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    <title>TRMK - The Realm of Mortal Kombat</title>
    <description>Longest Running Mortal Kombat Fan Site.</description>
    <link>http://www.trmk.org</link>

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          <title>Mortal Kombat (2011) Getting The PC Port Fans Requested</title>
          <description>For the last two years, fans have been asking for a PC version of the 2011 reboot of &lt;a href="http://www.trmk.org/games/mortal_kombat_9/"&gt;Mortal Kombat&lt;/a&gt;. PC gaming has increased in popularity in recent years as the consoles are beginning to show their age. Also, the European PC game market is flourishing as well, so it's hard to ignore. The problem as I saw it was that &lt;b&gt;NetherRealm Studios&lt;/b&gt; was too busy with &lt;a href="http://www.trmk.org/games/injustice"&gt;Injustice&lt;/a&gt; to dedicate themselves to the work that would be required to make a game like &lt;a href="http://www.trmk.org/games/mortal_kombat_9/"&gt;Mortal Kombat&lt;/a&gt; work universally across the varying PC platform. So a port was looking unlikely, especially as fighting games are not big sellers on the PC platform in recent years. &lt;br /&gt;
&lt;br /&gt;
Then, in recent months, listings for the game have shown up on Amazon's foreign websites as well as achievement data showing up inside of Steam's public database. All we needed next was an official announcement, which has finally come today. &lt;b&gt;Mortal Kombat: Komplete Edition&lt;/b&gt; for Windows PCs will be released &lt;b&gt;worldwide on July 3rd&lt;/b&gt; via various digital distribution stores like Steam and then later in retail editions on &lt;b&gt;August 3rd in Europe&lt;/b&gt; and &lt;b&gt;August 6th in North America&lt;/b&gt;. &lt;br /&gt;
&lt;br /&gt;
Doing the PC port work is Chicago game development studio &lt;a href="http://en.wikipedia.org/wiki/High_Voltage_Software"&gt;High Voltage Software&lt;/a&gt;. High Voltage Software was also credited in &lt;a href="http://www.trmk.org/games/injustice"&gt;Injustice&lt;/a&gt; as well.  It appears that High Voltage has experience with the custom built Unreal Engine that the game runs on.  Plus, they are local to Chicago and just an hour drive down the highway from NetherRealm. I drive by their studio often, so it sounds like a great choice to me. Using another studio frees up NetherRealm to continue work on their current project, Injustice, as well as future projects, like a tenth Mortal Kombat game that we're all expecting in the coming years. &lt;br /&gt;
&lt;br /&gt;
The PC version is also said to support PDP's Mortal Kombat Tournament Edition Sticks. It's not mentioned if it'll support both the PS3 and Xbox 360 sticks, but I don't see how that wouldn't be a problem. Otherwise, the PC version seems to contain all the features fans are familiar with, so I don't expect many changes or differences beyond how the game would render differently on PC hardware.&lt;br /&gt;
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Here's the full press release:&lt;br /&gt;
&lt;br /&gt;
Warner Bros. Interactive Entertainment announces Mortal Kombat Komplete Edition for PC&lt;br /&gt;
LONDON UK. &amp;#8211; 22nd May, 2013 &amp;#8211; Experience the legendary adrenaline pumping action as Warner Bros. Interactive Entertainment today announces Mortal Kombat Komplete Edition for PC. Windows PC players can now face-off with Mortal Kombat Komplete Edition, named the Fighting Game of the Year by Spike TV at the 2011 Video Game Awards.&lt;br /&gt;
&lt;br /&gt;
Players enter the realm to face the Kombatants in Mortal Kombat Komplete Edition for PC , delivering all of the downloadable content (DLC), including intrepid warriors Skarlet, Kenshi and Rain, as well as the notorious dream stalker Freddy Krueger. Additionally, the game offers 15 Klassic Mortal Kombat Skins and three Klassic Fatalities (Scorpion, Sub-Zero and Reptile).&lt;br /&gt;
&lt;br /&gt;
Originally developed by NetherRealm Studios, led by Mortal Kombat co-creator and creative director Ed Boon and adapted for PC by High Voltage Software, the game will be available for digital distribution on 3rd July, while the physical edition will release on 2nd August for Windows PC.&lt;br /&gt;
&lt;br /&gt;
Mortal Kombat Komplete Edition for PC features dynamic gameplay including Tag Team, Challenge Tower and a full feature length story mode. Players choose from an extensive lineup of the game's iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or gamers can spectate battles and interact directly with Kombatants online during the King of the Hill mode. The game supports the Mortal Kombat Tournament Edition Fight Stick and delivers full controller capability. Players will also be able to access achievements and leaderboard stats.&lt;br /&gt;
</description>
          <link>http://www.trmk.org/news/29580/mortal_kombat_2011_getting_the_pc_port_fans_requested.html</link>
          <pubDate>Wed, 22 May 2013 09:09:49 CST</pubDate>
          <guid>http://www.trmk.org/news/29580/mortal_kombat_2011_getting_the_pc_port_fans_requested.html</guid>
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          <title>Injustice NA Launch: Battle Arena Finale, DLC Announcement &amp; Special Events</title>
          <description>Today is the launch day for NetherRealm Studios' &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; in North America. There are numerous special events going on, mostly lots of game store midnight releases. Here's a few of the notable upcoming events today. &lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;&lt;b&gt;Battle Arena Finale &amp; First DLC Announcement&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/injusticegame/"&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
First off, there will be a live stream of the Injustice Launch event from LA Battle Arena Live Finale at 7pm PST. At the event will be the live unveiling of the final winner of the Injustice Battle Arena. Who will win Batman or Superman? We will find out then. &lt;br /&gt;
&lt;br /&gt;
Also as part of that event they'll be announcing the first DLC character who is part of the Season Pass. There are lots of theories of who it'll be, but nothing announced as of yet. Leave your ideas in the comments below. When it's live, you can stream it directly via the &lt;a href="http://www.twitch.tv/injusticegame"&gt;Injustice Game channel on Twitch.TV&lt;/a&gt;!&lt;br /&gt;
&lt;br /&gt;
Those who can't attend that check out our list of major Injustice Launch Events that are happening tonight. &lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;&lt;b&gt;Chicago&lt;/p&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/gallopingghostarcade/"&gt;&lt;/a&gt;&lt;br /&gt;
Our friends at &lt;a href="http://gallopingghostarcade.com"&gt;Galloping Ghost Arcade&lt;/a&gt; in the Chicago suburb of Brookfield is doing an &lt;a href="https://www.facebook.com/events/122791677911471/?fref=ts"&gt;Injustice Launch Party &amp; Tournament&lt;/a&gt; all night tonight, until 4:30am. Also it will be the debut of their custom made Injustice Arcade cabinet. I'll be swinging by there tonight so be sure to &lt;a href="http://www.twitter.com/trmk"&gt;follow us on Twitter&lt;/a&gt; for pictures of the event as well as watch the &lt;a href="http://www.twitch.tv/gallopingghostarcade"&gt;Galloping Ghost Twitch.TV Channel&lt;/a&gt; for streams of the fights being featured.&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;&lt;b&gt;New York&lt;/p&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a href="http://testyourmight.com/threads/apr-16-2013-kombat-network-injustice-release-party-injustice-for-all-valley-stream-ny.30019/"&gt;&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;9.95&lt;/b&gt;, of the &lt;a href="http://kombatnetwork.com"&gt;Kombat Network&lt;/a&gt;, is throwing a big &lt;a href="http://testyourmight.com/threads/apr-16-2013-kombat-network-injustice-release-party-injustice-for-all-valley-stream-ny.30019/"&gt;Injustice For All Release Party and Tournament&lt;/a&gt; at the &lt;a href="http://thegamersedgerepair.com"&gt;Gamers Edge in Valley Stream, NY&lt;/a&gt;. This event will also be streamed on &lt;a href="http://www.twitch.tv/kombatnetwork"&gt;Kombat Network's Twitch.TV channel&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;&lt;b&gt;Ohio&lt;/p&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Tim Static&lt;/b&gt;, also of the &lt;a href="http://kombatnetwork.com"&gt;Kombat Network&lt;/a&gt;, is hosting a GameStop Tournament at the &lt;a href="https://plus.google.com/108009078571373034313/about?hl=en"&gt;Morse Road Plaza GameStop&lt;/a&gt; in Columbus, Ohio. It's located at 1704 Morse Rd. Doors open at 10pm. &lt;br /&gt;
&lt;br /&gt;
Don't see your event listed? Reply in the comments with your event and we'll update this post later this afternoon with notable events. We have heard numerous GameStops are also holding events, so call ahead to see if yours is or not.</description>
          <link>http://www.trmk.org/news/29283/injustice_na_launch_battle_arena_finale_dlc_announcement_special_events.html</link>
          <pubDate>Mon, 15 Apr 2013 01:01:17 CST</pubDate>
          <guid>http://www.trmk.org/news/29283/injustice_na_launch_battle_arena_finale_dlc_announcement_special_events.html</guid>
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          <title>Injustice Launch Trailer and Story Mode Prologue</title>
          <description>Today we got some of the last bits of pre-launch </description>
          <link>http://www.trmk.org/news/29267/injustice_launch_trailer_and_story_mode_prologue.html</link>
          <pubDate>Fri, 12 Apr 2013 03:03:20 CST</pubDate>
          <guid>http://www.trmk.org/news/29267/injustice_launch_trailer_and_story_mode_prologue.html</guid>
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          <title>Injustice Gods Among Us Demo Is up on Xbox Live &amp; PlayStation Network</title>
          <description>Despite the &lt;a href="http://www.trmk.org/news/29170/injustice_gods_among_us_demo_lands_april_3rd.html"&gt;official April 3rd&lt;/a&gt; date the &lt;a href="http://www.trmk.org/games/injustice"&gt;Injustice: Gods Among Us&lt;/a&gt; Demo is now available on Xbox Live and the PlayStation Network. It clocks in at just under 500MB and you can &lt;a href="http://marketplace.xbox.com/en-GB/Product/Injustice-Gods-Among-Us/66acd000-77fe-1000-9115-d80257528837?downloadType=GameDemo&amp;noSplash=1"&gt;queue up the download via Xbox.com&lt;/a&gt; or &lt;a href="The Injustice&amp;#65279; Demo for PlayStation 3 is now available on the PlayStation Network. https://store.sonyentertainmentnetwork.com/#!/en-us/games/injustice-gods-among-us-demo/cid=UP1018-NPUB90955_00-000INJUSTICEDEMO"&gt;PlayStation.com&lt;/a&gt; so when you get home later it's ready to be downloaded.&lt;br /&gt;
&lt;br /&gt;
For those waiting to get home, here's a look at the trailer that you get to see when you finish the demo:&lt;br /&gt;
</description>
          <link>http://www.trmk.org/news/29194/injustice_gods_among_us_demo_is_up_on_xbox_live_playstation_network.html</link>
          <pubDate>Tue, 02 Apr 2013 11:11:38 CST</pubDate>
          <guid>http://www.trmk.org/news/29194/injustice_gods_among_us_demo_is_up_on_xbox_live_playstation_network.html</guid>
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          <title>Injustice: Gods Among Us Demo lands April 3rd</title>
          <description>Just got this press release from Warner Bros, they are releasing a demo for &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; next week!&lt;br /&gt;
 &lt;br /&gt;
Warner Bros. Interactive Entertainment and DC Entertainment today announced that a free demo for the upcoming DC Comics fighting game Injustice: Gods Among Us will be available for Xbox 360 video game and entertainment system from Microsoft and PlayStation3 computer entertainment system.  Fans can find the demo beginning April 2 on the PlayStationNetwork (America), and April 3 on the PlayStationNetwork (Europe) and Xbox LIVE Marketplace. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
The Injustice: Gods Among Us demo features Batman, Wonder Woman and Lex Luthor &amp;#8211; three playable characters pulled from the game&amp;#8217;s robust DC Comics roster.  Set in the Gotham City arena, fans can get a taste of the included characters&amp;#8217; unique super powers and individual move-sets as they destroy elements of the world and fight through the multi-tiered arena. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also released was a gameplay trailer for &lt;b&gt;Black Adam&lt;/b&gt;. &lt;br /&gt;
&lt;br /&gt;
</description>
          <link>http://www.trmk.org/news/29170/injustice_gods_among_us_demo_lands_april_3rd.html</link>
          <pubDate>Thu, 28 Mar 2013 09:09:45 CST</pubDate>
          <guid>http://www.trmk.org/news/29170/injustice_gods_among_us_demo_lands_april_3rd.html</guid>
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          <title>Giant Bomb gets the &quot;Nitty Gritty&quot; on Injustice</title>
          <description>Last week Hector Sanchez (&lt;a href="https://twitter.com/hecterrific"&gt;Twitter: @hecterrific&lt;/a&gt;) a Producer at &lt;b&gt;NetherRealm Studios&lt;/b&gt; did a media tour for &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt;. He stopped by a lot of places and dished out some good new info along the way as &lt;a href="http://www.trmk.org/news/28909/ign_reveals_new_injustice_details_and_story_mode_trailer.html"&gt;we noted yesterday&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Last night Giant Bomb posted &lt;a href="https://twitter.com/jeffgerstmann"&gt;Jeff Gertsmann's&lt;/a&gt; sit down with Hector for a good &lt;a href="http://www.giantbomb.com/the-nitty-gritty-of-injustice-gods-among-us/17-7000/"&gt;20 minute discussion about Injustice&lt;/a&gt;. It's easily the best in-depth interviews on the game yet. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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Here's a run down of what is discussed, but the discussion is interesting so I recommend you watch it:&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Trying to make sense with a good backing story mode.&lt;/li&gt;&lt;li&gt;Mini games in story mode, not just fights, can change the fight outcome. Like lowering the health of the opponent before the fight.&lt;/li&gt;&lt;li&gt;"A number" of characters are yet to be revealed.&lt;/li&gt;&lt;li&gt;How gamers are finally figuring out that this isn't Mortal Kombat.&lt;/li&gt;&lt;li&gt;More talk about why they went with "Back to block".&lt;/li&gt;&lt;li&gt;More on the controller options SF style circle motions vs MK style strict inputs can be chosen (as discussed yesterday).&lt;/li&gt;&lt;li&gt;"Button Confirmation on Release" aka Negative Edge can be toggled on/off now.&lt;/li&gt; &lt;li&gt;Help new players learn special moves by tagging them to always be on the screen.&lt;/li&gt;&lt;li&gt;A really expansive tutorial mode will walk players through a lot of things.&lt;/li&gt;&lt;li&gt;Practice mode can record moves and also play back on the AI. (Practice mode is also online now as revealed in another interview)&lt;/li&gt;&lt;li&gt;The free DLC compatibility packs will be required to be had to play online to avoid the desyncronizing issues from MK9. This is what Borderlands 2 does. &lt;/li&gt;&lt;li&gt;Is Mortal Kombat vs Street Fighter is still "inevitable"?&lt;/li&gt;&lt;li&gt;The upcoming marketing efforts that is starting in "about a month" about "Who Would Win" that will tap comic celebrities like Kevin Smith and others to discuss who they think will win in a fight. It will also then feature some great gameplay. There will be some online voting too.&lt;/li&gt;&lt;li&gt;The game content is all complete and now they are just fine tuning and polishing the game.&lt;/li&gt;&lt;li&gt;Revamped tweak variable "hot fix" system detailed a bit further to evolve the game after the fact. &lt;/li&gt;&lt;li&gt;The Battle Edition stick "feels great".&lt;/li&gt;&lt;li&gt;How the studio listens to feedback and it's directly from people on Twitter and social networks.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;
&lt;br /&gt;
Since the game is now just a few months away, I wouldn't be surprised if more and more game info and reveals happen over the next few months. &lt;br /&gt;
&lt;br /&gt;
Also we forgot to mention yesterday, you can now pick up a hard copy of the Injustice Comic Book. Issue #1 should be at your local comic book shop as of yesterday. The first print issue combines the first three digital issues for a mere $3.99. There are two covers available, as seen below courtesy of &lt;a href="https://www.facebook.com/photo.php?fbid=478771338848205&amp;set=a.428011647257508.97751.425208480871158&amp;type=1&amp;theater"&gt;NetherRealm's John Vogel on Facebook&lt;/a&gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.trmk.org/images/injustice/comic/numberone.jpg" class="newslink"&gt;&lt;/a&gt;</description>
          <link>http://www.trmk.org/news/28917/giant_bomb_gets_the_nitty_gritty_on_injustice.html</link>
          <pubDate>Thu, 31 Jan 2013 11:11:40 CST</pubDate>
          <guid>http://www.trmk.org/news/28917/giant_bomb_gets_the_nitty_gritty_on_injustice.html</guid>
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          <title>IGN Reveals New Injustice Details and Story Mode Trailer</title>
          <description>Today &lt;a href="http://www.ign.com/articles/2013/01/30/injustice-gods-among-us-the-death-of-metropolis"&gt;IGN has an exclusive reveal&lt;/a&gt; of the new &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice Gods Among Us&lt;/a&gt; story mode. The trailer gives you a glimpse at what is happening in the game's backing story. But the thing I want to stress here, is go read the Injustice Gods Among Us digital comic series FIRST. &lt;br /&gt;
&lt;br /&gt;
Actually right now, go over to &lt;a href="http://www.comixology.com/Injustice-Gods-Among-Us-2013/comics-series/9821"&gt;comiXology&lt;/a&gt;, &lt;a href="https://itunes.apple.com/us/book/injustice-gods-among-us-1/id593763214?mt=11"&gt;Apple's iBooks Store&lt;/a&gt; or &lt;a href="http://www.amazon.com/Injustice-Gods-Among-Us-ebook/dp/B00B15HWXG"&gt;Amazon Kindle Fire Store&lt;/a&gt; to download the comics and read all three issues available so far. It'll only take you maybe 15 minutes. We can wait...&lt;br /&gt;
&lt;br /&gt;
Wasn't that really intense so far?!!&lt;br /&gt;
&lt;br /&gt;
Okay now that you've read the comics, NOW you can watch the Story Mode trailer below.&lt;br /&gt;
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&lt;br /&gt;
(Also is that Adam Baldwin I hear as Green Lantern? Any other fellow Browncoats out there think that is him too?)&lt;br /&gt;
&lt;br /&gt;
Also revealed in the &lt;a href="http://www.ign.com/articles/2013/01/30/injustice-gods-among-us-the-death-of-metropolis"&gt;IGN interview with Hector Sanchez&lt;/a&gt; is new never before talked about gameplay details. &lt;br /&gt;
&lt;br /&gt;
First, NetherRealm is giving fighting game fans an unparalleled level of customization in this new game. You'll be able to change your special move style from a typical Mortal Kombat "Down" then "Forward" + "Button" style to the Quarter Circle Forward button style of special move inputs. It may sound like a minor difference, but it's one that makes a big difference in play style and the first of any fighting game to offer players both styles. &lt;br /&gt;
&lt;br /&gt;
Another new change, and something players really wanted in &lt;a href="http://www.trmk.org/games/mortal_kombat_2011"&gt;Mortal Kombat 9&lt;/a&gt; was online practice mode. Now you and a friend can get together online to practice. No more fighting dummies, this looks like a great way to live-practice and sharpen your skills against a real person. &lt;br /&gt;
&lt;br /&gt;
Check out the &lt;a href="http://www.ign.com/articles/2013/01/30/injustice-gods-among-us-the-death-of-metropolis"&gt;IGN interview with Hector Sanchez&lt;/a&gt; for more details. There should also be an interview with him showing up over at &lt;a href="http://www.giantbomb.com"&gt;GiantBomb&lt;/a&gt; later this week I've heard, so keep your eyes peeled.</description>
          <link>http://www.trmk.org/news/28909/ign_reveals_new_injustice_details_and_story_mode_trailer.html</link>
          <pubDate>Wed, 30 Jan 2013 09:09:46 CST</pubDate>
          <guid>http://www.trmk.org/news/28909/ign_reveals_new_injustice_details_and_story_mode_trailer.html</guid>
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          <title>Injustice Gods Among Us lands on April 16th in the US.</title>
          <description>We just got the below press release which confirms Injustice Gods Among Us for a Tuesday April 16th, 2013 release date. We also got word that the European release date is just a few days later on Friday April 19th, 2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Injustice: Gods Among Us Battle Edition and Release Date Revealed&lt;br /&gt;
 &lt;br /&gt;
Warner Bros. Interactive Entertainment and DC Entertainment today revealed details for the Injustice: Gods Among Us Battle Edition. The package will be available in limited quantities at Gamestop and EB Games stores located in the United States and Canada for Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system. Injustice: Gods Among Us Battle Edition is also confirmed to be available in North America beginning April 16 for Xbox 360, PS3 and the Wii U system from Nintendo.&lt;br /&gt;
 &lt;br /&gt;
The Injustice: Gods Among Us Battle Edition will retail for $149.99 and includes the game disc, exclusive Injustice: Gods Among Us Fight Stick featuring official artwork from the game and three exclusive skins based on Batman, Superman and Wonder Woman from DC COMICS THE NEW 52. The Fight Stick is a lightweight controller that boasts a non-skid foam underside, a lockout feature for the Start, Select and Guide buttons, as well as adjustable illumination for the buttons and joystick. &lt;br /&gt;
 &lt;br /&gt;
Accompanying the news is an image featuring all the contents of the Injustice: Gods Among Us Battle Edition, as well as a new image showcasing the contents of the Injustice: Gods Among Us Collector&amp;#8217;s Edition, which will be sold separately for $99.99 at various retailers throughout North America for the Xbox 360 and PS3.&lt;br /&gt;
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&lt;br /&gt;
They also detailed the various editions of the game, like the new Battle Edition which comes with a limited edition Fight Stick. You can check out the photos of this new edition over on &lt;a href="https://www.facebook.com/media/set/?set=a.10151185620946857.441931.208464561856&amp;type=1"&gt;our Facebook page&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Injustice: Gods Among Us Collector&amp;#8217;s Edition available in the United States will include:&lt;br /&gt;
&amp;#183;         Exclusive DC Collectibles statue featuring iconic characters Batman and Wonder Woman, the Fortress of Solitude, and the Last Son of Krypton's escape ship&lt;br /&gt;
&lt;br /&gt;
&amp;#183;         Special Collector's Edition of the Injustice: Gods Among Us comic book&lt;br /&gt;
&lt;br /&gt;
&amp;#183;         Digital download of DC Universe animated film Justice League: Doom&lt;br /&gt;
&lt;br /&gt;
&amp;#183;         Three exclusive skins based on Batman, Superman and Wonder Woman from DC COMICS THE NEW 52&lt;br /&gt;
&lt;br /&gt;
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Also don't forget to read the first issue of the Injustice Gods Among Us comic book which is available digitally only today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also available today is the new Injustice: Gods Among Us digital comic book from DC Entertainment. The comic is a prequel to the game, and it tells the story of events leading up to a new world order where heroes face each other in an epic fight to determine humanity&amp;#8217;s future. A new chapter of the weekly comic will be released every Tuesday for $.99, and three digital chapters will then be collected in print and available for sale monthly. Download Injustice Gods Among Us #1 today at ReadDCEntertainment.com, through the DC Comics app, or on the iBookstore, Kindle Store or Nook Store.&lt;br /&gt;
]</description>
          <link>http://www.trmk.org/news/28791/injustice_gods_among_us_lands_on_april_16th_in_the_us.html</link>
          <pubDate>Tue, 15 Jan 2013 09:09:44 CST</pubDate>
          <guid>http://www.trmk.org/news/28791/injustice_gods_among_us_lands_on_april_16th_in_the_us.html</guid>
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          <title>Green Arrow, Green Lantern &amp; The Joker All Join Injustice: Gods Among Us</title>
          <description>After &lt;a href="http://popwatch.ew.com/2012/10/09/green-arrow-injustice-gods-among-us-first-look/"&gt;yesterdays exclusive reval of Green Arrow in Entertainment Weekly&lt;/a&gt;, today the trailer has been sent out to the rest of the world for sharing. Check it out below, or over on &lt;a href="http://www.youtube.com/user/trmk "&gt;our YouTube account&lt;/a&gt;.&lt;br /&gt;
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Along with that WB sent along the first look at the game's official box art which also reveals both Green Lantern and The Joker as well, which are in line with &lt;a href="https://twitter.com/noobde/status/255731039887048704"&gt;Ed Boon's teases&lt;/a&gt; &lt;a href="https://twitter.com/noobde/status/255733652766478337"&gt;on Twitter yesterday&lt;/a&gt;. &lt;br /&gt;
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&lt;a href="http://www.trmk.org/images/injustice/Injustice_Cover_WiiU.jpg"&gt;&lt;/a&gt;&lt;a href="http://www.trmk.org/images/injustice/Injustice_Cover_PS3.jpg"&gt;&lt;/a&gt; &lt;a href="http://www.trmk.org/images/injustice/Injustice_Cover_Xbox360.jpg"&gt;&lt;/a&gt;&lt;br /&gt;
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They also announced that the game will be available to play at the &lt;a href="http://www.newyorkcomiccon.com"&gt;New York Comic Con&lt;/a&gt; that starts tomorrow and runs through October 14th at the Javits Center in New York City.&lt;br /&gt;
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In addition to the Green Arrow reveal trailer and box art. They also sent along his render and three new in-game screenshots. All of which can be seen below:&lt;br /&gt;
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&lt;a href="http://www.trmk.org/images/injustice/GreenArrow_Render.jpg"&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;a href="http://www.trmk.org/images/injustice/NYCC_Screens_GreenArrow_SolomonGrundy_Batcave.jpg"&gt;&lt;/a&gt; &lt;a href="http://www.trmk.org/images/injustice/NYCC_Screens_GreenArrow_WonderWoman_Batcave.jpg"&gt;&lt;/a&gt;&lt;a href="http://www.trmk.org/images/injustice/NYCC_Screens_Flash_Nightwing.jpg"&gt;&lt;/a&gt;&lt;br /&gt;
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You can read the full Press Release below:&lt;br /&gt;
&lt;br /&gt;
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Today Warner Bros. Interactive Entertainment and DC Entertainment confirmed that famed superhero Green Arrow will be featured as a playable character in the upcoming Injustice: Gods Among Us videogame.  The title is scheduled for release April 2013 for the Xbox 360 video game and entertainment system from Microsoft, PlayStation&amp;#174;3 computer entertainment system and the Wii U&amp;#153; system from Nintendo.&lt;br /&gt;
 &lt;br /&gt;
Visitors to this year&amp;#8217;s New York Comic Con taking place at the Javits Center in New York City October 11-14 will be able to get their hands on with the game and play the Green Arrow by visiting the DC Entertainment booth (#1238) at the show.&lt;br /&gt;
 &lt;br /&gt;
Accompanying this all-new character reveal are screenshots, character render and gameplay video featuring the Green Arrow in action.  Also unveiled today is the front of box image.&lt;br /&gt;
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Injustice: Gods Among Us introduces a bold new franchise to the fighting game genre from NetherRealm Studios, creators of the definitive fighting game Mortal Kombat.  Featuring DC Comics icons such as Batman, The Flash, Harley Quinn, Solomon Grundy, Superman and Wonder Woman, the latest title from the award-winning studio presents a deep original story. Heroes and villains will engage in epic battles on a massive scale in a world where the line between good and evil has been blurred.&lt;br /&gt;
</description>
          <link>http://www.trmk.org/news/28397/green_arrow_green_lantern_the_joker_all_join_injustice_gods_among_us.html</link>
          <pubDate>Wed, 10 Oct 2012 10:10:00 CST</pubDate>
          <guid>http://www.trmk.org/news/28397/green_arrow_green_lantern_the_joker_all_join_injustice_gods_among_us.html</guid>
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          <title>Injustice: Gods Among Us Collector's Edition Revealed</title>
          <description>The &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; Collector&amp;#8217;s Edition announcement. Check out the press release below for all the information on it's contents. &lt;br /&gt;
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Warner Bros. Interactive Entertainment and DC Entertainment today unveiled details for the Injustice: Gods Among Us Collector&amp;#8217;s Edition.  The North American package will be available beginning April 2013 in limited quantities for the Xbox 360 video game and entertainment system from Microsoft and PlayStation3 computer entertainment, and will retail for $99.99. &lt;br /&gt;
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The North American Injustice: Gods Among Us Collector&amp;#8217;s Edition will include:&lt;br /&gt;
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o       Exclusive DC Collectibles statue featuring iconic characters Batman and Wonder Woman, the Fortress of Solitude, and the Last Son of Krypton&amp;#8217;s escape ship&lt;br /&gt;
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o   Highly detailed statue that stands over 13&amp;#8221; tall&lt;br /&gt;
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o   Beautifully rendered with a combination of injected and hand painted decoration&lt;br /&gt;
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o   Includes The Lasso of Truth, clear casted ice details and translucent smoke trail&lt;br /&gt;
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o       Special Collector's Edition of a brand new DC Comics series&lt;br /&gt;
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o       Digital download of DC Universe animated film Justice League: Doom&lt;br /&gt;
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o       Three exclusive skins based on Batman, Superman and Wonder Woman from DC COMICS &amp;#8211; THE NEW 52&lt;br /&gt;
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Here is the image of the Statue&lt;br /&gt;
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&lt;a href="http://www.trmk.org/images/injustice/us_collectors_edition.jpg" style="newslink" target="grundyimage"&gt;Click For Grundy Sized Picture&lt;/a&gt;&lt;br /&gt;
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&lt;b&gt;Update&lt;/b&gt;: Here is a look at the European Collector's Edition:&lt;br /&gt;
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&lt;a href="http://www.trmk.org/images/injustice/eu_collectors_edition.jpg" style="newslink" target="grundyimage"&gt;Click For Grundy Sized Picture&lt;/a&gt;</description>
          <link>http://www.trmk.org/news/28346/injustice_gods_among_us_collectors_edition_revealed.html</link>
          <pubDate>Wed, 26 Sep 2012 09:09:11 CST</pubDate>
          <guid>http://www.trmk.org/news/28346/injustice_gods_among_us_collectors_edition_revealed.html</guid>
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          <title>Injustice: Gods Among Us Targets April 2013 for Release</title>
          <description>&lt;b&gt;NetherRealm Studios&lt;/b&gt; latest project, &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; has received a narrower release date than the aforementioned "2013" time frame.  Expect to battle with the likes of &lt;b&gt;Batman&lt;/b&gt;, &lt;b&gt;Superman&lt;/b&gt;, &lt;b&gt;Nightwing&lt;/b&gt;, &lt;b&gt;Harley Quinn&lt;/b&gt; and others to gruesomely brutal epic proportions sometime in &lt;b&gt;April of 2013&lt;/b&gt;.  This is great news for those who are anxious to get their hands on the &lt;b&gt;DC Comics&lt;/b&gt; brawler, as many expected the release closer to the holiday season. The announcement was made by &lt;b&gt;Warner Bros.&lt;/b&gt; last night at this years &lt;b&gt;Tokyo Game Show&lt;/b&gt; along with a new trailer featured below.&lt;br /&gt;
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&lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; is planned for the &lt;b&gt;Xbox 360&lt;/b&gt;, &lt;b&gt;Playstation 3&lt;/b&gt; and &lt;b&gt;Wii U&lt;/b&gt; consoles.</description>
          <link>http://www.trmk.org/news/28316/injustice_gods_among_us_targets_april_2013_for_release.html</link>
          <pubDate>Thu, 20 Sep 2012 07:07:31 CST</pubDate>
          <guid>http://www.trmk.org/news/28316/injustice_gods_among_us_targets_april_2013_for_release.html</guid>
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          <title>E3 2012 Recap of Injustice: Gods Among Us</title>
          <description>&lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; had a huge presence at E3 after only a week since it's unveiling. The lines were always long, sometimes encouraging people to sit as they waited for each demo to end. I was lucky enough to see it, and then play it for myself.&lt;br /&gt;
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6/5/2012 E3 Show Floor Theatre Viewing:&lt;br /&gt;
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The demo was build 0.37-20 of the game. The game's menu at E3 showed, One Player, Two Players, and Options. There were only six characters on the roster, all that we have already seen: &lt;a href="http://www.trmk.org/games/injustice/moves/438/Wonder%20Woman/"&gt;Wonder Woman&lt;/a&gt;, &lt;a href="http://www.trmk.org/games/injustice/moves/434/Batman/"&gt;Batman&lt;/a&gt;, &lt;a href="http://www.trmk.org/games/injustice/moves/435/Superman/"&gt;Superman&lt;/a&gt;, &lt;a href="http://www.trmk.org/games/injustice/moves/436/Solomon%20Grundy/"&gt;Solomon Grundy&lt;/a&gt;, &lt;a href="http://www.trmk.org/games/injustice/moves/439/Harley%20Quinn/"&gt;Harley Quinn&lt;/a&gt; and &lt;a href="http://www.trmk.org/games/injustice/moves/437/The%20Flash/"&gt;The Flash&lt;/a&gt;. The character select screen looks like it'll support up to 24 characters, but this can easily change. The game's loading screens are pictures with a horizontal line drawn, separating the word Injustice from Gods Among Us. There is an all-new HUD design that is really slick. Each character's health bar has an armor wrap (silver) that overlays the health bar. The armor bar goes down first, then once depleted, they take health (red) damage.&lt;br /&gt;
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Special attacks are long and epic both in scale and display. Superman punched Flash into space. Flash ran around the world to punch Superman. Each character has an icon of their logo in lower right meter that glows when ready. The environments can be destroyed and used against the enemy, like cars on the ground and using a button that deploys missiles from the Batmobile. The stages shown at E3 were the Batcave and Fortress of Solitude. Each fight was able to transition to three different areas of the location, and can return the fight to the starting point. Minimal blood was shown during fight sequences, but was present. The game moves real fast, hard hits and with a back to block system, instead of the dedicated button. Gadgets will be used by many characters like Batman and Flash.&lt;br /&gt;
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6/6/2012 Hands-On:&lt;br /&gt;
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So yesterday I saw the game, today I played it. I sat down with &lt;a href="http://twitter.com/#!/pakostevens"&gt;Paulo Garcia&lt;/a&gt;, lead designer at &lt;b&gt;NetherRealm Studios&lt;/b&gt;. We played it on Playstation 3's in versus mode. The feel is way closer to MK9 than say, MK vs DC, but that doesn't mean it plays like MK9 exactly.&lt;br /&gt;
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Special Moves are activated via L1/LT + R2/RT like the X-Ray moves in MK9. Circle is a weapon switch, gadget deploy, or throw depending on character: Weapon switch for Wonder Woman from Whip to Sword &amp; Shield, deploying protective barrier of batarangs for Batman, throwing your enemy styles for Grundy, The Flash runs around the world into a special attack and slows down time, Superman goes into a bit of a rage and is protected and attacks can&amp;#8217;t be blocked, Harley deploys a random item from a gift box, BANG! sign or an explosive. All circle items that are gadgets have a cooldown timer to them, very short though &amp;#8211; can&amp;#8217;t be spammed. &lt;br /&gt;
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Face Buttons like Square, Triangle and X are used to attack. You do hold back to block, but is not visible and hold back at a distance pulls your character back. Up jumps, double-tap Up when using Batman to do a glide, into an attack combo. R1/RB is used to do a grab L1/LB appeared to not have a function L3/Left Stick and R3/Right Stick buttons did not seem to have a function either.&lt;br /&gt;
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The game will have a timer, but it was off for E3. All fights will essentially be one round. Narration for the game was not present, and they have not decided on how or who they&amp;#8217;ll have announce. Kevin Conroy sounds like he is the voice of Batman in this, but is not confirmed. The person who voices Harley Quinn in Arkham City is not confirmed or denied to be the voice of Harley here. As detailed in the interview with Ed Boon, the development team is not completely set on a maximum of 24 characters. Combos will still be a huge function of your success.&lt;br /&gt;
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There are no finishing moves, but there are special animations that play out for each character that has a little flourish or insult to injury to end the match. Injustice is coming along nicely, the hits are hard and carry huge weight with everything as you saw in &lt;a href="http://www.trmk.org/games/mortal_kombat_9/"&gt;Mortal Kombat (2011)&lt;/a&gt;. There is epic scale being shown here, and there&amp;#8217;s a lot of room for it to grow and to become even bigger and better than what I got to play.&lt;br /&gt;
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Also incase you missed it, I was able to interview two people you might be interested in:&lt;br /&gt;
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&amp;#8226; &lt;a href="http://www.trmk.org/features/interview_injustice_ed_boon_e3_2012"&gt;Ed Boon - Team Lead on Injustice and for NetherRealm Studios, Co-Creator of Mortal Kombat&lt;/a&gt;&lt;br /&gt;
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&amp;#8226; &lt;a href="http://www.trmk.org/features/interview_injustice_adam_urbano_e3_2012"&gt;Adam Urbano - Senior Producer on Injustice and for NetherRealm Studios&lt;/a&gt;</description>
          <link>http://www.trmk.org/news/27720/e3_2012_recap_of_injustice_gods_among_us.html</link>
          <pubDate>Mon, 11 Jun 2012 01:01:00 CST</pubDate>
          <guid>http://www.trmk.org/news/27720/e3_2012_recap_of_injustice_gods_among_us.html</guid>
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          <title>E3 2012: Day 3 - Injustice Interview with Adam Urbano</title>
          <description>E3 has come to an end, but our coverage is not over. Today our contributing editor, &lt;a href="http://www.trmk.org/forums/member.php/6768-Scott-Ellison-II"&gt;Scott Ellison II&lt;/a&gt;, got to sit down with, &lt;b&gt;NetherRealm Studios&lt;/b&gt; Senior Producer, &lt;a href="http://twitter.com/urbanjabroni"&gt;Adam Urbano&lt;/a&gt;.  Knowing his background in the &lt;b&gt;KoreTech team&lt;/b&gt; at NetherRealm we asked &lt;b&gt;Adam&lt;/b&gt; several more technical questions about &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; in an &lt;a href="http://www.trmk.org/features/interview_injustice_adam_urbano_e3_2012"&gt;exclusive interview from E3 2012&lt;/a&gt;.&lt;br /&gt;
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&lt;b&gt;TRMK: There is talk of an improved network code is being developed for Injustice as well, how well is that going so far? Ed mentioned for instance that DLC content syncing has hopefully been solved.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Adam Urbano: Yep since the day we shipped Mortal Kombat 9 we&amp;#8217;ve been working on improving the netcode. Alan and his team have gone ahead and they&amp;#8217;ve been focusing solely on network connectivity getting the speed up as high as possible; making sure it works great on WiFi and all the different connections. We&amp;#8217;ll be giving details on that stuff later. And the desync issues with compatibility packs; I&amp;#8217;m really proud of what we did and not putting stuff on discs so doing right by the fans. But we took those lessons and figured out ways to make it so that we don&amp;#8217;t have those issues for these games so we can give fans all the content after the fact and not have network issues.&lt;br /&gt;
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Again, we would like to thank &lt;b&gt;Adam Urbano&lt;/b&gt;, for sitting down with us and &lt;a href="http://www.trmk.org/features/interview_injustice_adam_urbano_e3_2012"&gt;answering a few more specific technical questions&lt;/a&gt; for us.  You can follow &lt;a href="https://twitter.com/#!/urbanjabroni"&gt;Adam Urbano on Twitter at @UrbanJabroni&lt;/a&gt; and his blog &lt;a href="http://jabronireport.blogspot.com/"&gt;The Jabroni Report&lt;/a&gt; is worth subscribing to. If you have any specific aspect of game development you'd like him to blog about, be sure to drop him a line on Twitter.&lt;br /&gt;
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Check back with us tomorrow as we wrap up our &lt;b&gt;E3 2012 Show Floor Coverage&lt;/b&gt; with a report on how &lt;b&gt;Injustice&lt;/b&gt; plays.  We got a chance to sit down with &lt;b&gt;NetherRealm Studios&lt;/b&gt; Lead Designer &lt;b&gt;Paulo Garcia&lt;/b&gt;, and will detail what we learned in our hands-on session.</description>
          <link>http://www.trmk.org/news/27714/e3_2012_day_3_injustice_interview_with_adam_urbano.html</link>
          <pubDate>Thu, 07 Jun 2012 11:11:20 CST</pubDate>
          <guid>http://www.trmk.org/news/27714/e3_2012_day_3_injustice_interview_with_adam_urbano.html</guid>
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          <title>E3 2012: Day 2 - Injustice Interview with Ed Boon</title>
          <description>Oh man, what a day.  E3 has always been an exhausting run of news and interviews.  If there is one thing about E3 that our contributing editor, &lt;a href="http://www.trmk.org/forums/member.php/6768-Scott-Ellison-II"&gt;Scott Ellison II&lt;/a&gt;, has figured out is that the show is a cruel mistress.  She will give up the goods, but only if you really work for it.  &lt;br /&gt;
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Thanks to help from &lt;b&gt;Community Manager&lt;/b&gt;, &lt;b&gt;Rigo Cortes&lt;/b&gt;, we were finally provided a unique opportunity to play &lt;a href="http://www.trmk.org/games/injustice"&gt;Injustice: Gods Among Us&lt;/a&gt; and speak to the man of the show, &lt;b&gt;NetherRealm Studios&lt;/b&gt; creative director, &lt;b&gt;Ed Boon&lt;/b&gt;.  We asked &lt;b&gt;Ed&lt;/b&gt; several questions regarding the origins of &lt;b&gt;Injustice&lt;/b&gt; along with &lt;b&gt;storyline&lt;/b&gt;, &lt;b&gt;characters&lt;/b&gt; and &lt;b&gt;gameplay&lt;/b&gt; in an &lt;a href="http://www.trmk.org/features/interview_injustice_ed_boon_e3_2012"&gt;exclusive interview from behind closed doors at E3 2012&lt;/a&gt;.&lt;br /&gt;
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&lt;b&gt;TRMK: The models look more detailed than the characters did in Mortal Kombat 9. There also seems to be a vast difference in character sizes in Injustice. For instance Solomon Grundy is HUGE when compared to someone smaller like Harley Quinn. Are there any notable enhancements being made under the hood to the engine after Mortal Kombat was completed that you want to point out to fans?&lt;/b&gt;&lt;br /&gt;
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Ed Boon: One of the things we did with Mortal Kombat is that we consciously added features that are kind of like for the tournament guys, like there are details that maybe the more casual player isn&amp;#8217;t even going to pick up on, but the tournament guys are going to count frames, take things apart, cancels and all those kind of more advanced strategies. We want to expand that way with this game. We want this game to be a tournament game, like EVO and what not. But at the same time, it&amp;#8217;s going to be attracting a lot of players that don&amp;#8217;t normally play fighting games. So we really want to make sure that we still have the accessibility that Mortal Kombat has always had. While also layering in those deeper features.&lt;br /&gt;
Again, we would like to thank &lt;b&gt;Ed Boon&lt;/b&gt;, for sitting down with us and &lt;a href="http://www.trmk.org/features/interview_injustice_ed_boon_e3_2012"&gt;answering a few questions&lt;/a&gt; in the short time we had with him.  Check back with us later as we conclude our &lt;b&gt;E3 2012 Show Floor Coverage&lt;/b&gt; with a report on how &lt;b&gt;Injustice&lt;/b&gt; plays.  We got a chance to sit down with &lt;b&gt;NetherRealm Studios&lt;/b&gt; Lead Designer &lt;b&gt;Paulo Garcia&lt;/b&gt;, and will detail what we learned in our hands-on session.  &lt;br /&gt;
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If you still have any lingering questions regarding gameplay, please leave a comment in this news post as we may have an opportunity to follow-up with another chance to play &lt;b&gt;Injustice&lt;/b&gt; again tomorrow.</description>
          <link>http://www.trmk.org/news/27706/e3_2012_day_2_injustice_interview_with_ed_boon.html</link>
          <pubDate>Wed, 06 Jun 2012 10:10:49 CST</pubDate>
          <guid>http://www.trmk.org/news/27706/e3_2012_day_2_injustice_interview_with_ed_boon.html</guid>
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          <title>E3 2012: Day 1 - Scott's Thoughts on Injustice</title>
          <description>The first day of E3 2012 is now over, and so far looks like there is an overall positive feeling for those who are checking out &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice&lt;/a&gt;. Our contributor &lt;a href="http://www.trmk.org/forums/member.php/6768-Scott-Ellison-II"&gt;Scott Ellison&lt;/a&gt; got to check out the game at the Booth Theatre Demo earlier today. Here's some of his general thoughts on the game.&lt;br /&gt;
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Just got out from seeing Injustice. Any reservations you may have of this not being good or MK vs DC 2 have been shattered. New experience!&lt;br /&gt;
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&lt;b&gt;Game Options&lt;/b&gt;&lt;br /&gt;
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The demo was build 0.37-20 of the game. Menu only had options right now for seledcting One or Two Players. Only six characters on the roster, all we have already seen. Select Screen looks like it'll support up to 24 characters. &lt;br /&gt;
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Loading screens are pictures and a horizontal line draws in separating the word Injustice from Gods Among Us. &lt;br /&gt;
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&lt;b&gt;Game HUD&lt;/b&gt;&lt;br /&gt;
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The HUD is clean and on the corners of the screen and blends well so it doesn't get intrusive. Our demo had no counter and was only one round to win, this may be how the gameplay is.&lt;br /&gt;
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Each character's life bar has an armor "shell" which wraps over the standard bar. It's silver and the armor gets broken off by fighting and using gadgets. Once removed, then it starts chipping off the health bar which is red.&lt;br /&gt;
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At the bottom in the corner is the special meter. It's a half-circle that wraps the character logo: Batman's Batsignal, Superman's S, Flash's Lightning Bolt or Grundy's Tombstone.  Once the meter is full the character logo lights up to let you know what you can use.&lt;br /&gt;
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&lt;b&gt;Special Attacks&lt;/b&gt;&lt;br /&gt;
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Special attacks are long and epic both in scale and display. Superman punched Flash into space. Flash ran around the world to punch Superman. These have been seen in the video demos so far. &lt;br /&gt;
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&lt;b&gt;Environments&lt;/b&gt;&lt;br /&gt;
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Environments can be destroyed and used against the enemy, like cars on the ground and using a button that deploys missiles from the Batmobile. Bat cave and Daily Planet shown. Each fight was able to transition to three different areas of the location, and can return the fight to the starting point.&lt;br /&gt;
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The game has minimal blood, but was present. Moves real fast, hard hits. Gadgets will be used by many characters like Batman and Harley Quinn.&lt;br /&gt;
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He also got some shots of &lt;b&gt;Injustice&lt;/b&gt; around the conference hall. Check them out in the gallery below.&lt;br /&gt;
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Check back tomorrow, when we hopefully will get some interviews with the people at the show as well as get our hands on the game. So be sure to leave us a comment of what questions about the game you may still have.</description>
          <link>http://www.trmk.org/news/27686/e3_2012_day_1_scotts_thoughts_on_injustice.html</link>
          <pubDate>Wed, 06 Jun 2012 12:12:29 CST</pubDate>
          <guid>http://www.trmk.org/news/27686/e3_2012_day_1_scotts_thoughts_on_injustice.html</guid>
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          <title>E3 2012: Day 1 - Injustice Controls Unveiled</title>
          <description>The show is just now opening, and thanks to &lt;a href="https://twitter.com/jeffgerstmann/status/210109393084235777"&gt;Jeff Gerstmann&lt;/a&gt; of &lt;a href="http://www.GiantBomb.com"&gt;GiantBomb&lt;/a&gt; we have a bit more info on how &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; works and plays. Their first appointment of E3 was to check out the game, and after done they unveiled that &lt;a href="https://twitter.com/jeffgerstmann/status/2101093930842357"&gt;you hold back to block in Injustice&lt;/a&gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class="twitter-tweet tw-align-center !important"&gt;&lt;p&gt;Checked out Inustice. Surprised by how different from MK it feels. It's back to block! Seems pretty interesting. Need For Speed next.&lt;/p&gt;&amp;mdash; Jeff Gerstmann (@jeffgerstmann) &lt;a href="https://twitter.com/jeffgerstmann/status/210109393084235777" data-datetime="2012-06-05T20:42:37+00:00"&gt;June 5, 2012&lt;/a&gt;&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
Also just as they finished that, I hit the Injustice portion of their &lt;a href="http://www.giantbomb.com/podcast/?podcast_id=314"&gt;Pre-E3 GiantBombcast&lt;/a&gt;. At around the 1 hour 33 minute mark, Jeff reveals the game has three main attack buttons and one "environmental" attack button. He also reveals how each character has their own uniquely behaving super meter, so this should add an interesting depth to the game. Jeff had gotten to play the game during &lt;b&gt;E3 Judges Week&lt;/b&gt; briefly but got more time on it today at E3. I'm sure we'll hear more from about the game as the week goes on.&lt;br /&gt;
&lt;br /&gt;
We also know that &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; is NOT on the show floor. Instead there is a theatre demonstrations going on all day with the NetherRealm staff doing live walkthroughs of the game. Our contributing editor Scott is currently in line for the theatre, here are his initial thoughts. &lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class="twitter-tweet tw-align-center"&gt;&lt;p&gt;Just got out from seeing Injustice. Any reservations you may have of this not being good or MK vs DC 2 have been shattered. New experience!&lt;/p&gt;&amp;mdash; Scott Ellison II (@Hawk_SE) &lt;a href="https://twitter.com/Hawk_SE/status/210116603503853568" data-datetime="2012-06-05T21:11:16+00:00"&gt;June 5, 2012&lt;/a&gt;&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Come back later today, as we should have more &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; info as the day goes on. Also be sure to follow &lt;a href="https://twitter.com/Hawk_SE"&gt;Scott Ellison on Twitter&lt;/a&gt; for updates as the day goes on.</description>
          <link>http://www.trmk.org/news/27679/e3_2012_day_1_injustice_controls_unveiled.html</link>
          <pubDate>Tue, 05 Jun 2012 04:04:21 CST</pubDate>
          <guid>http://www.trmk.org/news/27679/e3_2012_day_1_injustice_controls_unveiled.html</guid>
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          <title>E3 2012: Day 0</title>
          <description>Today is mostly all press announcements, the real show opens tomorrow at Noon. We will be updating this news story as the day goes on of any &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt; happenings. Refer to our &lt;a href="http://www.trmk.org/news/27645/injustice_and_trmk_at_e3_2012_schedule.html"&gt;E3 2012 Schedule story&lt;/a&gt; for a list of events going on today.&lt;br /&gt;
&lt;br /&gt;
Earlier this morning &lt;b&gt;Ed Boon&lt;/b&gt; stopped by &lt;b&gt;Spike TV and GameTrailers&lt;/b&gt; on &lt;a href="http://www.gametrailers.com/netstorage/e3/live.html"&gt;E3 All Access Live&lt;/a&gt; to discuss &lt;b&gt;Injustice&lt;/b&gt; and he brought all new gameplay footage. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also later in the day, &lt;b&gt;Ed Boon&lt;/b&gt; &lt;a href="http://www.g4tv.com/videos/58809/injustice-gods-among-us-e3-gameplay-demo/"&gt;stopped by G4TV&lt;/a&gt; to talk with Kevin Pereira and show more of the game. You see more of the character special movies, intro scenes and more of the stages. Ed also teases that we'll be hearing more about the story in the coming months that'll explain what is going on in &lt;b&gt;Injustice&lt;/b&gt;. Check it out embedded below:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unfortantely we didn't see any &lt;b&gt;Injustice&lt;/b&gt; cameos at the big press conferences today, but there is a chance that we may see how the &lt;b&gt;Wii U&lt;/b&gt; fits in with Injustice tomorrow morning at the Nintendo Press Conference. Fingers crossed!&lt;br /&gt;
&lt;br /&gt;
Also in the interviews Ed does mention that they will be heading to &lt;a href="http://www.comic-con.org"&gt;Comic Con in San Diego this July&lt;/a&gt; to show off &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt;, so fans book your trips now!</description>
          <link>http://www.trmk.org/news/27657/e3_2012_day_0.html</link>
          <pubDate>Mon, 04 Jun 2012 11:11:27 CST</pubDate>
          <guid>http://www.trmk.org/news/27657/e3_2012_day_0.html</guid>
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          <title>Injustice and TRMK at E3 2012 Schedule</title>
          <description>It's no secret we'll be at E3, but why would we keep a secret like that anyway? How about that &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice&lt;/a&gt;, huh? &lt;a href="http://www.destructoid.com/do-you-want-a-sneak-peek-of-the-e3-convention-center--228519.phtml"&gt;Destructoid got an early look&lt;/a&gt; in and out of the &lt;b&gt;LA Convention Center&lt;/b&gt; and found that &lt;b&gt;Injustice&lt;/b&gt; is very much on display at full force with banners all over the hallways. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also tomorrow at 11:30am Pacific, &lt;b&gt;Ed Boon&lt;/b&gt; &lt;a href="http://trailers-ak.gametrailers.com/gt_vault/e3_pdf/E3_Schedule_v4.pdf"&gt;stops by GameTrailers&lt;/a&gt; to kick off their &lt;a href="http://www.gametrailers.com/e3/"&gt;E3 All Access Live show coverage&lt;/a&gt; with new footage from &lt;b&gt;Injustice&lt;/b&gt;. This should be viewable online at &lt;a href="http://www.gametrailers.com"&gt;GameTrailers.com&lt;/a&gt; which is said to be mobile friendly this year as well so you can watch from your cell phones or tablets.&lt;br /&gt;
&lt;br /&gt;
We're guessing we will see the game make an appearance at one or all of of the big three pre-E3 Press Conferences. Then, later in the show we hope to catch up with &lt;b&gt;NetherRealm Studios&lt;/b&gt; to get a look and hopefully get our hands on &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice&lt;/a&gt;. &lt;br /&gt;
&lt;br /&gt;
So I want to share with you the schedule I have and how you can watch with me, Live! All times listed are Pacific (local to the event).&lt;br /&gt;
&lt;br /&gt;
Monday&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;&lt;b&gt;Microsoft's E3 Press Briefing: 9:30am&lt;/b&gt; (Pacific) - Watch on your Xbox 360 Dashboard, &lt;a href="http://www.gametrailers.com"&gt;GameTrailers.com&lt;/a&gt;, or Spike TV (see local listings)&lt;br /&gt;
&lt;li&gt;&lt;b&gt;Ubisoft's E3 Press Briefing: 3:00pm&lt;/b&gt; (Pacific) - Watch live on &lt;a href="http://www.gametrailers.com"&gt;GameTrailers.com&lt;/a&gt; or Spike TV (see local listings)&lt;br /&gt;
&lt;li&gt;&lt;b&gt;Sony's E3 Press Briefing: 6:00pm&lt;/b&gt; (Pacific) - Watch live on &lt;a href="http://www.gametrailers.com"&gt;GameTrailers.com&lt;/a&gt; or Spike TV (see local listings)&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;br /&gt;
Tuesday&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;&lt;b&gt;Nintendo All-Access Presentation: 9:00am&lt;/b&gt; (Pacific) - Watch live on &lt;a href="http://www.gametrailers.com"&gt;GameTrailers.com&lt;/a&gt; or Spike TV (see local listings)&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;br /&gt;
The rest of Tuesday, Wednesday, and Thursday&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;E3 Show floor opens up at 12:00pm on Tuesday.&lt;br /&gt;
&lt;li&gt;Catch up with NetherRealm Studios to see Injustice and get developer interviews&lt;br /&gt;
&lt;li&gt;Walking the show floor&lt;br /&gt;
&lt;li&gt;Seeing the other games of 2012 and 2013&lt;br /&gt;
&lt;li&gt;Interviewing other developers and publishers&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;br /&gt;
Who You Should Follow&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href="http://www.twitter.com/Hawk_SE"&gt;Me&lt;/a&gt; on Twitter&lt;br /&gt;
&lt;li&gt;&lt;a href="http://www.twitter.com/TRMK"&gt;TRMK&lt;/a&gt; on Twitter&lt;br /&gt;
&lt;li&gt;&lt;a href="https://www.facebook.com/trmk.org"&gt;TRMK&lt;/a&gt; on Facebook&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;br /&gt;
So what if you're looking for non-TRMK related news? Want to know something more than just Console, Injustice or NetherRealm Studios info? Then go to &lt;a href="http://www.savingcontent.com"&gt;SavingContent.com&lt;/a&gt; where we'll the latest of what I see and do. Give the &lt;a href="http://www.twitter.com/SavingContent"&gt;Twitter&lt;/a&gt; a follow for updated news as well.&lt;br /&gt;
&lt;br /&gt;
Do you have a question about &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice&lt;/a&gt; you want us to get answered in our developer interview(s)? Be sure to leave them in the comments here, and we'll try to get the best questions answered!</description>
          <link>http://www.trmk.org/news/27645/injustice_and_trmk_at_e3_2012_schedule.html</link>
          <pubDate>Sun, 03 Jun 2012 10:10:26 CST</pubDate>
          <guid>http://www.trmk.org/news/27645/injustice_and_trmk_at_e3_2012_schedule.html</guid>
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          <title>First Injustice Screenshots Revealed</title>
          <description>We got the first set of Injustice screenshots today. They really show how great and detailed the game costumes look. Check them out below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you had problems with the video yesterday, you can now also see the Reveal Trailer on &lt;a href="http://www.youtube.com/trmk"&gt;TRMK's YouTube page&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
</description>
          <link>http://www.trmk.org/news/27618/first_injustice_screenshots_revealed.html</link>
          <pubDate>Fri, 01 Jun 2012 10:10:07 CST</pubDate>
          <guid>http://www.trmk.org/news/27618/first_injustice_screenshots_revealed.html</guid>
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          <title>NetherRealm's New DC Fighting Game Injustice Revealed</title>
          <description>&lt;br /&gt;
Last week we noticed that Warner Bros. &lt;a href="http://domainnamewire.com/2012/05/24/warner-bros-buys-injustice-com-for-7500-a-new-online-game/"&gt;bought the Injustice.com domain last week&lt;/a&gt;, but it wasn't clear what the domain was for. Then yesterday &lt;a href="http://kotaku.com/5914087/quantic-dreams-infraworld-xbox-music-and-more-assorted-scoopery-vol-1"&gt;Internet sleuth, superannuation, assumed it was an unannounced Turbine game&lt;/a&gt;. But since we were interested in the possible &lt;a href="http://http://en.wikipedia.org/wiki/Injustice_League"&gt;Injustice League&lt;/a&gt; tie-in, we started to keep an eye on the website because it could be any new WB project. &lt;br /&gt;
&lt;br /&gt;
This morning, &lt;a href="http://www.injustice.com"&gt;Injustice.com&lt;/a&gt; came online and is showing a surprise teaser for &lt;a href="http://www.netherrealm.com"&gt;NetherRealm Studios&lt;/a&gt;' next fighting game, based in the &lt;b&gt;DC Universe&lt;/b&gt;, &lt;a href="http://www.trmk.org/games/injustice/"&gt;Injustice: Gods Among Us&lt;/a&gt;. This is to be NetherRealm's second fighting game to feature DC Universe characters since the Mortal Kombat crossover &lt;a href="http://www.trmk.org/games/mortal_kombat_vs_dc_universe/"&gt;Mortal Kombat vs DC Universe&lt;/a&gt;, produced when the studio was still &lt;b&gt;Midway Games.&lt;/b&gt; Unlike &lt;a href="http://www.trmk.org/games/mortal_kombat_9/"&gt;Mortal Kombat (2011)&lt;/a&gt;, it looks like &lt;b&gt;Injustice&lt;/b&gt; will also be available on the new &lt;b&gt;Nintendo Wii U&lt;/b&gt;, in addition to the &lt;b&gt;PlayStation 3&lt;/b&gt; and &lt;b&gt;Xbox 360&lt;/b&gt;.  Currently, the release date has been broadly set to sometime next year, &lt;b&gt;2013&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Update 9:08AM&lt;/b&gt;: Looks like &lt;a href="http://www.gamespot.com/injustice-gods-among-us/videos/injustice-gods-among-us-announcement-trailer-6379451/?tag=Topslot;InjusticeGodsAmongUs;TrailerFirstLookAtT"&gt;Gamespot has an exclusive Announcement Trailer&lt;/a&gt; for the game up. You can see it below:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &lt;a href="http://injustice.com"&gt;Injustice website&lt;/a&gt; is currently live with a few renders of &lt;b&gt;Batman&lt;/b&gt;, &lt;b&gt;Superman&lt;/b&gt;, &lt;b&gt;Wonder Woman&lt;/b&gt;, &lt;b&gt;The Flash&lt;/b&gt;, &lt;b&gt;Harley Quinn&lt;/b&gt; and &lt;b&gt;Solomon Grundy&lt;/b&gt;. The website also has Social Media links so that you can follow updates from the game creators directly from the source on both &lt;a href="http://twitter.com/InjusticeGame"&gt;Twitter @InjusticeGame&lt;/a&gt; and &lt;a href="http://facebook.com/InjusticeGame"&gt;Injustice on Facebook&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
It's not entirely surprising to see another non-Mortal Kombat game from the studio. Since the release of &lt;b&gt;Arkham City Lockdown&lt;/b&gt; earlier this year NetherRealm's Creative Director &lt;b&gt;Ed Boon&lt;/b&gt; &lt;a href="http://shoryuken.com/2011/12/15/netherrealm-not-taking-a-break-from-mortal-kombat-after-all/"&gt;has openly said that non-MK games are being developed along side future MK games&lt;/a&gt; at the studio. When will see another &lt;b&gt;Mortal Kombat&lt;/b&gt; game? That's yet to be seen, just &lt;a href="http://twitter.com/noobde/status/207313248003964928"&gt;Ed recently commented that Mortal Kombat 9 just came out last year&lt;/a&gt;. What we do know is that we're extremely excited to see another fighting game from &lt;b&gt;NetherRealm Studios&lt;/b&gt; next year in 2013.&lt;br /&gt;
&lt;br /&gt;
The game will likely be at &lt;a href="http://e3expo.com"&gt;E3&lt;/a&gt; next week and &lt;a href="http://www.trmk.org/news/27484/announcing_trmks_e3_2012_show_floor_coverage.html"&gt;we have sent Scott to cover the show for us&lt;/a&gt;. He will be working on bringing you news and thoughts directly from the &lt;b&gt;E3 show floor&lt;/b&gt; and also the big 3's media briefings all next week. So be sure to follow us at &lt;a href="http://www.twitter.com/trmk/"&gt;@TRMK on Twitter&lt;/a&gt; and like our &lt;a href="http://www.facebook.com/trmk.org"&gt;Facebook page.&lt;/a&gt; For non-specific E3 news next week also follow &lt;a href="http://twitter.com/hawk_se"&gt;Scott at @Hawk_SE on Twitter&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Update 9:40AM&lt;/b&gt;: Now Gamespot has an interview up with Ed Boon about Injustice that goes into detail on the arenas and how they matter to the game. Also how DC Comics let them re-envision the character models a bit with their own twists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Update 10am&lt;/b&gt;: We now have the full Press Release which you can read in it's entirety below:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCES&lt;br /&gt;
 &lt;br /&gt;
Injustice: Gods Among Us&lt;br /&gt;
 &lt;br /&gt;
New Fighting Game Franchise from the Makers of Award-Winning Mortal Kombat Franchise Revealed&lt;br /&gt;
 &lt;br /&gt;
BURBANK, Calif. &amp;#8211; May 31, 2012 &amp;#8211; What if our greatest heroes became our greatest threat?  Warner Bros. Interactive Entertainment and DC Entertainment today announced Injustice: Gods Among Us, an all-new game in development by award-winning NetherRealm Studios, creators of the definitive fighting game franchise Mortal Kombat. The game is scheduled for release in 2013 for the Xbox 360 video game and entertainment system from Microsoft, PlayStation3 computer entertainment system and the Wii U&amp;#8482; system from Nintendo.&lt;br /&gt;
 &lt;br /&gt;
Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favorite DC Comics icons such as Batman, Harley Quinn, Solomon Grundy, Superman, The Flash, Wonder Woman and many others.  Set in a world where the lines between good and evil are blurred, players will experience heroes and villains engaging in epic battles on a massive scale. &lt;br /&gt;
 &lt;br /&gt;
&amp;#8220;With Injustice: Gods Among Us, we are creating an all-new franchise with incredible battles set in the DC Comics Universe,&amp;#8221; said Martin Tremblay, President, Warner Bros. Interactive Entertainment.  &amp;#8220;NetherRealm Studios is the extremely talented team behind the latest Mortal Kombat hit and it is developing a game unlike any other in the fighting genre.&amp;#8221;&lt;br /&gt;
 &lt;br /&gt;
&amp;#8220;We can&amp;#8217;t wait to reveal Injustice: Gods Among Us because it will give our fans and gamers an epic experience as they battle like gods as their favorite DC Comics villains and heroes,&amp;#8221; said Ed Boon, Creative Director, NetherRealm Studios.  &amp;#8220;Our team is excited to make a fighting game that is filled with fast-paced action, incredible story-telling and iconic DC Comics characters.&amp;#8221;&lt;br /&gt;
 &lt;br /&gt;
For more information, visit &lt;a href="http://www.injustice.com"&gt;www.injustice.com&lt;/a&gt;.&lt;br /&gt;
</description>
          <link>http://www.trmk.org/news/27605/netherrealms_new_dc_fighting_game_injustice_revealed.html</link>
          <pubDate>Thu, 31 May 2012 09:09:39 CST</pubDate>
          <guid>http://www.trmk.org/news/27605/netherrealms_new_dc_fighting_game_injustice_revealed.html</guid>
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          <title>GameSpot's Mortal Kombat 20th Anniversary Retrospective</title>
          <description>GameSpot has finally posted their comprehensive 20th Anniversary Mortal Kombat Retrospective documentary. GameSpot stops by &lt;a href="http://www.netherrealm.com"&gt;NetherRealm Studios&lt;/a&gt; and &lt;a href="http://www.chicagowushu.com"&gt;Chicago Wushu&lt;/a&gt; to interview the team members about the genesis of the original &lt;a href="http://www.trmk.org/games/mortal_kombat"&gt;Mortal Kombat&lt;/a&gt;. Over the twenty minutes they sit down and interview the game's sole programmer &lt;b&gt;Ed Boon&lt;/b&gt;, character and animation artist &lt;b&gt;John Tobias&lt;/b&gt;, background artist &lt;b&gt;John Vogel&lt;/b&gt;, audio engineer &amp; composer &lt;b&gt;Dan Forden&lt;/b&gt;, &lt;b&gt;Carlos Pesina&lt;/b&gt; who played &lt;b&gt;Raiden&lt;/b&gt;, &lt;b&gt;Daniel Pesina&lt;/b&gt; who played &lt;b&gt;Johnny Cage&lt;/b&gt; and the ninjas, and &lt;b&gt;Ho Sung Pak&lt;/b&gt; who played &lt;b&gt;Liu Kang&lt;/b&gt; and &lt;b&gt;Shang Tsung&lt;/b&gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This was really well done and I'm hoping we see further documentaries from various outlets as this year continues.</description>
          <link>http://www.trmk.org/news/27527/gamespots_mortal_kombat_20th_anniversary_retrospective.html</link>
          <pubDate>Tue, 22 May 2012 10:10:14 CST</pubDate>
          <guid>http://www.trmk.org/news/27527/gamespots_mortal_kombat_20th_anniversary_retrospective.html</guid>
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