I've been messing with the hair simulator in Max, but I don't think it's going to work. It's way too hard to control, and takes too long to render. Polygon strips like they do in games, is still my best option.
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can someone help me pls thank you...
1. i have mkbs style original new pit pcx in fightfx.sff
2 i was think if i change prison begin action with mksb pit begin action number working
3
.I changed prison Begin Action number with mkbs Begin Action number in fightfx.air but Not Working VeryWell.eveythink mixed.
i waiting help from bleed,lean.interloko,junano
Someone posted "wrong place" and quoted entire post. xD
sorry someone can help me from privite message
again sorry
I tryed too, but using the hair brush to adapt the fibers to your hair style is too difficult, I'm trying another method, if it works I'll tell you how to do it... the picture you posted, is real hair or planes with opacity maps?
I tryed too, but using the hair brush to adapt the fibers to your hair style is too difficult, I'm trying another method, if it works I'll tell you how to do it... the picture you posted, is real hair or planes with opacity maps?
Ok, I feel your pain Bleed and Arq. Bleed in your case you just need a new computer nothing I can tell you will make your renders faster.
Hope that helps.
I was have a bit free time after work and and i'm remove the background and some a noise from the photos.Two high res photos of that temple:
http://img854.imageshack.us/img854/171/dsc07419q.jpg
http://img69.imageshack.us/img69/4369/p10400091cm9vc0.jpg
Le@n is that the photo of the smaller temple? I can't tell, it's too small in the original game
I was have a bit free time after work and and i'm remove the background and some a noise from the photos.
http://img716.imageshack.us/img716/3028/dsc07419q.png
Do not worry! I just removed the background. Everything else, every detail of the building is intact
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I was starting to hide and the tourists, but has some work to do ,maybe letter will finish it , you need it .
@cal , the voices are spot onJust " FINISH HIM" need a bit work ! Well done .
I still think AntrAcsA should continue his work..I'm sure it will look better without people.
KSMEDIA wanted us to share his announcer's voice renditions see below. Thoughts and comments are welcome:
https://www.dropbox.com/s/jl8q3gcxjuy6kxi/MKHDtsungVoiceSamples.aif
View attachment 4840View attachment 4841View attachment 4842View attachment 4843View attachment 4844View attachment 4845View attachment 4846
HELLO!!! I'm back, I just wanted to show my first try with hair and fur in max, THIS IS JUST A WIP UPDATE, I know there's still much to do sooo.. comments are welcome...
Thanks cal, I was checking the Maya hair today and it's very different. Better I think, from just playing around with it and renders a lot faster. Looks like every line is a clump, and you have to make a ton of these lines to control each clump.
Because in Max, the hair blends between few lines, I didn't think to make a line for every clump. Looks like this is what you mean, by creating the hair in Zbrush and using that as my guides.
I'll give this a try.