Reptiles Balls

ChiefThunder

New member
I for one love the classic Reptile from MKIIIUltimate. I do not like him when they took his balls away. Force balls were a special move for the ignorant among us :lol:

The force ball, both fast and slow version were a great inclusion to Reppys arsenal in the classic games. Why won't they give him back his balls? His popup combos in conjunction with his fast and slow balls were a great juggling act that left many an opponent dancing around on their ass and helpless. I for one would like to see him get his balls back for MKA!

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<--- one of Reppys balls!



Thoughts on this fantastic and often forgotten move.
 
damn right, one of my favourite moves and fun too, cos not many people i know knew he could do it lol.
 
Goraka said:
damn right, one of my favourite moves and fun too, cos not many people i know knew he could do it lol.

Damn straight!

In MK3Ultimate he had the best set of balls, Imo. You could really piss an opponent off with them. Bouncing on his balls all over the place.
 
Agreed to the max. My favorite finishing combo with Reptile was Fast Force-Ball, Slow Force-Ball, (Punch combo here if I got lucky) or upper-cut.

it was way better than some of the other moves other characters had.

XD at the topic title. Nice.
 
That was the only reason I use to choose him just for the ball(s) move,I miss them :cry: I hope they come back in MK:Arm. and if they dont i'm not gonna buy the game (no not really im still gonna buy the game but still).I hope at least the ball(s) comes back though,you know what I mean
 
In fact, this is one of the moves I kost missed in MKDA/MKD. I hope Midway put 'em back and useful - many moves became useless in 3D.
 
that move is my fav reptile move. next to the acid spit. and his krawl from MK4 was just retarded. but yeah, the forceball totally pwned. a 3D version wouldnt be half bad.
 
If they are like the ones from MK:SM I will never forgive Midway. They made his forceball awful. At least his MK3/etc. One could lead into combos his leads into disaster XP.

Although if MK:A plays like the 2D games (Switch to sides in 3D/etc.) Then we will be in a lot of luck.
 
pheonix said:
If they are like the ones from MK:SM I will never forgive Midway. They made his forceball awful. At least his MK3/etc. One could lead into combos his leads into disaster XP.

Although if MK:A plays like the 2D games (Switch to sides in 3D/etc.) Then we will be in a lot of luck.
well the MK:SM wasnt that awful but it wasnt the best eather and your right they should make it like in MK3/ect. I also think MK:2 was ok you know
 
Remember the MK:SM force ball was meant for a different purpose. The point of the Boss Reptile in MK:SM was keep-away. He shot you from afar and always hid from your grip. In that game his forceball was purposefully designed to push you further away from him so he was out of danger. In MKs II and 3 his force ball was designed to pull the enemy towards you, so you can imagine the differences.
 
Glamador said:
Remember the MK:SM force ball was meant for a different purpose. The point of the Boss Reptile in MK:SM was keep-away. He shot you from afar and always hid from your grip. In that game his forceball was purposefully designed to push you further away from him so he was out of danger. In MKs II and 3 his force ball was designed to pull the enemy towards you, so you can imagine the differences.
well you do have a piont there but as I said they werent that bad I like/liked that move a times (not that much)
 
I love MK2 just not MK:SM look what they did to Sub-Zero and Scorpion let alone Reptile. XP.

I still prefer fighting MK games over adventure MK games. (SF anyone?)

Hopefully they will make him pull towards you again with his 3-hit combo Fast Force ball, Slow Force Ball, and then Upper-cut/Round house. (25-38% damage)
 
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