Smoke's Homie
New member
Agreed. Blood on the white snow would look pretty amazing.
I agree. A snow-based level would really be impressive. They manage to pull of reactive textures on the floor of the desert, since the sand moves and shifts in response to fighter movements. They easily could've done the same with snow. Maybe the next game, or maybe DLC. I also agree with the above statement...the blood blending into the snow would make for a nice effect.
I also would like to see a level with water just below knee deep. There was a swamp concept in Deadly Alliance that was intended to be a Zattera (Reptile's home realm) level which utilized knee deep water. That would be an awesome sight in a game like this.
I agree. A snow-based level would really be impressive. They manage to pull of reactive textures on the floor of the desert, since the sand moves and shifts in response to fighter movements. They easily could've done the same with snow. Maybe the next game, or maybe DLC. I also agree with the above statement...the blood blending into the snow would make for a nice effect.
I also would like to see a level with water just below knee deep. There was a swamp concept in Deadly Alliance that was intended to be a Zattera (Reptile's home realm) level which utilized knee deep water. That would be an awesome sight in a game like this.