PC version of Mortal Kombat 9...

Those final few days will be sooooo long... I installed Steam last night, had a tiny issue with the updating part, but I fixed it and it's all smooth now.

I wonder if MK will include 64 bit support...

What you mean with "64 bit support".

Steam is working great for me except for one problem few days ago when i couldn't launch any game from it. It was saying "Steam is offline" something like that.
But i wasn't home for two weeks. And my PC was off all the time. Restarted my PC and everything was back to normal.
I hated Steam at first but now i em getting used to it.
 
Those final few days will be sooooo long... I installed Steam last night, had a tiny issue with the updating part, but I fixed it and it's all smooth now.

I wonder if MK will include 64 bit support...
Supporting x64 and beeing compatible with are to different pair of shoes. I say no its going to be one single .exe, means that the game could allocate max 3,0 GB physical memory. I hope they make it LLA Flagged so its possible to go above the 3.5 - 4.0GB. Will it need 64bit - nope. The game is coded to give players stable 60fps, the engine is +6 yrs old it wont make any benefits out of a dedicated x64 .exe

Even Borderlands 2 doesn't have x64 .exe and you usually don't run into memory problems. So far I didn't seen or played a game that really got a hughe advantage over its x86 .exe on UE basis.
 
What you guys think will i3 and 6850 + 8GB of RAM be enough to run this game on highest settings on FullHD?

I think it will because it's UE3 but you never know. I wish they told us what kind of graphic setting will this port have.
I never had problems to run any other UE3 game on High/Ultra before.
 
You will be able to play it on max with almost any dual core CPU and and ATI 4000 HD series card, because there is nothing CPU or GPU heavy in MK. Unless they ed up that port rely much.
 
You will be able to play it on max with almost any dual core CPU and and ATI 4000 HD series card, because there is nothing CPU or GPU heavy in MK. Unless they ed up that port rely much.

"Minimum Requirements

OS: (32-bit) Windows Vista, Windows 7, Windows 8
CPU: Intel Core Duo, 2.4 GHz / AMD Athlon X2, 2.8 GHz
Memory: 2 GB
Video Card: NVIDIA GeForce 8800 GTS / AMD Radeon 3850
DirectX: DX 10

Recommended Requirements

OS: (64-bit) Windows Vista, Windows 7, Windows 8
CPU: Intel Core i5 750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
Memory: 4 GB
Video Card: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950
DirectX: DX 11"

Doesn't look like it will be maxed with the spec you recommended unfortunately.
 
^ Don't take these SR always seriously.

This game CAN'T be more demanding than DmC or Bulletstorm or Remember Me... actually it can if they did REALLY bad job porting it to PC.

I played DmC with 100fps, Bulletstorm 60+, RM 60+ without SuperSampling, Bioshock I. around 60 on High.
 
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Honestly the specs they are suggesting sound realistic to me. Deus Ex had a 560 for recommended too. Considering it's 2013, the recommended specs for games on PC SHOULD be things like quad cores and 500/6000 series cards.

Either way, we'll find out in a few days what we should be using to max at 1080p.
 
^ I am not sure do you know what are you talking about?
Have you played DE and do you know how it looks?? This is UE3! And it's old and it's nothing special.

We will see in few days but i am sure that these Recommended SR are just copy-paste and that this game doesn't need these GPU-s and CPU-s for 60fps i repeat maybe it does but only if it is really, really bad port.
 
Look at SR for DmC:

Recommended System Requirements:
OS: Windows Vista/XP, Windows 7, Windows 8
Processor: AMD Phenom II X4 3 GHz or better, Intel Core2 Quad 2.7 Ghz or better
Memory: 4 GB RAM
Hard Disk Space: 9 GB free hard drive space
Video Card: AMD Radeon HD 6950 or better
DirectX: 9.0c or greater
Sound: Standard audio device

Lol and i played it in 100fps with 6850 and i3.

Do we have info is MK Nvidia or AMD tittle? I think that i read somewhere that it uses Physx... i think that ppl with AMD hardware will have little problems and will need more power.
 
i5-2500K@3.3 ghz, 8 Gigs of Corsair DDR3 1333 Mhz RAM, a Sabertooth Z77 mobo, and an nVidia GTX670 GPU here. Along with an Intel 520 SSD. If that doesn't make MK9 sing, I don't know what will.
 
Yes I know what I am talking about. I played DE for a short while (didn't finish it) a long time ago on a 460 although my monitor at the time was 1600x900. No idea what settings I played it at or what frame rate I was getting.

Either way, DE was just an example of a game that recommended a 560, and it was a while ago when it came out. MK looks good, and it's using a heavily modded UE3. To me, it's not a surprise in the slightest that they recommend a 560.

And let's not forget, this is a fighting game that needs to run at 60fps for optimal play. Maybe lesser hardware could run it at max, but could it run it without the minimum frame rate ever dropping below 60? Personally, I doubt it.
 
A decent Dual Core CPU + GTX 460 will be enough to play this game in 1080p with 60+ FPS (though you may have to reduce AA to get constant 60FPS).

this game has nothing special visual wise and it's not an Open-World game that demands a lot of CPU Power. im confident a GTX460/GTX470 + Dual Core CPU will be enough for this game.

and i dont think they have changed the game visually AT ALL, it'll be exactly like the console version with higher resolution and maybe, MAYBE Anti-Aliasing stuff.
 
In that case we are all in agreement no?

We were talking about MAXING the game. That means highest settings for everything. Noob Faith believes a 460 will be fine, though for constant 60fps you'd probably have to reduce AA. You agree with him, yet think I don't know what I'm talking about for saying I believe a 560 would be necessary to max it?

Which is it? I'm not trying to be hostile or anything, but you just completely changed your mind there.
 
Lets just wait and see ok?
I can't believe that quad-core is recommended for 2D fighting game. And i am sure that better dual-core and GTX460/6850/6870 will be enough to max it. Thats my opinion.

But lets wait and see, there is always a chance they messed it up really bad. It will not be first time.

And i still don't know what setting will we have, will there be any special effects... But i doubt it
 
In that case we are all in agreement no?

We were talking about MAXING the game. That means highest settings for everything. Noob Faith believes a 460 will be fine, though for constant 60fps you'd probably have to reduce AA. You agree with him, yet think I don't know what I'm talking about for saying I believe a 560 would be necessary to max it?

Which is it? I'm not trying to be hostile or anything, but you just completely changed your mind there.

you are absolutely right.
guys, dont forget it's a fighting game and it should run on 60FPS ALL THE TIME! FPS drop is not acceptable even for the slightest period of time, so the Recommended System SHOULD (and i think it would) be able to run this game with everything maxed out and will get you CONSTAND 60+FPS.
though the Quad-Core CPU i a bit weird to me, it's not an Open-World CPU Intensive kinda game.

for an Action-Advanture game, the Recommended System is usually able to run the game with highest setting, and will get you 30+FPS, but it's a fighting game, so it's a different story.
 
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Lets just wait and see ok?
I can't believe that quad-core is recommended for 2D fighting game. And i am sure that better dual-core and GTX460/6850/6870 will be enough to max it. Thats my opinion.

But lets wait and see, there is always a chance they messed it up really bad. It will not be first time.

And i still don't know what setting will we have, will there be any special effects... But i doubt it
Like I said, we'll find out in a few days no doubt.

A dual core will probably be fine if it's a more modern one. And you could probably max it with those cards. However, I believe we won't be maxing it with those cards at 1080p or above, I just can't see it happening. But I'll gladly hold my hands up if I'm wrong.

I'd like to think we'll get some additional effects, but I won't get my hopes up.

though the Quad-Core CPU i a bit weird to me, it's not an Open-World CPU Intensive kinda game.

Yeah the more I'm hearing it the more that bit is starting to sound a little odd to me. I think the recommended GPU is pretty much spot on though. I've got a 660 Ti so I'm not too worried.
 
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you are absolutely right.
guys, dont forget it's a fighting game and it should run on 60FPS ALL THE TIME! FPS drop is not acceptable even for the slightest period of time, so the Recommended System SHOULD (and i think it would) be able to run this game with everything maxed out and will get you CONSTAND 60+FPS.
though the Quad-Core CPU i a bit weird to me, it's not an Open-World CPU Intensive kinda game.

for an Action-Advanture game, the Recommended System is usually able to run the game with highest setting, and will get you 30+FPS, but it's a fighting game, so it's a different story.

Have you read what i was talking about?

DmC and Bulletstorm for example look 3 times more demanding than this to me and still i played both at 60+ fps! On MAX settings!

But it is all what you do with it i repeat. If you mess it up than 1.200$ PC will not be enough.
 
Ok now I have to ask. What resolution were you running these games at?

You have an i3 and a 6850 and you're running these games maxed at 60FPS? You mentioned even 100FPS at one point. I struggle to believe those settings with those specs got you that FPS at 1080p or above. 720p I would totally believe, but not at 1080p.
 
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Like I said, we'll find out in a few days no doubt.

A dual core will probably be fine if it's a more modern one. And you could probably max it with those cards. However, I believe we won't be maxing it with those cards at 1080p or above, I just can't see it happening. But I'll gladly hold my hands up if I'm wrong.

I'd like to think we'll get some additional effects, but I won't get my hopes up.

An overclocked GTX460 is only 2-3% slower than a GTX560, so the real question here is, why do you need a Quad-Core CPU for an 2D-Fighting game?! there are'nt so many opbejcts or DNP charecters in the game, it's not like an open world game with a big area.
i hope it's a good port, i have a decent Quad-Core CPU but i can really feel the pain of people who have Dual-Core CPUs.
and the worst thing about it is, if the port is right, Dual-Core CPUs are more than enough for 90% percent of the games outhere and developers still dont optimize their games for Dual-Core CPUs!


Have you read what i was talking about?

DmC and Bulletstorm for example look 3 times more demanding than this to me and still i played both at 60+ fps! On MAX settings!

But it is all what you do with it i repeat. If you mess it up than 1.200$ PC will not be enough.


DmC is just a shiny game, its textures are horrible and it's not that demanding. a linear game, with limited area and horrible horrible enemies (visual wise).

But Bulletstorm is a different story, i played Bulletstorm with a GTX570, i was getting 60+FPS 90% of the time, but sometimes the frame rate dropped to 40-30, in a fighting game, it's unacceptable even for short periods of time. that's why they recommend a 560 for this game, because it's more than enough to run this game at 60FPS. but again, i believe an overclocked 460 is not that different than a 560 so it'll be just fine to run this game at 60FPS.
 
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