Piercing Variation

JaeTea

Member
So I must suck as this game because I've spent an hour trying to do her extended sai stab. I just can't seem to get the timing down.

Does anyone know what the window is for inputting D,D 2?
 
[h=1]Mileena Brutalities[/h]1. High Roller
Move:
roll or 2nd hit of ex roll

Conditions:
*mileena must connect 5 ball rolls during the match
*player must hold Down during final hit
*the final hit must come from a ball roll or the 2nd hit of EX roll

2. Tele-splat
Move: telekick or EX telekick

Conditions:
- player must hold Up during last hit
- final hit must come from a telekick or teledrop

3. Impaler
Move: b21,2+4

Conditions:
- only in Piercing Variation
- player must press 1+2 5 times during final hit
- final hit must come from the Sadistic Ways kombo B+2,1,2+4

4. Fun ride
Move: b22,1+3

Conditions:
- Only in Ethernal Variation
- perform 10 Fade Aways FB+2 during the match
- final hit must cone from Rider kombo B+2,2,1+3


5. Early Lunch
Move: b12,1+3,uu2

Conditions
- ravenous only
- player must hold down 2 during final combo
- final hit must come from the quick taste combo b12,1+3,uu2 and hold 2
 
Here is a combo montage of every starter Mileena has in Piercing Variation Mortal Kombat X in one progressive video. I do all combos to my taste.


Hope it is helpful for someone.
 
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I'm most compatible with this style and this character for MKX. I tried Kitana's styles but they mostly require button mashing. I hope that changes. I can fluidly play as this Mileena. I hope I'll feel the same way about Tanya, Kitana, and Cassie too at least.
 
PIERCING

F343 xx TK xx air sai, F2 xx Roll, B21 2+4 (41% - no meter)

F343 xx TK xx air sai, run xxF23 xx Roll, B21 2+4 (43% - no meter)


F343 xx TK xx air sai, Roll, B21 2+4 (39% - no meter)

F343 xx Roll, NJ2, B21 2+4 (35% - no meter)

B3 xx TK xx air sai, B21 2+4 (29% - no meter, can be used as AA)

21 xx Roll, NJP, B12 1+3, DD2 (27% - no meter)

21 xx Roll, NJP, B21, 2+4 (28% - no meter)

21 xx EX Roll, NJP , walk forward, B21, 2+4 (31% - no meter)

F344 xx Roll, NJP, B21 2+4 (38% - no meter)

F343 xx TK xx air sai, F23 xx roll, forward dash, B12 1+3 xx DD2 (40% - no meter, corner, leaves opponent standing)


Roll, NJP, B12 1+3 DD2 (24% - no meter)

Roll, B3 xx TK xx air sai, B12 1+3 DD2 (29% - no meter)

F343 xx TK xx air sai, D2, D2 (38% - no meter, corner)


F343 xx TK xx air sai, D2, Roll, B21 2+4 (44% - no meter, corner)

F343 xx TK xx air sai, F23 xx roll, forward dash, B21 2+4 (43% - no meter, corner)


F12B4 xx Roll, B3 xx TK xx air sai, B12 1+3, DD2 (35% - no meter)

B12 xx Roll, B3 xx TK xx air sai, B12 1+3, DD2 (34% – no meter)


123 xx Roll, B3 xx TK xx air sai, B12 xx low sai (32% - no meter)

F4 xx Roll, b34 xx air sai, run xx B21 2+4 (33% - no meter, low starter)

F12b4 xx Roll, b34 xx air sai, run xx B21 2+4 (36% - no meter)



yall try these
 
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[MENTION=9235]buddthagreat[/MENTION] you missed her best anti wakeup combo ender, B121+3. Also if you extend it does more damage.

For everyone who still can't extend this or the neckbite, you have to do the command as Mileena is jumping, and don't mash the buttons.
 
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