January 10th, 2011
5:40 PM CST -
A new image of everyone's favorite "psycho girlfriend" Mileena has been posted up over on the Mortal Kombat Tab of the official Mortal Kombat Facebook page. We've attached a thumbnail below, but head on over the Mortal Kombat Facebook Page to see it in it's full glory.



Also over the weekend some lucky Game Informer subscribers got their hands on the February 2011 issue early. Below is the cover of the issue that features the upcoming The Elder Scrolls: Skyrim:



Inside this issue is a lot of Mortal Kombat (2011) news and brand new information. The new character models for both Jade and Goro are shown for the first time along with details about the characters like how Goro will be an unplayable boss like the previous original arcade games. Other details were revealed as well, like they are planning to do a 360-only character to counter the PS3-only Kratos but they had no announcements to make at press time.

The issue should be available to non-subscribers at your local GameStop sometime during the next two weeks. International fans should contact Game Informer directly to purchase a copy of the magazine. Let us know in the comments below once you get your hands on the issue!

Reader Komments from the TRMK Forums:



January 10th, 2011 6:26 PM CST - Ricochetmatt
That image is so incredibly badass. I love it. Ignoring the fact that her boobs are insanely huge, I she looks great!
January 10th, 2011 11:03 PM CST - whtillnvrb
The Mileena wallpaper is up on both the website www.themortalkombat.com and the Gamestop widget. The widget has her stance animation up now too for any of you that missed it when Ed Boon tweeted the link to it.
January 13th, 2011 3:31 PM CST - MikeRib
I just got my copy of Game Informer in the mail today!! The Goro"s Lair stage looks very awesome. I looks to be like a combination of the original from MK1 and The Kombat Tomb from MK2, with a with a whole bunch of steely spikes on the ceiling. I wonder if it will include a stage-fatality-spike-uppercut? One of the most intriguing features I read mentioned in the game, is the ability to practice fatalities in order to get the button sequence and spacing right. Also, Boon seems to neither confirm or disprove the the existence of Friendships and Babalities saying, "...To me it would be cooler if it was an actual hidden features opposed to something where we just told everyone 'yeah, there are friendships in the game!' it would be something people would discover."
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