March 19th, 1997
12:00 PM CST -
According to sources at Midway, Mortal Kombat Mythologies: Sub-Zero is not going to be a "role playing game." In fact, the game is heading towards more of a Final Fight-ish horizontal scrolling game, taking full advantage of polygon rotating and scaling. Code named
'Pesudo 3D', the MKM: S-Z engine will allow characters to be able to move into or out of the screen. The setting of the MKM:S-Z game will be before the Shao Lin Tournament, MK1's plot, resulting in building more background information for each character. This will
develop characters more deeply and explain possibly why they have entered into each tournment or why some are bitter enemies (i.e. why Sub-Zero and Scorpion are such evil adversaries).

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