MKX@Gamescom 2014

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Mortal Kombat is not very popular in Japan, so I doubt it. Injustice somehow got a Japanese release in Japan despite American comic book superheroes not being a big thing over there.

It's just one opinion, but I can share my wife's view on that (she's a nissei, a second generation Japanese descendant in Brazil, besides the fact that she lived in Japan for quite some time): it's probably because it's an "Americanized" view of Asian elements and a lot of stuff is very generic (besides the fact that they don't even know how to pronunciate a few words - shirai-ryu isn't pronunciated as shirai- RAYOO). They usually aren't much interested in this kind of thing over there. As I'm familiar to Japanese culture, I'm under the same impression. Of course we're open to being corrected if that's the case, but we both have reasons to think that it doesn't appeal to the Japanese in terms of story, characters, elements and so on.
 
They just showed off a trailer for Kano, but everybody is expecting more?
Get over it lol. They released the video for us, and they're at Gamescom for the media to play the game.

Kano was unofficially announced way before Gamescom. The Kano trailer came out a day or two before Gamescom... So, when it comes to Gamescom itself, the reveals and announcements have been awful. And everyone was sitting around waiting for at least one big reveal for this event. Kano is not a big deal as we have known about him since the German magazine leaked his pictures.
 
The official reveal for Kano was made well before GamesCom so technically they didn't release -anything- new during GamesCom itself.

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The return of an ancient finish move doesn't mean the new -ality announced is this ancient finish move.

Maybe MKX characters will have two fatalities, an animality AND a new -ality.
 
Ed Boon still never brought up Shinnok from the end of MK9. I guess Shinnok will play a major role in the story mode and Ed Boon does not want to spoil it.
 
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