MK Trilogy: Glitch?

pffft nintendo pwns other gaming companies. N64 version was better than Ps1 version

Why? I have both that and the PSX version, and the latter is simply better in just about every way, More characters, better sound quality, easier controls, and no crappy 'Star Bridge' stage or whatever it's called. The only good thing about the N64 version is Khameleon, and yeah, maybe the loading times, but if you play it through a PS2 (which works perfectly for me by the way, on both my PS2s), the load times are pretty much non-exixtent anyway.
And no, I'm not some anti-nintendo sony fanboy, such behaviour is childish. I play and enjoy all systems.
 
In the PSX version at least you could make the select screen simple and turn off the versus screen to cut down a ton of the load time. And there really wasn't any load time for the PC version if you moved the files to your HD to run it.

The PC version was very cool in many ways, its just a shame that apparently they never released a version equal in gameplay quality to greatest hits PSX version. Its really close, but the gravity is off enough to allow for much more broken comboing. But, it also had IPX based netplay which you can play across the internet with GIT, an IPX->TCP/IP utility. Just install GIT on your comp and your friends (its tiny and free), setup up the connection, then one side create a game and the other side connect.

MKT for PC seems to really be the second best version of the game in terms of gameplay quality. Its just behind Greatest Hits MKT for PSX, then Saturn, then N64.

Actually, acording to Wikipedia, there were at least two versions of MKT for PC. The last is said to be up to the Greatest Hits Edition.
 
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