W.I.P. report:
- Added eyes animation in Goro's Lair.
- Added aplause animation in Courtyard.
- Added cursor animation in Battle Plan and now I'm fixing (our) face position and cursor. Also found a few bugs to be fixed.
Now a few questions to the "sound guys":
Is there any free app to manage audio, convert MP3 to Wav and setting the quality of output file?
We need to select the default quality of the files, bitrate etc.
This is the way the sound will work in mugen:
The main music files can be MP3 but intro, dizzy and end sound are wav. SFX are wav too